Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Delkard
Hercules
Level 145
God Stats
6W - 4L
1,468 SR
Queue Stats
7W - 5L
1,787 Elo+
Party 1
Agni
Agni
Gonitards
Agni
Level 53
God Stats
5W - 2L
1,736 SR
Queue Stats
22W - 23L
1,496 Elo+
Party 1
Fenrir
Fenrir
Vixbag
Fenrir
Level 172
God Stats
1W - 2L
1,426 SR
Queue Stats
18W - 16L
1,540 Elo+
Party 1
Athena
Athena
idalg0
Athena
Level 148
God Stats
3W - 3L
1,891 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 135
1,604 SR
1,565 Elo+

VS

Team Averages
Level 108
1,468 SR
1,464 Elo+
Anhur
Anhur
Darksieni
Anhur
Level 81
God Stats
30W - 25L
1,632 SR
Queue Stats
198W - 185L
1,489 Elo+
Solo
Bellona
Bellona
EckoSan
Bellona
Level 221
God Stats
0W - 2L
1,500 SR
Queue Stats
592W - 555L
1,479 Elo+
Solo
King Arthur
King Arthur
GopXlop
King Arthur
Level 40
God Stats
3W - 9L
1,426 SR
Queue Stats
45W - 65L
1,349 Elo+
Solo
Maui
Maui
LordTommyG
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 262L
1,497 Elo+
Solo
Nu Wa
Nu Wa
SweetSearsation
Nu Wa
Level 83
God Stats
0W - 3L
1,282 SR
Queue Stats
156W - 199L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 1 / 6
5,442
544
5,398
4,149
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Delkard
Hercules
12
3 / 1 / 1
6,928
693
5,549
5,928
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Agni
11
2 / 2 / 1
6,489
649
2,823
4,602
1,458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Vixbag
Fenrir
12
6 / 1 / 3
6,576
658
10,867
9,690
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
idalg0
Athena
9
2 / 1 / 5
5,864
586
3,301
6,118
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darksieni
Anhur
9
0 / 5 / 2
4,635
464
2,137
8,359
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
EckoSan
Bellona
11
3 / 1 / 0
5,536
554
4,099
11,488
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
GopXlop
King Arthur
10
1 / 4 / 1
5,571
557
3,607
11,066
10,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,215
522
2,281
9,008
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 4
6,280
628
3,762
4,488
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
5
6
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
6
3
L
Anhur
Darksieni
Anhur
0
5
2
0.2
W
Hercules
Delkard
Hercules
3
1
1
3.5
L
Bellona
EckoSan
Bellona
3
1
0
3
W
Agni
2
2
1
1.25
L
King Arthur
GopXlop
King Arthur
1
4
1
0.38
L
0
2
2
0.5
L
1
1
4
3
W
Fenrir
Vixbag
Fenrir
6
1
3
7.5
W
Athena
idalg0
Athena
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
15,886
30,487
Taken
44,409
16,208
Mitigated
27,689
8,164
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,398
2,332
0
481
4,149
1,410
1,156
842
3,227
0
39,677
L
Anhur
Darksieni
Anhur
2,137
1,109
0
1,659
8,359
2,360
0
1,139
7,220
0
30,291
W
Hercules
Delkard
Hercules
5,549
1,503
0
2,401
5,928
4,171
0
212
5,668
0
50,879
L
Bellona
EckoSan
Bellona
4,099
1,463
0
3,988
11,488
6,816
0
977
10,511
0
44,759
W
Agni
2,823
43
0
362
4,602
1,458
0
1,511
2,773
40,506
1,128
L
King Arthur
GopXlop
King Arthur
3,607
353
0
712
11,066
10,163
0
0
10,596
0
34,922
L
2,281
423
0
1,708
9,008
6,897
0
1,860
7,148
17,075
2,307
L
3,762
501
0
1,051
4,488
1,453
0
2,022
2,466
39,533
1,903
W
Fenrir
Vixbag
Fenrir
10,867
3,602
0
3,245
9,690
4,717
0
1,391
8,169
0
51,585
W
Athena
idalg0
Athena
3,301
1,098
64
1,611
6,118
4,452
275
1,099
4,939
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
27,237
345
Minions Killed
302
0
Camps Cleared
0
1,063,944
Distance Traveled
926,414
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,442
544
66
7
0
196,309
0
L
Anhur
4,635
464
53
5
0
152,807
2
W
Hercules
6,928
693
93
9
0
208,020
0
L
Bellona
5,536
554
74
7
0
231,175
0
W
Agni
6,489
649
83
8
0
194,451
1
L
King Arthur
5,571
557
71
7
0
172,800
0
L
Maui
5,215
522
36
4
0
191,739
4
L
Nu Wa
6,280
628
68
7
0
177,893
2
W
Fenrir
6,576
658
73
7
0
245,266
2
W
Athena
5,864
586
30
3
0
219,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role