Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ChoiJong-In
Surtr
Level 64
God Stats
36W - 34L
1,525 SR
Queue Stats
146W - 179L
1,452 Elo+
Party 1
Ymir
Ymir
ReiterBlood
Ymir
Level 45
God Stats
15W - 2L
1,500 SR
Queue Stats
99W - 131L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
ThatGuy Criss
Erlang Shen
Level 157
God Stats
18W - 10L
1,561 SR
Queue Stats
276W - 260L
1,536 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,485 Elo+

VS

Team Averages
Level 114
1,456 SR
1,466 Elo+
Mulan
Mulan
MadKingFury
Mulan
Level 155
God Stats
1W - 3L
1,212 SR
Queue Stats
169W - 174L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr Sahovsky
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sinneth
Morgan Le Fay
Level 80
God Stats
45W - 34L
1,568 SR
Queue Stats
419W - 416L
1,513 Elo+
Solo
Skadi
Skadi
WhyNutDonut
Skadi
Level 126
God Stats
3W - 7L
1,480 SR
Queue Stats
237W - 236L
1,408 Elo+
Party 2
Thanatos
Thanatos
thorntongray
Thanatos
Level 88
God Stats
1W - 4L
1,520 SR
Queue Stats
24W - 24L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 0 / 2
6,259
626
3,346
4,321
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
 
Nut
9
1 / 3 / 3
5,219
522
6,494
6,413
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 1 / 1
5,895
590
6,819
9,094
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 0 / 3
5,920
592
5,406
7,084
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
ThatGuy Criss
Erlang Shen
11
1 / 0 / 0
5,980
598
5,667
12,638
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,481
548
8,500
9,407
7,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Mr Sahovsky
Kumbhakarna
8
0 / 2 / 3
5,116
512
2,194
9,521
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Sinneth
Morgan Le Fay
8
0 / 3 / 0
4,724
472
2,900
6,493
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 4 / 0
5,636
564
4,911
6,778
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
thorntongray
Thanatos
9
2 / 3 / 0
5,118
512
4,258
10,176
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
2
3
W
Nut
 
Nut
1
3
3
0.83
W
5
1
1
5.5
L
0
1
0
0
L
Kumbhakarna
Mr Sahovsky
Kumbhakarna
0
2
3
0.75
W
4
0
3
5.5
L
Morgan Le Fay
Sinneth
Morgan Le Fay
0
3
0
0
W
Erlang Shen
ThatGuy Criss
Erlang Shen
1
0
0
1
L
2
4
0
0.5
L
Thanatos
thorntongray
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
22,763
39,550
Taken
42,375
20,725
Mitigated
22,583
18,972
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,346
328
0
1,827
4,321
2,342
0
2,302
2,019
42,829
52
W
Nut
 
Nut
6,494
4,332
328
2,169
6,413
1,953
675
870
5,543
0
36,963
W
6,819
3,463
0
5,477
9,094
3,882
0
490
8,604
1,089
37,787
L
8,500
2,576
0
2,771
9,407
7,428
0
0
9,407
0
42,820
L
Kumbhakarna
Mr Sahovsky
Kumbhakarna
2,194
374
48
904
9,521
6,570
0
2,840
6,681
13,585
272
W
5,406
2,427
0
1,808
7,084
4,920
0
1,351
5,733
16,446
0
L
Morgan Le Fay
Sinneth
Morgan Le Fay
2,900
424
0
913
6,493
2,478
0
3,630
2,863
26,109
521
W
Erlang Shen
ThatGuy Criss
Erlang Shen
5,667
3,565
0
7,363
12,638
7,628
0
0
12,638
0
46,457
L
4,911
1,740
0
39
6,778
2,456
0
1,304
5,474
0
43,647
L
Thanatos
thorntongray
Thanatos
4,258
1,149
0
8,157
10,176
3,651
0
1,376
8,800
0
33,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
26,075
294
Minions Killed
259
0
Camps Cleared
0
990,493
Distance Traveled
895,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,259
626
89
9
0
214,235
0
W
Nut
5,219
522
57
6
0
155,870
0
W
Surtr
5,895
590
58
6
0
233,207
0
L
Mulan
5,481
548
68
7
0
169,103
0
L
Kumbhakarna
5,116
512
10
1
0
197,232
2
W
Ymir
5,920
592
13
1
0
182,904
0
L
Morgan Le Fay
4,724
472
44
4
0
157,771
0
W
Erlang Shen
5,980
598
77
8
0
204,277
0
L
Skadi
5,636
564
79
8
0
183,957
0
L
Thanatos
5,118
512
58
6
0
186,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role