Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Santiante
Geb
Level 150
God Stats
2W - 2L
1,526 SR
Queue Stats
260W - 249L
1,571 Elo+
Solo
Xing Tian
Xing Tian
iamamiwhoamii
Xing Tian
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,673 Elo+
Solo
Hun Batz
Hun Batz
stalone
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Team Averages
Level 119
1,505 SR
1,502 Elo+

VS

Team Averages
Level 122
1,489 SR
1,545 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ElCavaloLoco
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,807 Elo+
Solo
Geb
Geb
LUCIOTE
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
LegalizeJ4h
Bellona
Level 158
God Stats
2W - 1L
1,446 SR
Queue Stats
99W - 118L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Leo3011
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 0
5,869
978
3,294
4,055
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
12
0 / 1 / 2
5,281
880
2,607
5,928
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 2
4,884
814
4,905
4,878
4,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
iamamiwhoamii
Xing Tian
5
0 / 0 / 0
4,480
747
0
0
0
Hun Batz
stalone
Hun Batz
10
0 / 2 / 2
5,117
853
1,349
5,301
4,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 0 / 4
6,368
1,061
5,561
3,305
1,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 5
5,980
997
1,121
3,113
3,246
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
11
2 / 1 / 3
6,615
1,103
2,379
6,338
5,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
LegalizeJ4h
Bellona
11
2 / 0 / 2
6,348
1,058
3,666
5,646
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Leo3011
Ah Puch
10
0 / 1 / 2
5,842
974
5,906
5,159
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
2
Kills
5
5
Deaths
2
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
Jing Wei
 
Jing Wei
0
1
2
1
W
Xbalanque
 
Xbalanque
1
0
4
3
W
0
0
5
2.5
W
Geb
2
1
3
3.5
W
Bellona
LegalizeJ4h
Bellona
2
0
2
3
W
Ah Puch
Leo3011
Ah Puch
0
1
2
1
L
0
1
2
1
L
Xing Tian
iamamiwhoamii
Xing Tian
0
0
0
0
L
Hun Batz
stalone
Hun Batz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
18,633
20,162
Taken
23,561
13,819
Mitigated
19,297
9,745
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,294
265
4,707
1,936
4,055
2,211
0
1,591
2,464
14,100
0
L
Jing Wei
 
Jing Wei
2,607
1,961
200
401
5,928
2,865
0
2,916
3,012
0
7,823
W
Xbalanque
 
Xbalanque
5,561
1,002
155
582
3,305
1,635
1,052
658
2,376
0
22,211
W
1,121
144
6,329
1,013
3,113
3,246
75
1,512
1,364
2,577
0
W
Geb
2,379
257
952
502
6,338
5,964
0
1,281
4,927
4,492
0
W
Bellona
LegalizeJ4h
Bellona
3,666
272
927
1,116
5,646
5,869
0
1,002
4,523
0
7,277
W
Ah Puch
Leo3011
Ah Puch
5,906
183
277
804
5,159
2,583
265
2,487
2,288
13,999
0
L
4,905
261
1,090
740
4,878
4,037
0
2,588
2,290
5,516
146
L
Xing Tian
iamamiwhoamii
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
stalone
Hun Batz
1,349
0
208
463
5,301
4,706
0
2,311
2,990
0
5,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
31,153
60
Minions Killed
74
0
Camps Cleared
0
438,851
Distance Traveled
588,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,869
978
20
3
0
98,871
0
L
Jing Wei
5,281
880
19
3
0
100,242
0
W
Xbalanque
6,368
1,061
33
6
0
112,445
0
W
Terra
5,980
997
3
1
0
119,808
0
W
Geb
6,615
1,103
8
1
0
116,435
0
W
Bellona
6,348
1,058
11
2
0
132,260
0
W
Ah Puch
5,842
974
19
3
0
107,664
0
L
Geb
4,884
814
0
0
0
142,569
0
L
Xing Tian
4,480
747
0
0
0
0
0
L
Hun Batz
5,117
853
21
4
0
97,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role