Player Matchup

Ganesha
Ganesha
Halokiller2322
Ganesha
Level 124
God Stats
2W - 0L
1,811 SR
Queue Stats
91W - 80L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
JahRose
Jing Wei
Level 121
God Stats
2W - 4L
1,410 SR
Queue Stats
180W - 199L
1,447 Elo+
Party 1
Chang'e
Chang'e
LilBoyBryant
Chang'e
Level 48
God Stats
4W - 7L
1,397 SR
Queue Stats
205W - 257L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
NerrawTrebor
Ne Zha
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 39L
1,475 Elo+
Solo
Agni
Agni
Ticao sd
Agni
Level 125
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 1L
1,411 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,449 Elo+

VS

Team Averages
Level 55
1,577 SR
1,369 Elo+
Cupid
Cupid
HammerxofxLight
Cupid
Level 157
God Stats
3W - 2L
1,625 SR
Queue Stats
128W - 135L
1,601 Elo+
Party 3
Athena
Athena
HammerxofxWrath
Athena
Level 30
God Stats
2W - 3L
1,690 SR
Queue Stats
38W - 57L
1,564 Elo+
Party 3
Fenrir
Fenrir
The Immortia
Fenrir
Level 13
God Stats
1W - 8L
1,218 SR
Queue Stats
1W - 10L
1,166 Elo+
Party 2
Bellona
Bellona
The2Dnoodle
Bellona
Level 49
God Stats
4W - 1L
1,852 SR
Queue Stats
7W - 9L
1,367 Elo+
Solo
The Morrigan
The Morrigan
fredfredbergrrr
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 15
9,611
961
7,486
11,108
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
JahRose
Jing Wei
16
7 / 1 / 6
10,113
1,011
10,695
6,294
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
LilBoyBryant
Chang'e
15
0 / 2 / 8
8,627
863
7,450
6,180
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
15
8 / 1 / 5
9,813
981
7,718
8,067
3,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
16
3 / 2 / 5
10,047
1,005
11,687
9,338
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,872
987
8,794
8,230
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 5
8,853
885
4,423
9,075
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
12
2 / 8 / 4
8,202
820
8,250
15,706
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
The2Dnoodle
Bellona
14
1 / 5 / 1
8,581
858
7,510
13,767
11,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
fredfredbergrrr
The Morrigan
14
0 / 4 / 0
8,366
837
4,052
7,435
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
18
Kills
7
7
Deaths
19
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
L
3
2
4
2.5
L
1
0
5
3.5
W
Jing Wei
JahRose
Jing Wei
7
1
6
10
W
Chang'e
LilBoyBryant
Chang'e
0
2
8
2
W
Ne Zha
8
1
5
10.5
L
Fenrir
2
8
4
0.5
L
Bellona
The2Dnoodle
Bellona
1
5
1
0.3
W
Agni
3
2
5
2.75
L
The Morrigan
fredfredbergrrr
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
33,029
40,987
Taken
54,213
24,951
Mitigated
33,633
10,544
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,486
988
0
2,036
11,108
11,949
0
2,838
8,270
13,857
1,092
L
8,794
4,715
174
1,718
8,230
3,198
0
4,783
3,447
0
31,601
L
4,423
1,232
0
636
9,075
9,765
141
5,093
3,982
9,868
0
W
Jing Wei
JahRose
Jing Wei
10,695
8,512
112
1,721
6,294
3,139
0
602
5,692
0
27,899
W
Chang'e
LilBoyBryant
Chang'e
7,450
1,251
1,856
1,712
6,180
2,394
752
2,113
4,067
19,188
0
W
Ne Zha
7,718
2,593
0
2,676
8,067
3,810
800
1,755
6,312
0
21,592
L
Fenrir
8,250
2,423
0
936
15,706
6,652
26
6,666
9,040
0
14,990
L
Bellona
The2Dnoodle
Bellona
7,510
2,042
0
411
13,767
11,794
0
7,011
6,756
0
18,748
W
Agni
11,687
1,106
209
222
9,338
3,659
1,418
618
8,720
50,545
437
L
The Morrigan
fredfredbergrrr
The Morrigan
4,052
902
0
122
7,435
2,224
1,157
2,196
5,239
21,036
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
43,874
204
Minions Killed
160
0
Camps Cleared
0
1,009,926
Distance Traveled
984,440
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,611
961
1
0
0
215,103
0
L
Cupid
9,872
987
70
7
0
191,101
2
L
Athena
8,853
885
10
1
0
214,016
0
W
Jing Wei
10,113
1,011
54
5
0
184,836
2
W
Chang'e
8,627
863
19
2
0
196,439
0
W
Ne Zha
9,813
981
35
4
0
237,720
0
L
Fenrir
8,202
820
14
1
0
190,927
0
L
Bellona
8,581
858
20
2
0
184,136
0
W
Agni
10,047
1,005
95
10
0
175,828
0
L
The Morrigan
8,366
837
46
5
0
204,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role