Player Matchup

Cerberus
Cerberus
Dawg0234
Cerberus
Level 69
God Stats
13W - 18L
1,483 SR
Queue Stats
87W - 82L
1,574 Elo+
Party 2
Freya
Freya
Fàllén
Freya
Level 26
God Stats
3W - 2L
1,664 SR
Queue Stats
55W - 50L
1,440 Elo+
Party 2
Chaac
Chaac
HADESXVII
Chaac
Level 45
God Stats
7W - 10L
1,502 SR
Queue Stats
25W - 43L
1,377 Elo+
Party 1
Fenrir
Fenrir
Strunkle644
Fenrir
Level 129
God Stats
4W - 3L
1,483 SR
Queue Stats
159W - 148L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
hyppig-paprika
Nu Wa
Level 29
God Stats
4W - 4L
1,466 SR
Queue Stats
19W - 33L
1,375 Elo+
Party 1
Team Averages
Level 60
1,520 SR
1,450 Elo+

VS

Team Averages
Level 46
1,528 SR
1,406 Elo+
Yemoja
Yemoja
GhoatedQuan
Yemoja
Level 30
God Stats
1W - 1L
1,537 SR
Queue Stats
18W - 21L
1,300 Elo+
Solo
Bake Kujira
Bake Kujira
JudgeXDredd
Bake Kujira
Level 62
God Stats
6W - 6L
1,533 SR
Queue Stats
61W - 68L
1,359 Elo+
Solo
Kukulkan
Kukulkan
MiniBytes
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,501 Elo+
Solo
Osiris
Osiris
pelmy
Osiris
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
323W - 305L
1,441 Elo+
Party 3
Thanatos
Thanatos
tareio
Thanatos
Level 61
God Stats
15W - 17L
1,570 SR
Queue Stats
235W - 218L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dawg0234
Cerberus
12
0 / 1 / 8
6,667
444
3,960
10,585
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Fàllén
Freya
13
5 / 3 / 2
8,046
536
16,722
10,686
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
HADESXVII
Chaac
13
2 / 3 / 0
8,014
534
8,636
13,456
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
14
8 / 3 / 2
8,218
548
12,687
15,417
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 3
8,571
571
5,126
3,678
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 2 / 3
7,060
471
3,473
11,543
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
JudgeXDredd
Bake Kujira
11
3 / 6 / 1
7,105
474
8,054
15,845
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
MiniBytes
Kukulkan
12
0 / 3 / 0
6,928
462
1,751
6,961
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
pelmy
Osiris
16
3 / 2 / 3
9,267
618
10,167
13,973
14,394
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
tareio
Thanatos
13
3 / 4 / 2
7,686
512
5,960
15,246
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
10
10
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dawg0234
Cerberus
0
1
8
4
W
Freya
Fàllén
Freya
5
3
2
2
L
Yemoja
1
2
3
1.25
W
Chaac
HADESXVII
Chaac
2
3
0
0.67
L
Bake Kujira
JudgeXDredd
Bake Kujira
3
6
1
0.58
L
Kukulkan
MiniBytes
Kukulkan
0
3
0
0
W
Fenrir
8
3
2
3
W
2
0
3
3.5
L
Osiris
pelmy
Osiris
3
2
3
2.25
L
Thanatos
tareio
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,131
Damage
29,405
53,822
Taken
63,568
32,412
Mitigated
37,600
15,906
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dawg0234
Cerberus
3,960
515
0
3,752
10,585
8,425
287
3,576
7,009
19,197
0
W
Freya
Fàllén
Freya
16,722
5,777
0
4,242
10,686
4,213
0
5,815
4,871
53,092
0
L
Yemoja
3,473
927
1,566
2,832
11,543
7,587
0
6,483
4,463
19,068
0
W
Chaac
HADESXVII
Chaac
8,636
1,409
0
3,779
13,456
10,670
0
0
12,480
0
58,091
L
Bake Kujira
JudgeXDredd
Bake Kujira
8,054
3,185
126
1,449
15,845
7,158
0
11,555
3,519
39,146
5,441
L
Kukulkan
MiniBytes
Kukulkan
1,751
136
0
1,521
6,961
2,074
0
2,596
4,230
51,479
0
W
Fenrir
12,687
3,865
0
3,263
15,417
7,891
269
1,905
13,463
0
57,666
W
5,126
1,277
0
870
3,678
1,213
1,259
1,207
2,471
55,885
2,495
L
Osiris
pelmy
Osiris
10,167
3,651
0
5,906
13,973
14,394
0
581
13,340
0
72,309
L
Thanatos
tareio
Thanatos
5,960
2,875
0
7,800
15,246
6,387
8
2,830
12,230
0
62,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
38,046
395
Minions Killed
409
0
Camps Cleared
0
1,452,474
Distance Traveled
1,340,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,667
444
41
3
0
297,033
2
W
Freya
8,046
536
76
5
0
281,703
0
L
Yemoja
7,060
471
23
2
0
250,751
2
W
Chaac
8,014
534
100
7
0
269,861
2
L
Bake Kujira
7,105
474
83
6
0
270,712
2
L
Kukulkan
6,928
462
89
6
0
217,199
0
W
Fenrir
8,218
548
63
4
0
347,456
0
W
Nu Wa
8,571
571
115
8
0
256,421
0
L
Osiris
9,267
618
131
9
0
291,767
0
L
Thanatos
7,686
512
83
6
0
310,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role