Player Matchup

Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ayhsarose
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,481 Elo+
Party 2
Loki
Loki
Imlostandscared
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,575 Elo+
Party 2
Hades
Hades
TevasLTU
Hades
Level 144
God Stats
0W - 1L
1,369 SR
Queue Stats
100W - 99L
1,541 Elo+
Solo
Amaterasu
Amaterasu
TooAntii
Amaterasu
Level 85
God Stats
2W - 5L
1,370 SR
Queue Stats
308W - 328L
1,519 Elo+
Solo
Team Averages
Level 90
1,448 SR
1,523 Elo+

VS

Team Averages
Level 108
1,497 SR
1,353 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HotGirlFartzYUM
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,187 Elo+
Party 1
Apollo
Apollo
LordSmegmaRod
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,130 Elo+
Party 1
Medusa
Medusa
PaganBehelit
Medusa
Level 68
God Stats
2W - 3L
1,401 SR
Queue Stats
234W - 240L
1,518 Elo+
Solo
Geb
Geb
Revan032
Geb
Level 154
God Stats
15W - 5L
1,585 SR
Queue Stats
296W - 317L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 3 / 3
7,051
705
8,222
12,652
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Ayhsarose
Mercury
11
1 / 5 / 3
6,475
648
2,149
8,209
4,630
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
6,615
662
9,299
11,378
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
TevasLTU
Hades
15
2 / 2 / 3
7,286
729
7,461
6,898
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TooAntii
Amaterasu
12
2 / 5 / 1
7,235
724
6,526
14,929
14,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 4 / 7
7,974
797
9,218
10,754
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
16
8 / 2 / 10
9,284
928
13,545
10,545
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 1 / 14
7,796
780
4,232
7,828
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
16
8 / 1 / 10
9,349
935
17,107
8,779
4,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 15
8,440
844
5,473
8,666
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
7
Kills
20
20
Deaths
9
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
3
0.83
W
Freya
 
Freya
3
4
7
1.63
L
Mercury
Ayhsarose
Mercury
1
5
3
0.5
W
Sylvanus
8
2
10
6.5
L
1
5
2
0.4
W
0
1
14
7
W
Medusa
8
1
10
13
W
1
1
15
8.5
L
Hades
TevasLTU
Hades
2
2
3
1.75
L
Amaterasu
TooAntii
Amaterasu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
49,575
54,066
Taken
46,572
43,270
Mitigated
27,170
14,179
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,222
565
2,298
3,556
12,652
13,646
0
5,692
6,960
17,090
319
W
Freya
 
Freya
9,218
3,075
483
2,171
10,754
4,846
312
3,255
7,275
11,171
663
L
Mercury
Ayhsarose
Mercury
2,149
452
0
0
8,209
4,630
0
4,313
3,896
0
3,508
W
Sylvanus
13,545
4,324
7,375
3,939
10,545
7,058
184
2,942
7,367
21,985
2,298
L
9,299
832
646
1,176
11,378
5,591
0
5,621
5,757
0
20,196
W
4,232
2,570
0
851
7,828
3,825
511
3,519
4,006
0
10,769
W
Medusa
17,107
6,451
798
479
8,779
4,913
874
2,834
5,682
0
43,061
W
5,473
125
1,827
1,682
8,666
6,528
17
2,073
6,364
11,651
0
L
Hades
TevasLTU
Hades
7,461
92
596
1,278
6,898
4,822
0
2,877
4,021
14,838
580
L
Amaterasu
TooAntii
Amaterasu
6,526
3,042
847
3,782
14,929
14,581
0
8,917
6,012
0
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
42,843
80
Minions Killed
124
0
Camps Cleared
0
796,254
Distance Traveled
900,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,051
705
18
2
0
186,838
0
W
Freya
7,974
797
6
1
0
192,271
0
L
Mercury
6,475
648
3
0
0
96,273
0
W
Sylvanus
9,284
928
26
3
0
160,054
0
L
Loki
6,615
662
18
2
0
187,428
0
W
Apollo
7,796
780
23
2
0
184,487
0
W
Medusa
9,349
935
53
5
0
210,724
0
W
Geb
8,440
844
16
2
0
153,448
0
L
Hades
7,286
729
24
2
0
158,159
0
L
Amaterasu
7,235
724
17
2
0
167,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role