Player Matchup

Cthulhu
Cthulhu
Frankeur
Cthulhu
Level 52
God Stats
3W - 3L
1,526 SR
Queue Stats
43W - 34L
1,486 Elo+
Solo
Skadi
Skadi
WackyHurb
Skadi
Level 87
God Stats
19W - 16L
1,693 SR
Queue Stats
135W - 133L
1,409 Elo+
Party 1
Merlin
Merlin
αshleγ
Merlin
Level 125
God Stats
2W - 11L
1,528 SR
Queue Stats
424W - 436L
1,406 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,434 Elo+

VS

Team Averages
Level 98
1,448 SR
1,386 Elo+
Loki
Loki
LarpingLlama
Loki
Level 88
God Stats
0W - 3L
1,267 SR
Queue Stats
113W - 122L
1,309 Elo+
Party 2
Sobek
Sobek
PinkPanther6353
Sobek
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 210L
1,340 Elo+
Party 2
Persephone
Persephone
PoppyFresco10
Persephone
Level 106
God Stats
1W - 5L
1,577 SR
Queue Stats
76W - 79L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frankeur
Cthulhu
17
3 / 0 / 5
10,641
709
10,696
12,797
13,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
WackyHurb
Skadi
15
2 / 4 / 3
10,127
675
9,331
11,895
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
αshleγ
Merlin
18
3 / 0 / 4
11,224
748
15,215
7,164
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,461
631
7,868
15,629
5,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 2
9,608
641
4,504
15,992
22,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
PoppyFresco10
Persephone
14
1 / 4 / 2
9,686
646
8,939
8,801
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frankeur
Cthulhu
3
0
5
5.5
L
1
3
3
0.83
L
2
1
2
3
L
Persephone
PoppyFresco10
Persephone
1
4
2
0.5
W
Skadi
WackyHurb
Skadi
2
4
3
0.88
W
Merlin
αshleγ
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
21,311
31,856
Taken
40,422
23,042
Mitigated
31,013
4,805
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frankeur
Cthulhu
10,696
586
584
2,040
12,797
13,756
0
6,064
6,733
27,240
2,034
L
7,868
1,065
0
2,113
15,629
5,399
0
9,600
5,974
0
41,420
L
4,504
232
0
2,814
15,992
22,399
0
9,951
5,941
19,533
0
L
Persephone
PoppyFresco10
Persephone
8,939
783
0
1,230
8,801
3,215
0
5,216
3,505
35,063
0
W
Skadi
WackyHurb
Skadi
9,331
4,005
0
1,580
11,895
5,742
2,256
4,909
6,986
0
43,105
W
Merlin
αshleγ
Merlin
15,215
623
0
601
7,164
3,544
552
2,569
4,595
71,044
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
28,755
201
Minions Killed
141
0
Camps Cleared
0
851,834
Distance Traveled
775,209
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,641
709
26
2
0
309,314
8
L
Loki
9,461
631
61
4
0
292,820
0
L
Sobek
9,608
641
30
2
0
251,233
0
L
Persephone
9,686
646
50
3
0
231,156
1
W
Skadi
10,127
675
67
4
0
259,898
0
W
Merlin
11,224
748
108
7
0
282,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role