Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Silver I
 
Neith
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
Frenchgurl
Nu Wa
Bronze III
Level 71
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 7L
1,462 MMR
Solo
Mercury
Mercury
Bronze V
Gemaaraiguma
Mercury
Bronze V
Level 65
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 5L
1,427 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
g0zzykwestTV
Cthulhu
Bronze III
Level 61
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 4L
1,453 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,479 SR
1,468 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,561 SR
1,458 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Ali_SYR007
Morgan Le Fay
Gold IV
Level 121
God Stats
17W - 14L
1,572 SR
Queue Stats
76W - 78L
1,437 MMR
Solo
Ravana
Ravana
Gold IV
FrostedFlamers
Ravana
Gold IV
Level 104
God Stats
12W - 8L
1,701 SR
Queue Stats
763W - 767L
1,444 MMR
Solo
Ganesha
Ganesha
Bronze III
litlee87
Ganesha
Bronze III
Level 102
God Stats
1W - 2L
1,532 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1
Medusa
Medusa
Bronze III
monszy
Medusa
Bronze III
Level 161
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 3 / 0
3,661
610
1,292
5,864
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
6
0 / 1 / 1
3,456
576
2,434
3,179
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
7
0 / 1 / 0
3,755
626
698
2,553
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Gemaaraiguma
Mercury
6
0 / 0 / 0
3,336
556
600
4,033
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
g0zzykwestTV
Cthulhu
6
1 / 1 / 0
3,884
647
2,657
3,111
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AwilixThorHachimanAo KuangArachne

VS

Bans
SobekSerqetThanatosAnubisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 0 / 0
4,605
768
1,260
2,162
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Ali_SYR007
Morgan Le Fay
8
1 / 0 / 2
4,553
759
3,701
2,576
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
4 / 0 / 1
4,587
765
2,911
3,595
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
litlee87
Ganesha
6
0 / 0 / 2
3,873
646
322
4,477
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
monszy
Medusa
5
0 / 1 / 0
3,327
555
2,652
2,730
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Neith
 
Neith
0
1
1
0.5
W
Agni
 
Agni
1
0
0
1
W
Morgan Le Fay
Ali_SYR007
Morgan Le Fay
1
0
2
2
L
Nu Wa
0
1
0
0
W
4
0
1
4.5
L
Mercury
Gemaaraiguma
Mercury
0
0
0
0
L
Cthulhu
g0zzykwestTV
Cthulhu
1
1
0
1
W
Ganesha
litlee87
Ganesha
0
0
2
1
W
Medusa
monszy
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,681
Damage
10,846
18,740
Taken
15,540
7,785
Mitigated
5,903
4,748
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,292
110
0
1,510
5,864
3,243
0
3,047
2,293
0
17,497
L
Neith
 
Neith
2,434
1,440
0
762
3,179
985
0
128
3,051
0
19,603
W
Agni
 
Agni
1,260
0
0
550
2,162
635
0
544
1,618
28,446
0
W
Morgan Le Fay
Ali_SYR007
Morgan Le Fay
3,701
494
0
1,035
2,576
812
0
0
2,576
24,787
1,688
L
Nu Wa
698
346
0
750
2,553
613
0
880
1,673
16,560
1,414
W
2,911
776
0
2,079
3,595
1,298
0
681
2,914
0
22,521
L
Mercury
Gemaaraiguma
Mercury
600
245
0
1,000
4,033
1,388
0
380
3,653
0
14,611
L
Cthulhu
g0zzykwestTV
Cthulhu
2,657
260
56
670
3,111
1,556
0
194
2,917
15,282
0
W
Ganesha
litlee87
Ganesha
322
0
39
1,704
4,477
2,248
0
863
3,614
6,422
0
W
Medusa
monszy
Medusa
2,652
642
0
304
2,730
910
0
1,267
1,463
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,092
Gold Earned
20,945
156
Minions Killed
212
0
Camps Cleared
0
578,927
Distance Traveled
643,832
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,661
610
36
6
0
126,146
0
L
Neith
3,456
576
25
4
0
107,766
0
W
Agni
4,605
768
62
10
0
129,063
0
W
Morgan Le Fay
4,553
759
53
9
0
130,974
1
L
Nu Wa
3,755
626
35
6
0
113,280
6
W
Ravana
4,587
765
48
8
0
138,356
0
L
Mercury
3,336
556
33
6
0
97,168
0
L
Cthulhu
3,884
647
27
5
0
134,567
1
W
Ganesha
3,873
646
1
0
0
132,896
1
W
Medusa
3,327
555
48
8
0
112,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role