Player Matchup

Nu Wa
Nu Wa
Crosstip
Nu Wa
Level 116
God Stats
2W - 0L
1,836 SR
Queue Stats
386W - 367L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Jackson_Harrys53
Cthulhu
Level 69
God Stats
11W - 4L
1,612 SR
Queue Stats
368W - 364L
1,403 Elo+
Solo
Artemis
Artemis
Lokeer
Artemis
Level 88
God Stats
2W - 1L
1,322 SR
Queue Stats
95W - 91L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
Lord_Hamilton170
Erlang Shen
Level 95
God Stats
14W - 6L
1,744 SR
Queue Stats
132W - 114L
1,486 Elo+
Party 2
Olorun
Olorun
king-jayb95
Olorun
Level 46
God Stats
4W - 2L
1,613 SR
Queue Stats
24W - 9L
1,576 Elo+
Party 2
Team Averages
Level 83
1,626 SR
1,460 Elo+

VS

Team Averages
Level 105
1,447 SR
1,467 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Capt Obvious324
Sylvanus
Level 146
God Stats
26W - 20L
1,448 SR
Queue Stats
210W - 195L
1,379 Elo+
Solo
Susano
Susano
Carlosit69
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,434 Elo+
Party 1
Maui
Maui
Javentofly
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 193L
1,472 Elo+
Solo
Bellona
Bellona
farlencin
Bellona
Level 139
God Stats
0W - 2L
1,289 SR
Queue Stats
44W - 38L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crosstip
Nu Wa
11
0 / 2 / 3
6,686
557
7,885
8,333
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 7
7,026
586
6,632
9,137
5,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Lokeer
Artemis
13
4 / 1 / 0
7,232
603
6,958
7,255
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Lord_Hamilton170
Erlang Shen
15
7 / 1 / 3
7,761
647
7,025
9,829
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
3 / 1 / 5
6,300
525
3,589
6,825
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 4 / 0
5,242
437
5,681
8,598
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
1 / 2 / 0
6,204
517
4,829
8,899
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Carlosit69
Susano
11
2 / 5 / 1
6,298
525
4,899
11,539
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 3 / 0
4,173
348
1,365
5,193
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
farlencin
Bellona
11
2 / 2 / 0
6,697
558
6,843
13,172
10,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
6
6
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
0
0.25
L
Sylvanus
1
2
0
0.5
L
Susano
Carlosit69
Susano
2
5
1
0.5
W
Nu Wa
Crosstip
Nu Wa
0
2
3
0.75
W
2
1
7
5.5
L
0
3
0
0
W
Artemis
Lokeer
Artemis
4
1
0
4
W
Erlang Shen
Lord_Hamilton170
Erlang Shen
7
1
3
8.5
L
Bellona
farlencin
Bellona
2
2
0
1
W
Olorun
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
23,617
41,379
Taken
47,401
19,834
Mitigated
24,841
14,968
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,681
378
0
821
8,598
2,997
0
4,267
4,227
27,510
0
L
Sylvanus
4,829
561
168
2,922
8,899
4,956
0
1,361
7,434
34,272
14,660
L
Susano
Carlosit69
Susano
4,899
1,840
12
3,178
11,539
4,160
0
2,619
8,832
0
39,984
W
Nu Wa
Crosstip
Nu Wa
7,885
2,271
0
2,709
8,333
2,742
0
0
8,333
40,456
1,669
W
6,632
563
0
2,233
9,137
5,781
498
3,549
5,588
32,738
1,413
L
1,365
636
0
1,191
5,193
2,199
0
3,276
1,813
4,582
1,911
W
Artemis
Lokeer
Artemis
6,958
1,863
0
1,594
7,255
2,848
1,316
1,910
5,345
0
51,218
W
Erlang Shen
Lord_Hamilton170
Erlang Shen
7,025
4,312
0
6,363
9,829
5,799
395
1,597
8,232
0
63,644
L
Bellona
farlencin
Bellona
6,843
2,095
0
3,457
13,172
10,529
43
4,918
7,664
0
50,922
W
Olorun
3,589
1,880
570
1,499
6,825
2,664
1,410
4,398
2,427
29,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
28,614
350
Minions Killed
289
0
Camps Cleared
0
1,105,701
Distance Traveled
970,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,242
437
40
3
0
213,155
0
L
Sylvanus
6,204
517
81
7
0
209,092
1
L
Susano
6,298
525
63
5
0
230,896
0
W
Nu Wa
6,686
557
76
6
0
193,993
0
W
Cthulhu
7,026
586
54
5
0
232,698
0
L
Maui
4,173
348
13
1
0
101,270
0
W
Artemis
7,232
603
75
6
0
203,706
0
W
Erlang Shen
7,761
647
91
8
0
270,997
0
L
Bellona
6,697
558
92
8
0
215,736
0
W
Olorun
6,300
525
54
5
0
204,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role