Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Lukinhas007_
Heimdallr
Level 46
God Stats
8W - 17L
1,138 SR
Queue Stats
321W - 351L
1,384 Elo+
Solo
Loki
Loki
XCXㅤ
Loki
Level 153
God Stats
9W - 10L
1,672 SR
Queue Stats
830W - 835L
1,539 Elo+
Solo
Da Ji
Da Ji
leoleidi
Da Ji
Level 141
God Stats
10W - 8L
1,531 SR
Queue Stats
49W - 39L
1,521 Elo+
Solo
Zeus
Zeus
luk49
Zeus
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
481W - 463L
1,525 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,494 Elo+

VS

Team Averages
Level 120
1,476 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CaioFM3655
Anhur
Level 52
God Stats
1W - 5L
1,364 SR
Queue Stats
136W - 163L
1,438 Elo+
Solo
Cerberus
Cerberus
Coxin
Cerberus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 35L
1,573 Elo+
Solo
Nemesis
Nemesis
IDark Sirius
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
693W - 707L
1,472 Elo+
Solo
Serqet
Serqet
InTacT Dead
Serqet
Level 156
God Stats
46W - 42L
1,513 SR
Queue Stats
382W - 401L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 3 / 6
6,674
477
6,955
9,105
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Lukinhas007_
Heimdallr
11
0 / 2 / 7
6,114
437
3,146
7,753
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
XCXㅤ
Loki
14
3 / 2 / 1
7,976
570
10,958
14,447
12,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
leoleidi
Da Ji
13
6 / 2 / 4
7,993
571
11,149
11,217
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
luk49
Zeus
14
6 / 2 / 0
8,113
580
9,432
10,562
3,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 4
7,126
509
6,080
8,479
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
12
1 / 5 / 5
7,089
506
6,473
9,757
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Coxin
Cerberus
10
3 / 3 / 5
7,071
505
5,441
12,708
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
IDark Sirius
Nemesis
12
0 / 4 / 4
6,702
479
8,162
18,819
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
13
5 / 4 / 3
7,578
541
7,996
12,326
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
18
Kills
11
11
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
6
2
L
Merlin
 
Merlin
2
2
4
2
L
Anhur
1
5
5
0.7
L
Cerberus
Coxin
Cerberus
3
3
5
1.83
L
Nemesis
IDark Sirius
Nemesis
0
4
4
0.5
L
Serqet
5
4
3
1.63
W
Heimdallr
Lukinhas007_
Heimdallr
0
2
7
1.75
W
Loki
XCXㅤ
Loki
3
2
1
1.75
W
Da Ji
leoleidi
Da Ji
6
2
4
4
W
Zeus
luk49
Zeus
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
34,152
53,084
Taken
62,089
30,136
Mitigated
27,925
15,494
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,955
2,548
288
324
9,105
6,070
0
1,802
7,303
19,833
1,935
L
Merlin
 
Merlin
6,080
142
0
1,030
8,479
2,994
0
5,465
3,014
40,225
802
L
Anhur
6,473
2,651
0
1,163
9,757
3,267
511
1,854
7,903
0
58,443
L
Cerberus
Coxin
Cerberus
5,441
851
0
2,850
12,708
8,796
0
4,908
7,800
15,980
0
L
Nemesis
IDark Sirius
Nemesis
8,162
3,326
0
4,218
18,819
7,553
0
1,548
17,271
0
52,357
L
Serqet
7,996
2,225
0
3,504
12,326
5,315
0
1,710
10,616
0
45,156
W
Heimdallr
Lukinhas007_
Heimdallr
3,146
1,594
0
2,305
7,753
2,660
0
2,241
5,350
0
31,614
W
Loki
XCXㅤ
Loki
10,958
2,283
0
3,228
14,447
12,768
0
0
13,727
0
62,845
W
Da Ji
leoleidi
Da Ji
11,149
1,894
0
3,851
11,217
4,804
0
1,542
9,675
0
52,660
W
Zeus
luk49
Zeus
9,432
2,073
0
5,498
10,562
3,834
652
5,903
4,659
61,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
35,566
318
Minions Killed
320
0
Camps Cleared
0
1,363,576
Distance Traveled
1,363,754
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,674
477
29
2
0
241,383
0
L
Merlin
7,126
509
80
6
0
267,560
4
L
Anhur
7,089
506
81
6
0
251,102
0
L
Cerberus
7,071
505
22
2
0
284,154
6
L
Nemesis
6,702
479
74
5
0
282,496
0
L
Serqet
7,578
541
63
5
0
278,442
0
W
Heimdallr
6,114
437
41
3
0
292,883
0
W
Loki
7,976
570
87
6
0
275,184
0
W
Da Ji
7,993
571
61
4
0
303,629
0
W
Zeus
8,113
580
100
7
0
250,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role