Player Matchup

Sun Wukong
Sun Wukong
FlakeyPlague21
Sun Wukong
Level 126
God Stats
2W - 6L
1,433 SR
Queue Stats
137W - 145L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GuardianPlayer26
Kumbhakarna
Level 108
God Stats
10W - 3L
1,723 SR
Queue Stats
224W - 214L
1,576 Elo+
Party 2
Thanatos
Thanatos
MeaslyFiddle52
Thanatos
Level 142
God Stats
0W - 3L
1,562 SR
Queue Stats
63W - 66L
1,476 Elo+
Solo
Vulcan
Vulcan
Samael171
Vulcan
Level 129
God Stats
5W - 1L
1,935 SR
Queue Stats
206W - 199L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
zacisubergey
Zhong Kui
Level 86
God Stats
7W - 6L
1,670 SR
Queue Stats
212W - 204L
1,567 Elo+
Party 2
Team Averages
Level 118
1,665 SR
1,534 Elo+

VS

Team Averages
Level 135
1,523 SR
1,570 Elo+
Nu Wa
Nu Wa
CasualCrab
Nu Wa
Level 153
God Stats
2W - 0L
1,642 SR
Queue Stats
41W - 32L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
FurryEdme
Zhong Kui
Level 123
God Stats
2W - 5L
1,357 SR
Queue Stats
128W - 122L
1,538 Elo+
Solo
Atlas
Atlas
Gooninater
Atlas
Level 124
God Stats
13W - 9L
1,639 SR
Queue Stats
171W - 146L
1,515 Elo+
Solo
Ravana
Ravana
N0bbyN0bster
Ravana
Level 126
God Stats
1W - 0L
1,796 SR
Queue Stats
13W - 8L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
Stroode
Jormungandr
Level 147
God Stats
2W - 1L
1,179 SR
Queue Stats
27W - 24L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlakeyPlague21
Sun Wukong
14
2 / 3 / 0
8,386
493
7,879
14,751
12,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
GuardianPlayer26
Kumbhakarna
13
2 / 3 / 4
7,726
454
7,741
17,551
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
13
2 / 7 / 3
7,707
453
6,635
18,314
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Samael171
Vulcan
13
2 / 5 / 1
7,712
454
8,681
10,560
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
zacisubergey
Zhong Kui
14
4 / 6 / 1
8,018
472
13,189
19,236
15,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 1 / 7
9,206
542
10,707
10,719
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FurryEdme
Zhong Kui
16
6 / 4 / 4
9,510
559
15,192
16,568
13,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
1 / 4 / 6
8,422
495
7,034
20,296
14,727
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
16
7 / 1 / 3
9,172
540
9,353
9,744
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Stroode
Jormungandr
18
5 / 2 / 0
11,088
652
12,900
15,637
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
22
24
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
7
6.5
L
Sun Wukong
FlakeyPlague21
Sun Wukong
2
3
0
0.67
W
Zhong Kui
FurryEdme
Zhong Kui
6
4
4
2
W
Atlas
1
4
6
1
L
Kumbhakarna
GuardianPlayer26
Kumbhakarna
2
3
4
1.33
L
Thanatos
2
7
3
0.5
W
Ravana
7
1
3
8.5
L
Vulcan
Samael171
Vulcan
2
5
1
0.5
W
Jormungandr
Stroode
Jormungandr
5
2
0
2.5
L
Zhong Kui
zacisubergey
Zhong Kui
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
55,186
80,412
Taken
72,964
55,032
Mitigated
47,017
29,149
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,707
1,660
0
500
10,719
3,980
306
5,665
4,628
78,547
385
L
Sun Wukong
FlakeyPlague21
Sun Wukong
7,879
2,023
0
4,136
14,751
12,464
0
11,384
3,367
0
58,786
W
Zhong Kui
FurryEdme
Zhong Kui
15,192
5,315
0
6,255
16,568
13,822
60
10,327
6,201
68,520
17,356
W
Atlas
7,034
2,669
1,942
4,198
20,296
14,727
115
7,119
13,019
34,439
0
L
Kumbhakarna
GuardianPlayer26
Kumbhakarna
7,741
877
0
5,209
17,551
16,105
0
8,409
9,142
33,889
0
L
Thanatos
6,635
2,139
0
11,504
18,314
7,279
0
6,946
11,368
0
67,257
W
Ravana
9,353
2,413
0
1,941
9,744
5,403
0
5,007
4,622
0
67,634
L
Vulcan
Samael171
Vulcan
8,681
120
0
1,255
10,560
3,776
0
6,481
4,079
53,945
893
W
Jormungandr
Stroode
Jormungandr
12,900
3,969
0
7,447
15,637
9,085
350
0
14,651
111,155
4,639
L
Zhong Kui
zacisubergey
Zhong Kui
13,189
5,422
0
7,045
19,236
15,408
0
10,876
8,360
63,627
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
47,398
424
Minions Killed
562
0
Camps Cleared
0
1,630,966
Distance Traveled
1,601,869
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,206
542
124
7
0
347,204
5
L
Sun Wukong
8,386
493
115
7
0
336,475
3
W
Zhong Kui
9,510
559
126
7
0
286,345
2
W
Atlas
8,422
495
38
2
0
304,594
5
L
Kumbhakarna
7,726
454
57
3
0
365,926
2
L
Thanatos
7,707
453
85
5
0
338,143
0
W
Ravana
9,172
540
105
6
0
408,771
0
L
Vulcan
7,712
454
80
5
0
308,232
7
W
Jormungandr
11,088
652
169
10
0
254,955
4
L
Zhong Kui
8,018
472
87
5
0
282,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role