Player Matchup

Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BichiSCL
Anhur
Level 119
God Stats
5W - 8L
1,311 SR
Queue Stats
155W - 152L
1,448 Elo+
Party 1
Sobek
Sobek
EleGhe
Sobek
Level 125
God Stats
5W - 9L
1,474 SR
Queue Stats
161W - 155L
1,463 Elo+
Party 1
Vulcan
Vulcan
Itsconstas
Vulcan
Level 77
God Stats
30W - 18L
1,604 SR
Queue Stats
86W - 68L
1,467 Elo+
Party 1
Arachne
Arachne
Mrxaropinho
Arachne
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 88L
1,522 Elo+
Solo
Team Averages
Level 98
1,478 SR
1,480 Elo+

VS

Team Averages
Level 157
1,598 SR
1,470 Elo+
Ullr
Ullr
GyuTomioka x
Ullr
Level 159
God Stats
14W - 9L
1,473 SR
Queue Stats
124W - 115L
1,486 Elo+
Solo
Thor
Thor
Scann
Thor
Level 109
God Stats
4W - 3L
1,729 SR
Queue Stats
16W - 20L
1,474 Elo+
Solo
Bellona
Bellona
Tнαís
Bellona
Level 158
God Stats
10W - 8L
1,602 SR
Queue Stats
215W - 213L
1,519 Elo+
Solo
Chang'e
Chang'e
tkdioh
Chang'e
Level 156
God Stats
1W - 2L
1,722 SR
Queue Stats
83W - 81L
1,369 Elo+
Solo
Janus
Janus
werpelking
Janus
Level 203
God Stats
2W - 4L
1,465 SR
Queue Stats
422W - 425L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 0 / 2
7,700
700
5,367
7,339
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
BichiSCL
Anhur
12
1 / 0 / 2
6,550
595
5,610
6,802
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
EleGhe
Sobek
11
1 / 0 / 3
6,519
593
4,499
6,379
5,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Itsconstas
Vulcan
12
1 / 0 / 2
6,721
611
4,452
4,651
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Mrxaropinho
Arachne
11
6 / 1 / 1
6,598
600
4,036
10,801
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,732
521
3,450
8,025
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
Scann
Thor
9
0 / 3 / 0
5,170
470
2,516
8,600
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Tнαís
Bellona
11
0 / 1 / 0
6,222
566
3,500
10,416
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
tkdioh
Chang'e
9
0 / 3 / 1
5,085
462
3,958
7,958
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
1 / 2 / 0
5,910
537
3,547
5,595
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
2
1
W
Anhur
BichiSCL
Anhur
1
0
2
2
W
Sobek
EleGhe
Sobek
1
0
3
2.5
L
0
0
0
0
W
Vulcan
Itsconstas
Vulcan
1
0
2
2
W
Arachne
Mrxaropinho
Arachne
6
1
1
6.5
L
Thor
Scann
Thor
0
3
0
0
L
Bellona
Tнαís
Bellona
0
1
0
0
L
Chang'e
tkdioh
Chang'e
0
3
1
0.17
L
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
16,971
35,972
Taken
40,594
19,047
Mitigated
17,530
17,491
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,367
2,188
0
3,885
7,339
5,401
0
0
7,339
1,926
62,379
W
Anhur
BichiSCL
Anhur
5,610
2,105
0
3,748
6,802
2,706
213
980
5,822
0
62,779
W
Sobek
EleGhe
Sobek
4,499
657
0
3,909
6,379
5,194
0
2,101
4,200
16,473
2,962
L
3,450
884
0
1,918
8,025
2,078
0
1,014
7,011
0
46,404
W
Vulcan
Itsconstas
Vulcan
4,452
135
0
882
4,651
1,695
0
2,241
2,202
52,286
1,080
W
Arachne
Mrxaropinho
Arachne
4,036
2,345
0
5,067
10,801
4,051
0
1,547
9,166
0
37,360
L
Thor
Scann
Thor
2,516
478
0
505
8,600
3,432
0
1,520
7,080
0
35,909
L
Bellona
Tнαís
Bellona
3,500
1,587
0
3,214
10,416
6,093
0
963
9,453
0
48,326
L
Chang'e
tkdioh
Chang'e
3,958
449
1,294
2,556
7,958
4,109
0
2,880
5,078
25,560
523
L
Janus
3,547
241
0
1,090
5,595
1,818
0
2,711
2,884
37,227
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
28,119
399
Minions Killed
393
0
Camps Cleared
0
1,179,823
Distance Traveled
1,138,206
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,700
700
118
11
0
210,929
2
W
Anhur
6,550
595
103
9
0
208,506
0
W
Sobek
6,519
593
19
2
0
257,744
3
L
Ullr
5,732
521
76
7
0
216,932
0
W
Vulcan
6,721
611
97
9
0
256,406
0
W
Arachne
6,598
600
62
6
0
246,238
0
L
Thor
5,170
470
66
6
0
251,791
4
L
Bellona
6,222
566
107
10
0
236,190
4
L
Chang'e
5,085
462
58
5
0
236,308
0
L
Janus
5,910
537
86
8
0
196,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role