Player Matchup

Odin
Odin
BlvckDHell
Odin
Level 24
God Stats
14W - 9L
1,648 SR
Queue Stats
14W - 10L
1,562 Elo+
Party 2
Zeus
Zeus
Notori0usZ
Zeus
Level 140
God Stats
2W - 0L
1,670 SR
Queue Stats
16W - 16L
1,504 Elo+
Party 3
Artemis
Artemis
Wahlhalla
Artemis
Level 55
God Stats
15W - 14L
1,724 SR
Queue Stats
98W - 129L
1,416 Elo+
Solo
Horus
Horus
Zhoku
Horus
Level 35
God Stats
1W - 1L
1,213 SR
Queue Stats
22W - 23L
1,496 Elo+
Party 2
Cerberus
Cerberus
kopritiz
Cerberus
Level 24
God Stats
7W - 4L
1,643 SR
Queue Stats
16W - 15L
1,516 Elo+
Party 3
Team Averages
Level 56
1,579 SR
1,499 Elo+

VS

Team Averages
Level 52
1,480 SR
1,573 Elo+
Ishtar
Ishtar
 
Ishtar
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Asooto
Zeus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 1
Yemoja
Yemoja
Nasynder
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 1
Da Ji
Da Ji
Vesterani
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
iCooook
Mercury
Level 141
God Stats
2W - 3L
1,399 SR
Queue Stats
90W - 108L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,687
1,337
6,236
4,610
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 4
7,649
1,530
13,429
2,541
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wahlhalla
Artemis
12
2 / 1 / 9
6,591
1,318
2,473
3,255
1,625
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Zhoku
Horus
11
2 / 0 / 6
6,074
1,215
3,437
3,776
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
kopritiz
Cerberus
12
1 / 0 / 10
7,233
1,447
4,519
7,313
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

406

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 1
5,717
1,143
5,551
4,748
1,597
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Asooto
Zeus
10
1 / 6 / 0
5,891
1,178
5,021
8,318
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Nasynder
Yemoja
10
0 / 3 / 0
6,029
1,206
3,671
11,276
7,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Vesterani
Da Ji
10
0 / 1 / 1
5,365
1,073
500
1,441
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
iCooook
Mercury
10
0 / 3 / 0
5,591
1,118
3,162
6,680
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
13
Kills
1
1
Deaths
13
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
1
0.5
L
Zeus
Asooto
Zeus
1
6
0
0.17
W
2
0
8
6
L
Yemoja
Nasynder
Yemoja
0
3
0
0
W
6
0
4
8
L
Da Ji
Vesterani
Da Ji
0
1
1
0.5
W
Artemis
Wahlhalla
Artemis
2
1
9
6.5
W
Horus
Zhoku
Horus
2
0
6
5
L
Mercury
iCooook
Mercury
0
3
0
0
W
Cerberus
kopritiz
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
17,905
21,495
Taken
32,463
18,579
Mitigated
14,990
4,029
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,551
2,756
0
300
4,748
1,597
0
2,536
2,056
0
13,261
L
Zeus
Asooto
Zeus
5,021
1,706
0
0
8,318
2,959
0
4,607
3,444
16,268
0
W
6,236
1,166
0
426
4,610
4,078
0
1,987
2,623
0
12,600
L
Yemoja
Nasynder
Yemoja
3,671
1,141
1,206
651
11,276
7,439
0
6,285
4,775
6,277
0
W
13,429
1,810
0
0
2,541
1,052
0
614
1,927
28,504
0
L
Da Ji
Vesterani
Da Ji
500
174
0
214
1,441
659
0
716
653
0
1,759
W
Artemis
Wahlhalla
Artemis
2,473
1,032
0
0
3,255
1,625
0
1,504
1,751
0
12,466
W
Horus
Zhoku
Horus
3,437
1,682
850
965
3,776
3,393
0
1,535
2,241
0
7,199
L
Mercury
iCooook
Mercury
3,162
1,317
0
238
6,680
2,336
0
3,804
2,831
0
13,331
W
Cerberus
kopritiz
Cerberus
4,519
646
0
1,788
7,313
8,431
0
3,052
4,261
13,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
28,593
114
Minions Killed
77
6
Camps Cleared
3
486,124
Distance Traveled
405,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,717
1,143
16
3
0
112,568
0
L
Zeus
5,891
1,178
29
6
3
75,769
0
W
Odin
6,687
1,337
20
4
0
116,221
0
L
Yemoja
6,029
1,206
4
1
0
89,368
0
W
Zeus
7,649
1,530
38
8
4
102,565
0
L
Da Ji
5,365
1,073
2
0
0
25,474
0
W
Artemis
6,591
1,318
17
3
2
77,497
0
W
Horus
6,074
1,215
7
1
0
85,318
0
L
Mercury
5,591
1,118
26
5
0
102,735
0
W
Cerberus
7,233
1,447
32
6
0
104,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role