Player Matchup

Agni
Agni
Diamond V
Crimsic
Agni
Diamond V
Level 135
God Stats
5W - 1L
1,900 SR
Queue Stats
39W - 18L
2,149 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
GurnerBurner
Ne Zha
Diamond V
Level 128
God Stats
2W - 3L
1,544 SR
Queue Stats
37W - 18L
2,132 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
Red39
Tsukuyomi
Diamond V
Level 159
God Stats
1W - 0L
2,068 SR
Queue Stats
39W - 18L
2,149 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,837 SR
2,143 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,599 SR
1,882 MMR
Maui
Maui
Platinum III
Homimama
Maui
Platinum III
Level 155
God Stats
15W - 12L
1,653 SR
Queue Stats
172W - 128L
1,899 MMR
Party 2
Thor
Thor
Platinum IV
Qbetty
Thor
Platinum IV
Level 137
God Stats
43W - 19L
1,748 SR
Queue Stats
172W - 131L
1,848 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
RobinHead
Zhong Kui
Platinum III
Level 155
God Stats
0W - 2L
1,395 SR
Queue Stats
171W - 128L
1,899 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Crimsic
Agni
17
6 / 1 / 4
10,739
826
16,940
8,576
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
15
2 / 2 / 7
9,504
731
10,624
11,020
10,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Red39
Tsukuyomi
15
2 / 2 / 8
9,834
756
13,380
14,932
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
KuzenboThothCthulhuBaron SamediSobek

VS

Bans
AchillesOdinHorusHerculesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
3 / 3 / 2
8,843
680
2,937
14,073
14,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
Qbetty
Thor
14
2 / 3 / 3
9,010
693
6,549
15,579
8,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
RobinHead
Zhong Kui
13
0 / 4 / 4
8,186
630
9,958
17,564
13,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
Crimsic
Agni
6
1
4
8
W
Ne Zha
2
2
7
2.75
L
Maui
3
3
2
1.33
L
Thor
Qbetty
Thor
2
3
3
1.17
W
Tsukuyomi
Red39
Tsukuyomi
2
2
8
3
L
Zhong Kui
RobinHead
Zhong Kui
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
19,444
34,528
Taken
47,216
26,525
Mitigated
35,962
10,068
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Crimsic
Agni
16,940
1,618
0
3,436
8,576
4,415
999
3,914
4,365
57,440
663
W
Ne Zha
10,624
1,722
0
1,308
11,020
10,255
322
3,512
7,378
0
37,158
L
Maui
2,937
350
0
0
14,073
14,137
0
4,193
8,571
16,394
684
L
Thor
Qbetty
Thor
6,549
1,535
0
3,364
15,579
8,298
0
6,139
8,418
0
31,691
W
Tsukuyomi
Red39
Tsukuyomi
13,380
3,400
0
5,324
14,932
11,855
991
5,191
9,352
0
40,241
L
Zhong Kui
RobinHead
Zhong Kui
9,958
1,088
0
7,054
17,564
13,527
0
4,561
11,799
33,951
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
26,039
188
Minions Killed
129
0
Camps Cleared
0
769,586
Distance Traveled
699,937
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,739
826
92
7
0
243,034
0
W
Ne Zha
9,504
731
33
3
0
271,281
0
L
Maui
8,843
680
31
2
0
227,448
4
L
Thor
9,010
693
26
2
0
248,186
0
W
Tsukuyomi
9,834
756
63
5
0
255,271
0
L
Zhong Kui
8,186
630
72
6
0
224,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role