Player Matchup

Bellona
Bellona
Gold IV
GrubyMefisto
Bellona
Gold IV
Level 147
God Stats
4W - 5L
1,242 SR
Queue Stats
91W - 86L
1,459 MMR
Solo
Ymir
Ymir
Silver III
Saxen
Ymir
Silver III
Level 138
God Stats
1W - 2L
1,144 SR
Queue Stats
23W - 23L
1,454 MMR
Solo
Chiron
Chiron
Gold IV
Siknavickas
Chiron
Gold IV
Level 147
God Stats
5W - 4L
1,759 SR
Queue Stats
88W - 84L
1,463 MMR
Solo
Vulcan
Vulcan
Gold III
VoxStorn
Vulcan
Gold III
Level 98
God Stats
4W - 1L
1,834 SR
Queue Stats
101W - 87L
1,472 MMR
Solo
Nemesis
Nemesis
Bronze III
realSmiels
Nemesis
Bronze III
Level 43
God Stats
0W - 2L
1,653 SR
Queue Stats
2W - 5L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,526 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,471 SR
1,480 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Ciambellone
Janus
Gold V
Level 159
God Stats
9W - 5L
1,562 SR
Queue Stats
58W - 46L
1,617 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Happg
Hun Batz
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,454 MMR
Solo
Medusa
Medusa
Gold V
MaSTiNo91
Medusa
Gold V
Level 155
God Stats
7W - 9L
1,293 SR
Queue Stats
231W - 242L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrubyMefisto
Bellona
14
1 / 4 / 1
8,328
490
8,712
20,662
18,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Saxen
Ymir
12
1 / 2 / 3
8,092
476
4,270
16,144
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
3 / 2 / 0
9,138
538
10,476
12,085
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
VoxStorn
Vulcan
14
0 / 5 / 1
8,208
483
8,839
8,999
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
realSmiels
Nemesis
15
3 / 4 / 3
8,238
485
4,696
16,160
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
OsirisSun WukongThanatos

VS

Bans
ApolloAgniGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 2 / 2
9,855
580
18,276
21,762
27,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
 
Athena
14
0 / 0 / 6
8,235
484
6,575
11,174
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 1
9,301
547
9,410
7,910
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Happg
Hun Batz
15
4 / 1 / 3
8,889
523
6,103
13,965
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
MaSTiNo91
Medusa
15
4 / 3 / 3
8,697
512
8,509
9,505
3,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
17
17
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
2
3.5
W
Athena
 
Athena
0
0
6
3
W
3
2
1
1.75
L
Bellona
GrubyMefisto
Bellona
1
4
1
0.38
W
Hun Batz
Happg
Hun Batz
4
1
3
5.5
W
Medusa
MaSTiNo91
Medusa
4
3
3
1.83
L
Ymir
Saxen
Ymir
1
2
3
1.25
L
Chiron
3
2
0
1.5
L
Vulcan
VoxStorn
Vulcan
0
5
1
0.1
L
Nemesis
realSmiels
Nemesis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
48,873
74,050
Taken
64,316
52,338
Mitigated
52,999
19,039
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,276
2,850
0
10,616
21,762
27,406
0
1,830
19,793
3,226
72,573
W
Athena
 
Athena
6,575
2,446
0
2,396
11,174
11,961
99
2,807
8,129
32,978
1,648
W
9,410
345
0
1,740
7,910
3,414
362
687
7,199
89,734
916
L
Bellona
GrubyMefisto
Bellona
8,712
3,667
0
7,081
20,662
18,453
43
1,672
17,302
0
63,469
W
Hun Batz
Happg
Hun Batz
6,103
1,050
0
1,382
13,965
6,628
0
1,951
11,958
0
72,658
W
Medusa
MaSTiNo91
Medusa
8,509
3,345
0
2,890
9,505
3,590
2,044
4,795
4,264
0
66,395
L
Ymir
Saxen
Ymir
4,270
1,155
0
3,035
16,144
16,148
0
5,471
10,229
16,127
896
L
Chiron
10,476
3,715
876
4,253
12,085
5,843
385
3,698
8,137
0
91,750
L
Vulcan
VoxStorn
Vulcan
8,839
597
0
968
8,999
4,067
421
2,179
6,612
72,568
232
L
Nemesis
realSmiels
Nemesis
4,696
1,728
0
2,826
16,160
7,827
0
2,834
12,985
0
70,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
44,977
522
Minions Killed
527
0
Camps Cleared
0
1,629,546
Distance Traveled
1,836,430
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,855
580
107
6
0
346,996
0
W
Athena
8,235
484
48
3
0
377,956
4
W
Janus
9,301
547
170
10
0
346,124
5
L
Bellona
8,328
490
117
7
0
302,606
1
W
Hun Batz
8,889
523
103
6
0
409,566
0
W
Medusa
8,697
512
99
6
0
355,788
5
L
Ymir
8,092
476
18
1
0
322,652
1
L
Chiron
9,138
538
166
10
0
327,185
1
L
Vulcan
8,208
483
114
7
0
322,901
1
L
Nemesis
8,238
485
107
6
0
354,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role