Player Matchup

Zeus
Zeus
EOWEEN
Zeus
Level 129
God Stats
1W - 0L
1,722 SR
Queue Stats
28W - 41L
1,319 Elo+
Party 4
Artemis
Artemis
L1ghtforce
Artemis
Level 77
God Stats
9W - 2L
1,873 SR
Queue Stats
368W - 335L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Nitiman
Nu Wa
Level 102
God Stats
13W - 5L
1,709 SR
Queue Stats
354W - 356L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
RyZexRed
Hun Batz
Level 155
God Stats
1W - 0L
1,595 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 4
Terra
Terra
Trisx000
Terra
Level 147
God Stats
2W - 2L
1,536 SR
Queue Stats
195W - 190L
1,445 Elo+
Solo
Team Averages
Level 122
1,687 SR
1,451 Elo+

VS

Team Averages
Level 127
1,405 SR
1,484 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Sebasteush
Achilles
Level 89
God Stats
0W - 2L
1,245 SR
Queue Stats
33W - 32L
1,561 Elo+
Party 3
Artemis
Artemis
limitlessXANNY
Artemis
Level 111
God Stats
2W - 7L
1,500 SR
Queue Stats
191W - 182L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
loema29
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,423 Elo+
Party 2
Chang'e
Chang'e
nivic
Chang'e
Level 149
God Stats
1W - 2L
1,281 SR
Queue Stats
257W - 246L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EOWEEN
Zeus
14
2 / 2 / 15
8,003
1,000
8,117
5,864
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
L1ghtforce
Artemis
14
10 / 4 / 6
8,828
1,104
10,703
10,017
4,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Nitiman
Nu Wa
12
2 / 1 / 10
7,263
908
6,385
5,131
2,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
RyZexRed
Hun Batz
14
4 / 2 / 10
8,225
1,028
10,283
9,851
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Trisx000
Terra
13
1 / 2 / 14
7,996
1,000
2,972
9,294
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 5
7,011
876
6,110
12,696
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Sebasteush
Achilles
8
0 / 4 / 4
5,760
720
3,291
7,111
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 5
7,291
911
9,149
7,132
3,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
loema29
Morgan Le Fay
13
2 / 4 / 4
6,639
830
5,469
6,436
2,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nivic
Chang'e
12
2 / 3 / 5
6,783
848
4,524
7,239
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
19
Kills
9
11
Deaths
19
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
5
1.13
W
Zeus
EOWEEN
Zeus
2
2
15
4.75
W
Artemis
L1ghtforce
Artemis
10
4
6
3.25
W
Nu Wa
Nitiman
Nu Wa
2
1
10
7
W
Hun Batz
RyZexRed
Hun Batz
4
2
10
4.5
L
Achilles
Sebasteush
Achilles
0
4
4
0.5
W
Terra
Trisx000
Terra
1
2
14
4
L
3
4
5
1.38
L
Morgan Le Fay
loema29
Morgan Le Fay
2
4
4
1
L
Chang'e
nivic
Chang'e
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
28,543
40,157
Taken
40,614
22,475
Mitigated
27,283
16,199
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,110
49
817
4,198
12,696
12,716
0
4,932
7,764
16,865
920
W
Zeus
EOWEEN
Zeus
8,117
998
436
244
5,864
2,643
634
2,235
3,479
20,330
0
W
Artemis
L1ghtforce
Artemis
10,703
6,492
310
1,863
10,017
4,622
460
2,818
7,010
0
17,166
W
Nu Wa
Nitiman
Nu Wa
6,385
2,712
756
578
5,131
2,173
1,861
2,289
2,726
10,983
0
W
Hun Batz
RyZexRed
Hun Batz
10,283
852
291
1,175
9,851
4,807
912
3,993
5,589
0
19,892
L
Achilles
Sebasteush
Achilles
3,291
236
0
1,052
7,111
5,521
0
2,613
4,498
0
3,693
W
Terra
Trisx000
Terra
2,972
258
7,022
3,524
9,294
8,230
428
3,712
5,277
7,318
0
L
9,149
1,967
0
375
7,132
3,147
343
2,476
4,656
0
21,767
L
Morgan Le Fay
loema29
Morgan Le Fay
5,469
380
388
201
6,436
2,884
230
3,804
2,632
16,812
0
L
Chang'e
nivic
Chang'e
4,524
279
1,419
1,652
7,239
3,015
84
3,649
3,590
10,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
33,484
86
Minions Killed
101
0
Camps Cleared
0
782,870
Distance Traveled
605,495
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,011
876
38
5
0
145,962
0
W
Zeus
8,003
1,000
29
4
0
157,689
0
W
Artemis
8,828
1,104
16
2
0
137,450
0
W
Nu Wa
7,263
908
10
1
0
159,861
0
W
Hun Batz
8,225
1,028
26
3
0
165,822
0
L
Achilles
5,760
720
2
0
0
71,955
0
W
Terra
7,996
1,000
5
1
0
162,048
0
L
Artemis
7,291
911
15
2
0
127,194
1
L
Morgan Le Fay
6,639
830
27
3
0
135,727
0
L
Chang'e
6,783
848
19
2
0
124,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role