Player Matchup

Kumbhakarna
Kumbhakarna
Gramlenz
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,429 Elo+
Party 1
Thanatos
Thanatos
KyZmOBUMYLOK
Thanatos
Level 22
God Stats
8W - 12L
1,318 SR
Queue Stats
16W - 28L
1,300 Elo+
Party 2
Nut
Nut
R4MMYii
Nut
Level 129
God Stats
10W - 10L
1,626 SR
Queue Stats
209W - 191L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
XenonBetrayed
Sun Wukong
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 149L
1,570 Elo+
Solo
Kukulkan
Kukulkan
futton1234
Kukulkan
Level 155
God Stats
4W - 4L
1,516 SR
Queue Stats
78W - 85L
1,488 Elo+
Party 1
Team Averages
Level 82
1,492 SR
1,453 Elo+

VS

Team Averages
Level 92
1,640 SR
1,484 Elo+
Gilgamesh
Gilgamesh
ELDOMii23
Gilgamesh
Level 47
God Stats
9W - 5L
1,710 SR
Queue Stats
96W - 90L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Garuda_Germs
Xbalanque
Level 78
God Stats
2W - 3L
1,259 SR
Queue Stats
139W - 138L
1,448 Elo+
Solo
Ares
Ares
Str8bauss
Ares
Level 127
God Stats
3W - 0L
1,809 SR
Queue Stats
30W - 38L
1,375 Elo+
Solo
Scylla
Scylla
TheRagingBeep
Scylla
Level 108
God Stats
13W - 9L
1,612 SR
Queue Stats
225W - 198L
1,562 Elo+
Solo
Mercury
Mercury
XxAbyssWalker
Mercury
Level 100
God Stats
12W - 2L
1,812 SR
Queue Stats
148W - 134L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gramlenz
Kumbhakarna
9
1 / 4 / 3
5,619
511
2,423
11,203
6,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
KyZmOBUMYLOK
Thanatos
10
1 / 3 / 2
5,531
503
1,995
9,968
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
11
3 / 3 / 0
6,214
565
5,118
7,019
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XenonBetrayed
Sun Wukong
11
1 / 1 / 0
6,513
592
7,223
10,403
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
futton1234
Kukulkan
12
1 / 0 / 0
6,697
609
2,007
3,078
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELDOMii23
Gilgamesh
12
1 / 1 / 1
6,361
578
7,925
11,988
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Garuda_Germs
Xbalanque
11
1 / 3 / 3
5,906
537
5,567
7,868
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
3 / 2 / 4
6,566
597
3,788
8,711
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 0
7,072
643
1,521
4,266
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
12
3 / 1 / 3
6,639
604
2,373
7,991
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
10
11
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ELDOMii23
Gilgamesh
1
1
1
1.5
W
Xbalanque
Garuda_Germs
Xbalanque
1
3
3
0.83
L
Kumbhakarna
Gramlenz
Kumbhakarna
1
4
3
0.63
L
Thanatos
KyZmOBUMYLOK
Thanatos
1
3
2
0.67
L
Nut
3
3
0
1
W
Ares
3
2
4
2.5
W
2
1
0
2
L
Sun Wukong
XenonBetrayed
Sun Wukong
1
1
0
1
W
Mercury
3
1
3
4.5
L
Kukulkan
futton1234
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
21,174
41,671
Taken
40,824
23,053
Mitigated
21,444
12,158
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ELDOMii23
Gilgamesh
7,925
2,487
0
4,210
11,988
6,740
0
269
11,042
0
47,625
W
Xbalanque
Garuda_Germs
Xbalanque
5,567
1,917
0
1,816
7,868
2,764
785
1,421
6,447
0
46,487
L
Kumbhakarna
Gramlenz
Kumbhakarna
2,423
438
0
1,520
11,203
6,750
0
1,497
9,659
8,084
0
L
Thanatos
KyZmOBUMYLOK
Thanatos
1,995
464
0
5,336
9,968
4,081
0
423
9,545
0
42,141
L
Nut
5,118
2,826
0
1,414
7,019
3,132
0
2,292
4,727
0
48,514
W
Ares
3,788
154
0
2,082
8,711
7,090
263
373
8,338
14,429
0
W
1,521
309
0
1,000
4,266
1,561
0
1,566
2,700
53,530
996
L
Sun Wukong
XenonBetrayed
Sun Wukong
7,223
2,318
0
3,059
10,403
7,796
0
0
9,551
0
51,095
W
Mercury
2,373
1,027
0
625
7,991
3,289
0
742
7,249
0
52,067
L
Kukulkan
futton1234
Kukulkan
2,007
194
0
829
3,078
1,294
0
1,052
2,026
55,024
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
32,544
340
Minions Killed
350
0
Camps Cleared
0
1,136,751
Distance Traveled
1,140,815
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,361
578
70
6
0
228,314
0
W
Xbalanque
5,906
537
64
6
0
197,125
2
L
Kumbhakarna
5,619
511
4
0
0
236,218
0
L
Thanatos
5,531
503
65
6
0
265,984
0
L
Nut
6,214
565
80
7
0
185,056
0
W
Ares
6,566
597
18
2
0
211,457
3
W
Scylla
7,072
643
111
10
0
214,647
2
L
Sun Wukong
6,513
592
85
8
0
230,680
0
W
Mercury
6,639
604
87
8
0
289,272
4
L
Kukulkan
6,697
609
106
10
0
218,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role