Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LeoSlang
Anubis
Level 129
God Stats
4W - 3L
1,580 SR
Queue Stats
16W - 23L
1,390 Elo+
Solo
Hades
Hades
lautarito_0
Hades
Level 88
God Stats
51W - 46L
1,528 SR
Queue Stats
389W - 376L
1,460 Elo+
Solo
Izanami
Izanami
uViking
Izanami
Level 27
God Stats
8W - 6L
1,617 SR
Queue Stats
68W - 62L
1,465 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,463 Elo+

VS

Team Averages
Level 99
1,409 SR
1,462 Elo+
Agni
Agni
Deocleciano
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,472 Elo+
Solo
Eset
Eset
Dusten_92185
Eset
Level 108
God Stats
43W - 35L
1,552 SR
Queue Stats
164W - 143L
1,438 Elo+
Solo
Hachiman
Hachiman
GOIVini
Hachiman
Level 48
God Stats
3W - 4L
1,316 SR
Queue Stats
15W - 30L
1,473 Elo+
Solo
Achilles
Achilles
II-L1AN-II
Achilles
Level 79
God Stats
15W - 22L
1,459 SR
Queue Stats
81W - 97L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leandro Gt2
Ah Muzen Cab
Level 135
God Stats
6W - 16L
1,220 SR
Queue Stats
1,043W - 1,024L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 1 / 2
7,223
722
4,034
6,798
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
 
Janus
10
0 / 2 / 3
5,548
555
2,091
5,264
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
LeoSlang
Anubis
12
4 / 3 / 1
6,682
668
4,762
6,637
3,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 0 / 7
5,587
559
4,246
6,870
4,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
uViking
Izanami
11
2 / 1 / 4
6,349
635
4,205
3,841
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,113
511
1,543
4,915
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 3 / 0
6,121
612
3,651
8,004
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
GOIVini
Hachiman
7
0 / 2 / 0
4,639
464
694
2,067
450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
II-L1AN-II
Achilles
8
1 / 4 / 1
5,248
525
3,662
8,871
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Leandro Gt2
Ah Muzen Cab
9
0 / 2 / 1
4,750
475
4,452
7,530
2,436

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
7
7
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
2
8
W
Janus
 
Janus
0
2
3
0.75
L
0
3
1
0.17
L
6
3
0
2
L
Hachiman
GOIVini
Hachiman
0
2
0
0
L
Achilles
II-L1AN-II
Achilles
1
4
1
0.38
L
Ah Muzen Cab
Leandro Gt2
Ah Muzen Cab
0
2
1
0.25
W
Anubis
LeoSlang
Anubis
4
3
1
1.5
W
1
0
7
4.5
W
Izanami
uViking
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,338
Damage
14,002
29,410
Taken
31,387
13,826
Mitigated
11,544
16,005
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,034
416
0
6,138
6,798
3,132
0
748
6,050
0
51,638
W
Janus
 
Janus
2,091
180
0
1,850
5,264
1,803
0
1,953
3,311
36,252
1,494
L
1,543
115
0
870
4,915
1,300
0
1,234
3,483
28,004
0
L
3,651
500
0
1,872
8,004
2,921
0
1,991
5,971
37,745
0
L
Hachiman
GOIVini
Hachiman
694
609
0
236
2,067
450
0
739
1,328
0
16,495
L
Achilles
II-L1AN-II
Achilles
3,662
1,062
0
807
8,871
4,437
0
4,350
4,521
0
22,818
L
Ah Muzen Cab
Leandro Gt2
Ah Muzen Cab
4,452
1,459
0
1,056
7,530
2,436
0
2,389
5,101
0
33,270
W
Anubis
LeoSlang
Anubis
4,762
287
0
3,073
6,637
3,124
0
1,013
5,624
40,739
0
W
4,246
508
491
3,734
6,870
4,309
1,085
969
5,901
30,651
1,171
W
Izanami
uViking
Izanami
4,205
2,963
0
719
3,841
1,458
533
511
3,330
0
38,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
25,871
328
Minions Killed
231
0
Camps Cleared
0
947,620
Distance Traveled
851,740
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,223
722
81
8
0
220,716
2
W
Janus
5,548
555
65
7
0
190,687
6
L
Agni
5,113
511
43
4
0
199,222
1
L
Eset
6,121
612
62
6
0
189,536
1
L
Hachiman
4,639
464
36
4
0
159,258
0
L
Achilles
5,248
525
42
4
0
148,543
1
L
Ah Muzen Cab
4,750
475
48
5
0
155,181
1
W
Anubis
6,682
668
61
6
0
170,660
1
W
Hades
5,587
559
64
6
0
177,330
0
W
Izanami
6,349
635
57
6
0
188,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role