Player Matchup

Shiva
Shiva
Bronze III
CrAzY LOSER BOY
Shiva
Bronze III
Level 176
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 1L
1,511 MMR
Party 1
Vulcan
Vulcan
Silver I
LCGamesPremiacoe
Vulcan
Silver I
Level 60
God Stats
38W - 40L
1,522 SR
Queue Stats
377W - 424L
1,301 MMR
Solo
Bacchus
Bacchus
Bronze III
StormTr8th
Bacchus
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,339 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,552 SR
1,384 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,691 SR
1,361 MMR
Sun Wukong
Sun Wukong
Bronze III
FistGizzard1
Sun Wukong
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,456 MMR
Party 2
Skadi
Skadi
Bronze III
kokane228
Skadi
Bronze III
Level 67
God Stats
0W - 1L
1,826 SR
Queue Stats
2W - 3L
1,409 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
qeterxln
Ao Kuang
Silver IV
Level 45
God Stats
4W - 2L
1,746 SR
Queue Stats
25W - 40L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,866
679
13,720
13,499
14,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 2 / 6
12,541
784
23,389
8,650
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
StormTr8th
Bacchus
18
4 / 0 / 7
11,462
716
11,576
13,387
19,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesAnubisMulanAresAgni

VS

Bans
DanzaburouMorgan Le FayAh PuchBaron SamediDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FistGizzard1
Sun Wukong
16
2 / 3 / 1
10,324
645
7,645
19,837
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Skadi
kokane228
Skadi
14
0 / 5 / 2
9,492
593
7,687
16,968
7,294
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
qeterxln
Ao Kuang
15
2 / 5 / 1
10,052
628
7,362
18,836
12,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Sun Wukong
FistGizzard1
Sun Wukong
2
3
1
0.83
W
7
2
6
5
W
Bacchus
StormTr8th
Bacchus
4
0
7
7.5
L
Skadi
kokane228
Skadi
0
5
2
0.2
L
Ao Kuang
qeterxln
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,685
Damage
22,694
35,536
Taken
55,641
38,976
Mitigated
39,103
6,886
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,720
1,348
462
1,464
13,499
14,570
395
908
12,193
406
46,400
L
Sun Wukong
FistGizzard1
Sun Wukong
7,645
1,275
0
4,471
19,837
19,702
0
11,232
8,174
0
46,121
W
23,389
557
0
1,137
8,650
4,418
833
2,288
6,177
81,199
1,364
W
Bacchus
StormTr8th
Bacchus
11,576
1,046
0
3,823
13,387
19,988
238
3,157
9,833
23,860
1,159
L
Skadi
kokane228
Skadi
7,687
2,038
0
1,049
16,968
7,294
0
10,997
5,532
0
35,074
L
Ao Kuang
qeterxln
Ao Kuang
7,362
2,085
0
2,331
18,836
12,107
0
10,139
8,024
33,778
6,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
29,868
206
Minions Killed
194
0
Camps Cleared
0
969,042
Distance Traveled
814,223
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,866
679
54
3
0
327,856
2
L
Sun Wukong
10,324
645
72
5
0
290,307
0
W
Vulcan
12,541
784
118
7
0
314,071
5
W
Bacchus
11,462
716
34
2
0
327,115
0
L
Skadi
9,492
593
64
4
0
251,068
0
L
Ao Kuang
10,052
628
58
4
0
272,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role