Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum V
CONQUERORzorro
Anubis
Platinum V
Level 155
God Stats
6W - 3L
1,649 SR
Queue Stats
279W - 278L
1,599 MMR
Solo
Neith
Neith
Platinum V
Crosty
Neith
Platinum V
Level 152
God Stats
21W - 13L
1,632 SR
Queue Stats
198W - 187L
1,609 MMR
Solo
Ares
Ares
Gold III
Indywidualista
Ares
Gold III
Level 217
God Stats
1W - 0L
1,452 SR
Queue Stats
88W - 88L
1,606 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 175
1,547 SR
1,563 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,502 SR
1,580 MMR
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Angryduck1289
Xbalanque
Platinum V
Level 87
God Stats
27W - 25L
1,449 SR
Queue Stats
236W - 235L
1,581 MMR
Solo
Awilix
Awilix
Gold II
PrincęssTina
Awilix
Gold II
Level 79
God Stats
7W - 8L
1,373 SR
Queue Stats
263W - 264L
1,620 MMR
Solo
Ra
Ra
Gold II
RigorHistorico
Ra
Gold II
Level 41
God Stats
5W - 12L
1,505 SR
Queue Stats
130W - 120L
1,626 MMR
Solo
King Arthur
King Arthur
Gold II
jujudefruit11
King Arthur
Gold II
Level 153
God Stats
22W - 21L
1,681 SR
Queue Stats
153W - 145L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 0 / 0
8,167
583
6,654
16,136
18,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
 
Guan Yu
11
2 / 2 / 2
7,350
525
4,080
11,681
8,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 1
7,923
566
7,918
10,401
5,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Crosty
Neith
13
3 / 4 / 2
7,783
556
7,121
9,204
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 3
6,910
494
4,831
10,895
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThanatosThothAthenaCu ChulainnTsukuyomi

VS

Bans
Ao KuangPeleThorSusanoBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 4 / 4
5,993
428
9,393
16,486
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Angryduck1289
Xbalanque
15
1 / 2 / 2
7,825
559
2,732
8,972
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 3 / 3
7,408
529
9,752
9,580
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 3
8,152
582
4,817
4,495
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
jujudefruit11
King Arthur
14
1 / 0 / 1
8,054
575
10,697
12,836
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
10
10
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
W
Guan Yu
 
Guan Yu
2
2
2
1.5
L
Kuzenbo
 
Kuzenbo
2
4
4
1
L
Xbalanque
Angryduck1289
Xbalanque
1
2
2
1
W
3
2
1
1.75
W
Neith
Crosty
Neith
3
4
2
1
W
1
2
3
1.25
L
5
3
3
2.17
L
1
0
3
2.5
L
King Arthur
jujudefruit11
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
37,391
58,317
Taken
52,369
45,031
Mitigated
37,982
26,376
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,654
2,512
0
9,494
16,136
18,321
0
0
16,136
4,657
72,065
W
Guan Yu
 
Guan Yu
4,080
1,113
346
4,011
11,681
8,958
0
4,927
6,391
0
34,267
L
Kuzenbo
 
Kuzenbo
9,393
3,694
0
4,150
16,486
16,823
78
6,222
10,264
20,430
0
L
Xbalanque
Angryduck1289
Xbalanque
2,732
636
0
2,441
8,972
3,752
0
150
8,822
0
74,263
W
7,918
420
0
6,300
10,401
5,242
0
5,181
4,833
80,824
0
W
Neith
Crosty
Neith
7,121
2,667
0
1,851
9,204
3,611
0
880
8,164
0
60,897
W
4,831
143
0
4,374
10,895
8,899
0
2,195
8,583
48,723
1,862
L
9,752
4,428
0
130
9,580
4,058
0
3,125
6,455
0
57,056
L
4,817
580
820
1,934
4,495
1,585
16
2,215
2,280
86,818
674
L
King Arthur
jujudefruit11
King Arthur
10,697
2,043
0
2,324
12,836
11,764
0
1,450
11,386
0
72,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
37,432
500
Minions Killed
517
0
Camps Cleared
0
1,316,348
Distance Traveled
1,412,194
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,167
583
144
10
0
267,805
1
W
Guan Yu
7,350
525
54
4
0
263,168
5
L
Kuzenbo
5,993
428
14
1
0
309,509
2
L
Xbalanque
7,825
559
132
9
0
262,037
3
W
Anubis
7,923
566
128
9
0
253,885
0
W
Neith
7,783
556
96
7
0
223,389
0
W
Ares
6,910
494
78
6
0
308,101
0
L
Awilix
7,408
529
84
6
0
268,661
0
L
Ra
8,152
582
169
12
0
294,094
2
L
King Arthur
8,054
575
118
8
0
277,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role