Player Matchup

Gilgamesh
Gilgamesh
AChiefFromTheSea
Gilgamesh
Level 28
God Stats
5W - 6L
1,404 SR
Queue Stats
24W - 12L
1,637 Elo+
Party 2
Achilles
Achilles
TheIdleIdols
Achilles
Level 81
God Stats
1W - 0L
1,638 SR
Queue Stats
53W - 25L
1,595 Elo+
Party 2
Hera
Hera
bigbro47
Hera
Level 141
God Stats
1W - 0L
1,268 SR
Queue Stats
93W - 55L
1,595 Elo+
Party 2
Team Averages
Level 83
1,437 SR
1,609 Elo+

VS

Team Averages
Level 112
1,487 SR
1,597 Elo+
King Arthur
King Arthur
Goodgirl_quiet26
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,644 Elo+
Party 1
Fenrir
Fenrir
Windsurfa-
Fenrir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,730 Elo+
Party 1
Hera
Hera
mmmaarrccc
Hera
Level 126
God Stats
3W - 4L
1,462 SR
Queue Stats
6W - 10L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 1 / 5
7,144
714
3,353
5,710
4,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
TheIdleIdols
Achilles
12
3 / 1 / 3
7,735
774
6,852
7,061
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
2 / 0 / 4
7,531
753
6,507
3,968
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goodgirl_quiet26
King Arthur
10
0 / 3 / 0
6,306
631
4,490
8,344
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Windsurfa-
Fenrir
11
2 / 2 / 0
6,873
687
3,723
9,462
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 1
6,192
619
3,617
3,901
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
2
2
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
1
5
3.5
L
King Arthur
Goodgirl_quiet26
King Arthur
0
3
0
0
W
Achilles
TheIdleIdols
Achilles
3
1
3
4.5
L
Fenrir
Windsurfa-
Fenrir
2
2
0
1
W
Hera
2
0
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,712
Damage
11,830
16,739
Taken
21,707
11,099
Mitigated
13,984
3,693
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
3,353
628
0
704
5,710
4,350
483
956
4,511
0
17,486
L
King Arthur
Goodgirl_quiet26
King Arthur
4,490
605
301
1,830
8,344
6,446
0
3,162
5,128
0
20,283
W
Achilles
TheIdleIdols
Achilles
6,852
1,769
0
1,516
7,061
5,285
780
1,485
5,000
0
20,907
L
Fenrir
Windsurfa-
Fenrir
3,723
583
0
1,386
9,462
6,143
0
2,592
6,831
380
19,402
W
Hera
6,507
1,798
0
1,473
3,968
1,464
1,524
1,379
2,349
33,874
533
L
3,617
873
0
968
3,901
1,395
153
944
2,953
21,479
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
19,371
109
Minions Killed
110
0
Camps Cleared
0
580,268
Distance Traveled
530,146
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,144
714
28
3
0
197,864
2
L
King Arthur
6,306
631
36
4
0
200,298
0
W
Achilles
7,735
774
22
2
0
197,056
2
L
Fenrir
6,873
687
31
3
0
190,799
0
W
Hera
7,531
753
59
6
0
185,348
0
L
Hera
6,192
619
43
4
0
139,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role