Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gangsta1Bear
Skadi
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
110W - 110L
1,491 Elo+
Solo
Thanatos
Thanatos
MerinoGalvan751
Thanatos
Level 146
God Stats
1W - 4L
1,434 SR
Queue Stats
185W - 163L
1,487 Elo+
Solo
Xing Tian
Xing Tian
TextbookSeeker
Xing Tian
Level 83
God Stats
4W - 2L
1,741 SR
Queue Stats
103W - 95L
1,467 Elo+
Solo
Merlin
Merlin
sakari_12
Merlin
Level 128
God Stats
11W - 15L
1,462 SR
Queue Stats
101W - 91L
1,546 Elo+
Solo
Team Averages
Level 117
1,527 SR
1,498 Elo+

VS

Team Averages
Level 106
1,434 SR
1,490 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DiegoMatews
Tiamat
Level 69
God Stats
2W - 2L
1,127 SR
Queue Stats
85W - 64L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Mar Jeffery
Cthulhu
Level 109
God Stats
3W - 0L
1,473 SR
Queue Stats
5W - 7L
1,423 Elo+
Solo
Hachiman
Hachiman
Thirst4morE
Hachiman
Level 177
God Stats
4W - 2L
1,568 SR
Queue Stats
135W - 121L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Topoyiyo1316
Ao Kuang
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 102L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
6,635
603
5,199
5,687
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 0
4,938
449
7,289
6,217
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
11
1 / 2 / 0
5,578
507
2,796
10,243
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
TextbookSeeker
Xing Tian
9
0 / 2 / 0
5,402
491
1,730
11,303
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
sakari_12
Merlin
9
0 / 1 / 0
5,208
473
2,407
5,138
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 0 / 0
6,796
618
2,924
10,086
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tiamat
10
0 / 1 / 1
6,022
547
2,229
4,889
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mar Jeffery
Cthulhu
10
0 / 0 / 2
5,217
474
4,776
7,900
5,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Thirst4morE
Hachiman
10
3 / 0 / 0
6,138
558
9,330
7,172
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
Topoyiyo1316
Ao Kuang
12
2 / 0 / 0
6,014
547
3,005
6,956
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Osiris
 
Osiris
0
0
0
0
W
Tiamat
0
1
1
0.5
L
0
0
0
0
W
Cthulhu
Mar Jeffery
Cthulhu
0
0
2
1
L
Thanatos
1
2
0
0.5
L
Xing Tian
TextbookSeeker
Xing Tian
0
2
0
0
W
Hachiman
Thirst4morE
Hachiman
3
0
0
3
W
Ao Kuang
Topoyiyo1316
Ao Kuang
2
0
0
2
L
Merlin
sakari_12
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
22,264
38,588
Taken
37,003
18,636
Mitigated
21,508
14,120
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,199
4,013
0
1,465
5,687
2,097
0
0
5,687
0
55,366
W
Osiris
 
Osiris
2,924
633
0
4,861
10,086
8,408
0
0
10,086
0
52,328
W
Tiamat
2,229
106
0
1,675
4,889
2,151
0
1,729
2,837
39,659
37
L
7,289
2,473
0
1,075
6,217
2,062
0
1,850
4,367
0
44,180
W
Cthulhu
Mar Jeffery
Cthulhu
4,776
521
91
2,530
7,900
5,455
248
759
7,141
17,869
779
L
Thanatos
2,796
930
0
7,409
10,243
4,381
0
2,278
7,965
0
49,669
L
Xing Tian
TextbookSeeker
Xing Tian
1,730
265
0
2,476
11,303
8,437
0
2,786
8,517
18,217
0
W
Hachiman
Thirst4morE
Hachiman
9,330
4,056
0
4,540
7,172
2,526
550
941
6,231
0
53,010
W
Ao Kuang
Topoyiyo1316
Ao Kuang
3,005
471
0
680
6,956
2,968
0
305
6,571
49,187
1,305
L
Merlin
sakari_12
Merlin
2,407
210
0
1,695
5,138
1,659
0
2,868
2,270
28,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
30,187
303
Minions Killed
371
0
Camps Cleared
0
1,002,121
Distance Traveled
1,099,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,635
603
95
9
0
189,984
0
W
Osiris
6,796
618
95
9
0
182,632
0
W
Tiamat
6,022
547
85
8
0
223,457
0
L
Skadi
4,938
449
61
6
0
196,330
0
W
Cthulhu
5,217
474
34
3
0
236,976
0
L
Thanatos
5,578
507
77
7
0
261,108
0
L
Xing Tian
5,402
491
21
2
0
179,501
0
W
Hachiman
6,138
558
75
7
0
188,518
0
W
Ao Kuang
6,014
547
82
7
0
267,443
0
L
Merlin
5,208
473
49
4
0
175,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role