Player Matchup

Nut
Nut
KelseyAnn97
Nut
Level 146
God Stats
18W - 26L
1,402 SR
Queue Stats
118W - 118L
1,462 Elo+
Party 2
Lancelot
Lancelot
Mr Mezuki
Lancelot
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 138L
1,459 Elo+
Party 2
Freya
Freya
wizjay
Freya
Level 143
God Stats
27W - 5L
1,756 SR
Queue Stats
120W - 34L
1,692 Elo+
Solo
Team Averages
Level 152
1,553 SR
1,538 Elo+

VS

Team Averages
Level 103
1,400 SR
1,455 Elo+
Cerberus
Cerberus
DebnMikeD
Cerberus
Level 108
God Stats
0W - 2L
1,256 SR
Queue Stats
66W - 54L
1,520 Elo+
Party 1
Ravana
Ravana
FeastUrEyes_
Ravana
Level 41
God Stats
3W - 6L
1,452 SR
Queue Stats
70W - 78L
1,396 Elo+
Party 1
Nemesis
Nemesis
kingslaayer87
Nemesis
Level 159
God Stats
3W - 2L
1,491 SR
Queue Stats
135W - 140L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
10,069
839
8,293
11,567
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Lancelot
Mr Mezuki
Lancelot
16
3 / 1 / 9
9,847
821
10,817
12,126
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
wizjay
Freya
15
8 / 1 / 6
10,663
889
12,754
11,621
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DebnMikeD
Cerberus
15
2 / 5 / 1
8,788
732
10,837
18,479
16,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
1 / 5 / 1
8,431
703
4,284
9,654
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
9
0 / 4 / 0
7,394
616
4,807
9,223
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
3
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DebnMikeD
Cerberus
2
5
1
0.5
L
Ravana
1
5
1
0.3
W
3
1
10
8
W
Lancelot
Mr Mezuki
Lancelot
3
1
9
7.5
L
Nemesis
0
4
0
0
W
Freya
wizjay
Freya
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
19,928
35,314
Taken
37,356
18,996
Mitigated
24,334
9,430
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DebnMikeD
Cerberus
10,837
380
0
5,938
18,479
16,020
0
6,852
10,465
37,305
0
L
Ravana
4,284
387
0
373
9,654
4,733
0
2,270
6,872
0
14,822
W
8,293
4,524
0
4,864
11,567
4,061
1,851
5,276
6,263
0
49,533
W
Lancelot
Mr Mezuki
Lancelot
10,817
1,480
0
1,525
12,126
10,278
299
3,050
9,055
0
36,830
L
Nemesis
4,807
750
106
1,387
9,223
3,581
0
1,919
6,770
0
20,121
W
Freya
wizjay
Freya
12,754
2,971
0
3,041
11,621
4,657
325
2,566
9,048
38,229
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
24,613
191
Minions Killed
120
0
Camps Cleared
0
729,793
Distance Traveled
621,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,788
732
52
4
0
216,904
0
L
Ravana
8,431
703
39
3
0
243,256
0
W
Nut
10,069
839
80
7
0
227,504
2
W
Lancelot
9,847
821
47
4
0
266,578
2
L
Nemesis
7,394
616
29
2
0
160,851
5
W
Freya
10,663
889
64
5
0
235,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role