Player Matchup

Sobek
Sobek
ChristianMello
Sobek
Level 105
God Stats
0W - 1L
1,655 SR
Queue Stats
18W - 24L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
l MrBuLLeT l
Kuzenbo
Level 106
God Stats
4W - 3L
1,690 SR
Queue Stats
52W - 58L
1,506 Elo+
Party 1
Maui
Maui
ll Mazza ll
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,521 Elo+
Party 1
Team Averages
Level 123
1,615 SR
1,505 Elo+

VS

Team Averages
Level 171
1,638 SR
1,603 Elo+
Ra
Ra
 
Ra
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MeaslyFiddle52
Atlas
Level 142
God Stats
1W - 0L
1,531 SR
Queue Stats
3W - 0L
1,771 Elo+
Solo
Ne Zha
Ne Zha
attilaxfloo
Ne Zha
Level 168
God Stats
3W - 1L
1,881 SR
Queue Stats
117W - 109L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,835
584
3,980
10,600
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
l MrBuLLeT l
Kuzenbo
10
0 / 4 / 0
5,749
575
1,841
8,141
8,075
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 2 / 0
5,887
589
1,714
8,551
7,462
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 3
7,680
768
6,182
4,212
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 4
7,379
738
6,412
6,665
5,716
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
13
1 / 0 / 5
7,133
713
9,392
4,029
2,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
L
0
0
0
0
W
2
0
4
4
W
Ne Zha
1
0
5
3.5
L
Kuzenbo
l MrBuLLeT l
Kuzenbo
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,535
Damage
21,986
27,292
Taken
14,906
22,942
Mitigated
9,678
2,618
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,182
629
1,485
2,841
4,212
1,906
470
2,344
1,746
37,059
567
L
3,980
19
0
1,800
10,600
7,405
0
4,546
5,659
14,048
522
W
6,412
3,072
0
500
6,665
5,716
158
2,111
4,242
19,906
1,681
W
Ne Zha
9,392
1,623
0
779
4,029
2,056
602
2,053
1,665
0
29,644
L
Kuzenbo
l MrBuLLeT l
Kuzenbo
1,841
416
0
238
8,141
8,075
0
3,714
3,919
8,781
187
L
1,714
179
0
580
8,551
7,462
0
3,497
4,790
9,266
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,471
Gold Earned
22,192
63
Minions Killed
153
0
Camps Cleared
0
449,901
Distance Traveled
573,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,680
768
80
8
0
186,544
0
L
Sobek
5,835
584
21
2
0
177,273
0
W
Atlas
7,379
738
37
4
0
180,587
0
W
Ne Zha
7,133
713
36
4
0
206,773
0
L
Kuzenbo
5,749
575
13
1
0
94,220
0
L
Maui
5,887
589
29
3
0
178,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role