Player Matchup

Jormungandr
Jormungandr
DemonMerchant
Jormungandr
Level 170
God Stats
2W - 1L
1,434 SR
Queue Stats
23W - 35L
1,439 Elo+
Party 1
Skadi
Skadi
IsTheMailman
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,509 Elo+
Solo
Jing Wei
Jing Wei
TheTrueKillerGod
Jing Wei
Level 185
God Stats
1W - 0L
1,734 SR
Queue Stats
24W - 35L
1,502 Elo+
Party 1
Arachne
Arachne
ZeroEZM
Arachne
Level 140
God Stats
7W - 4L
1,583 SR
Queue Stats
23W - 24L
1,568 Elo+
Solo
Ra
Ra
an kinGa
Ra
Level 155
God Stats
19W - 26L
1,552 SR
Queue Stats
260W - 262L
1,483 Elo+
Solo
Team Averages
Level 155
1,561 SR
1,500 Elo+

VS

Team Averages
Level 139
1,496 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CantBeTouch910
Nox
Level 181
God Stats
88W - 114L
1,410 SR
Queue Stats
583W - 580L
1,492 Elo+
Solo
Atlas
Atlas
Jacobo420
Atlas
Level 169
God Stats
1W - 2L
1,307 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo
Serqet
Serqet
SnorlaxOfWuTang
Serqet
Level 147
God Stats
9W - 14L
1,485 SR
Queue Stats
214W - 202L
1,533 Elo+
Solo
Odin
Odin
ThatsTuffz
Odin
Level 78
God Stats
8W - 3L
1,778 SR
Queue Stats
79W - 77L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonMerchant
Jormungandr
9
2 / 2 / 0
5,188
1,038
5,245
6,669
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,202
1,040
1,202
2,485
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
4,988
998
2,051
1,837
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
ZeroEZM
Arachne
10
1 / 1 / 1
5,250
1,050
1,898
4,319
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 1
5,186
1,037
1,835
1,605
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 0 / 0
4,380
876
0
0
0
10
1 / 0 / 2
5,068
1,014
2,618
2,611
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Jacobo420
Atlas
10
1 / 1 / 2
4,939
988
3,594
5,162
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 3
4,894
979
3,247
4,262
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 2
5,127
1,025
3,602
4,724
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
3
3
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
1
0
2
2
W
Jormungandr
DemonMerchant
Jormungandr
2
2
0
1
W
0
0
2
1
L
Atlas
Jacobo420
Atlas
1
1
2
2
L
0
2
3
0.75
L
1
0
2
2
W
0
0
2
1
W
Arachne
ZeroEZM
Arachne
1
1
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,231
Damage
13,061
16,915
Taken
16,759
8,975
Mitigated
10,335
5,465
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
2,618
168
0
250
2,611
1,094
0
1,707
904
13,820
0
W
Jormungandr
DemonMerchant
Jormungandr
5,245
2,150
130
142
6,669
5,009
14
2,090
3,927
8,915
126
W
1,202
634
0
1,324
2,485
776
0
843
1,452
0
13,698
L
Atlas
Jacobo420
Atlas
3,594
1,587
0
686
5,162
3,741
0
2,572
2,590
7,953
0
L
3,247
950
0
0
4,262
1,928
0
1,277
2,985
0
9,606
L
3,602
552
0
1,634
4,724
3,572
0
1,372
3,352
0
12,217
W
2,051
1,468
0
839
1,837
687
0
1,028
652
0
9,403
W
Arachne
ZeroEZM
Arachne
1,898
1,303
0
1,630
4,319
1,888
65
1,153
3,091
0
11,617
W
1,835
65
957
443
1,605
615
0
621
984
14,387
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
24,408
123
Minions Killed
77
0
Camps Cleared
0
558,478
Distance Traveled
458,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,380
876
0
0
0
0
0
L
Nox
5,068
1,014
29
6
0
110,933
0
W
Jormungandr
5,188
1,038
12
2
0
102,920
0
W
Skadi
5,202
1,040
31
6
0
102,802
0
L
Atlas
4,939
988
6
1
0
108,241
0
L
Serqet
4,894
979
17
3
0
124,645
0
L
Odin
5,127
1,025
25
5
0
115,143
0
W
Jing Wei
4,988
998
18
4
0
115,181
0
W
Arachne
5,250
1,050
22
4
0
116,237
0
W
Ra
5,186
1,037
40
8
0
121,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role