Player Matchup

Sun Wukong
Sun Wukong
FlickOfTheDeek
Sun Wukong
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 40L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KallyDudily
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,598 Elo+
Party 1
Da Ji
Da Ji
MrShameless2
Da Ji
Level 46
God Stats
15W - 8L
1,596 SR
Queue Stats
86W - 132L
1,371 Elo+
Party 2
Xing Tian
Xing Tian
SantoMalicioso
Xing Tian
Level 143
God Stats
2W - 1L
1,378 SR
Queue Stats
19W - 52L
1,301 Elo+
Party 2
Eset
Eset
xLust4Lifex
Eset
Level 121
God Stats
3W - 3L
1,671 SR
Queue Stats
89W - 80L
1,502 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,470 Elo+

VS

Team Averages
Level 92
1,552 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigBlick-LA
Arachne
Level 43
God Stats
2W - 3L
1,380 SR
Queue Stats
47W - 63L
1,416 Elo+
Solo
Odin
Odin
Ichika_Nakano-_-
Odin
Level 65
God Stats
2W - 6L
1,791 SR
Queue Stats
338W - 324L
1,524 Elo+
Solo
Zeus
Zeus
TheCopperRod
Zeus
Level 109
God Stats
15W - 13L
1,703 SR
Queue Stats
365W - 349L
1,582 Elo+
Solo
Ares
Ares
iMasterNinja
Ares
Level 120
God Stats
2W - 4L
1,385 SR
Queue Stats
78W - 62L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlickOfTheDeek
Sun Wukong
10
1 / 0 / 0
5,372
1,074
1,056
2,684
2,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
KallyDudily
Ah Muzen Cab
10
2 / 0 / 0
5,339
1,068
6,405
2,745
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,010
1,002
2,615
2,325
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SantoMalicioso
Xing Tian
9
0 / 0 / 2
5,148
1,030
2,538
4,089
2,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 2
5,504
1,101
3,406
2,874
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
5,345
1,069
3,963
3,646
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
BigBlick-LA
Arachne
9
0 / 2 / 0
4,882
976
1,656
5,891
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 1 / 1
4,881
976
1,877
6,646
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,371
874
0
0
0
9
0 / 0 / 0
5,027
1,005
2,302
5,056
3,984
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Arachne
BigBlick-LA
Arachne
0
2
0
0
W
Sun Wukong
FlickOfTheDeek
Sun Wukong
1
0
0
1
L
0
1
1
0.5
W
Ah Muzen Cab
KallyDudily
Ah Muzen Cab
2
0
0
2
W
0
0
3
1.5
W
Xing Tian
SantoMalicioso
Xing Tian
0
0
2
1
L
0
0
0
0
L
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
9,798
14,717
Taken
21,239
8,263
Mitigated
13,419
4,460
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,963
89
348
717
3,646
1,549
0
1,233
2,413
19,773
0
L
Arachne
BigBlick-LA
Arachne
1,656
1,266
0
1,616
5,891
3,212
16
1,042
4,849
0
9,892
W
Sun Wukong
FlickOfTheDeek
Sun Wukong
1,056
39
0
860
2,684
2,094
0
791
1,753
0
15,470
L
1,877
226
0
270
6,646
4,674
0
2,608
4,038
0
7,827
W
Ah Muzen Cab
KallyDudily
Ah Muzen Cab
6,405
2,294
0
864
2,745
1,076
132
1,286
1,352
0
19,181
W
2,615
597
0
470
2,325
1,051
0
626
1,699
0
7,676
W
Xing Tian
SantoMalicioso
Xing Tian
2,538
151
0
1,180
4,089
2,881
0
2,008
1,861
5,149
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,302
162
586
478
5,056
3,984
0
1,061
3,995
6,636
0
W
3,406
135
293
793
2,874
1,161
0
1,337
1,439
17,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
24,506
141
Minions Killed
92
0
Camps Cleared
0
591,337
Distance Traveled
464,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,345
1,069
44
9
0
122,541
1
L
Arachne
4,882
976
23
5
0
118,469
0
W
Sun Wukong
5,372
1,074
35
7
0
108,412
0
L
Odin
4,881
976
17
3
0
115,057
0
W
Ah Muzen Cab
5,339
1,068
39
8
0
110,636
0
W
Da Ji
5,010
1,002
17
3
0
126,632
0
W
Xing Tian
5,148
1,030
10
2
0
125,464
0
L
Zeus
4,371
874
0
0
0
0
0
L
Ares
5,027
1,005
8
2
0
108,908
0
W
Eset
5,504
1,101
40
8
0
120,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role