Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Hercules259
Mercury
Level 66
God Stats
3W - 4L
1,644 SR
Queue Stats
389W - 417L
1,465 Elo+
Solo
Tiamat
Tiamat
HighSpeedHokage
Tiamat
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,509 Elo+
Solo
Vamana
Vamana
RepublicOfTejas
Vamana
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 208L
1,584 Elo+
Solo
Chronos
Chronos
janos1989
Chronos
Level 137
God Stats
2W - 2L
1,647 SR
Queue Stats
131W - 120L
1,490 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,510 Elo+

VS

Team Averages
Level 113
1,444 SR
1,456 Elo+
Medusa
Medusa
BlaqkTheRipper
Medusa
Level 129
God Stats
37W - 28L
1,600 SR
Queue Stats
349W - 326L
1,484 Elo+
Party 1
Camazotz
Camazotz
Kyntowka
Camazotz
Level 65
God Stats
2W - 1L
1,251 SR
Queue Stats
113W - 90L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Mr J5807
Nu Wa
Level 146
God Stats
16W - 10L
1,659 SR
Queue Stats
233W - 222L
1,498 Elo+
Solo
Bellona
Bellona
RellyHippy_CclD
Bellona
Level 126
God Stats
23W - 24L
1,451 SR
Queue Stats
302W - 297L
1,427 Elo+
Party 1
Maui
Maui
Vonatti
Maui
Level 100
God Stats
1W - 3L
1,257 SR
Queue Stats
13W - 22L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 3 / 0
4,948
450
4,672
7,455
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Hercules259
Mercury
11
0 / 2 / 1
5,301
482
1,585
8,496
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,059
460
3,843
7,248
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
5,584
508
3,579
10,329
9,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
janos1989
Chronos
7
0 / 1 / 0
4,324
393
4,032
4,757
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,637
603
4,791
6,072
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Kyntowka
Camazotz
11
3 / 0 / 0
5,853
532
2,442
9,786
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Mr J5807
Nu Wa
11
2 / 1 / 1
6,923
629
7,003
5,767
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 0 / 0
6,595
600
7,772
9,750
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Vonatti
Maui
10
1 / 0 / 4
6,192
563
2,794
8,983
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
3
0
2
4
L
Mercury
Hercules259
Mercury
0
2
1
0.25
L
1
3
0
0.33
W
Camazotz
Kyntowka
Camazotz
3
0
0
3
W
Nu Wa
Mr J5807
Nu Wa
2
1
1
2.5
W
1
0
0
1
L
0
1
0
0
W
Maui
Vonatti
Maui
1
0
4
3
L
Chronos
janos1989
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,711
Damage
24,802
38,285
Taken
40,358
21,659
Mitigated
21,846
7,578
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,672
1,210
50
2,412
7,455
4,548
0
2,676
4,779
25,711
0
W
4,791
1,209
0
1,424
6,072
2,352
598
2,043
4,029
0
44,947
L
Mercury
Hercules259
Mercury
1,585
362
0
250
8,496
3,373
0
1,812
6,684
0
38,394
L
3,843
342
0
1,315
7,248
3,083
0
4,277
2,971
30,319
0
W
Camazotz
Kyntowka
Camazotz
2,442
737
0
3,115
9,786
3,747
0
747
9,039
0
42,092
W
Nu Wa
Mr J5807
Nu Wa
7,003
3,085
0
1,544
5,767
1,980
1,224
3,709
1,307
48,737
92
W
7,772
2,255
0
5,063
9,750
8,337
226
0
9,750
0
46,789
L
3,579
1,306
0
3,222
10,329
9,254
0
240
8,932
0
39,980
W
Maui
Vonatti
Maui
2,794
932
101
2,955
8,983
5,430
567
4,989
3,994
23,669
0
L
Chronos
janos1989
Chronos
4,032
1,167
0
329
4,757
1,401
0
746
4,011
15,970
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
32,200
242
Minions Killed
321
0
Camps Cleared
0
1,027,188
Distance Traveled
1,021,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,948
450
31
3
0
189,294
0
W
Medusa
6,637
603
98
9
0
195,186
0
L
Mercury
5,301
482
68
6
0
243,494
0
L
Tiamat
5,059
460
46
4
0
169,149
0
W
Camazotz
5,853
532
65
6
0
243,135
0
W
Nu Wa
6,923
629
75
7
0
164,414
0
W
Bellona
6,595
600
63
6
0
212,727
0
L
Vamana
5,584
508
64
6
0
219,718
0
W
Maui
6,192
563
20
2
0
205,860
1
L
Chronos
4,324
393
33
3
0
205,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role