Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CordexKobal
Eset
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,396 Elo+
Solo
Xbalanque
Xbalanque
ShogunOfPain
Xbalanque
Level 182
God Stats
2W - 4L
1,141 SR
Queue Stats
195W - 183L
1,560 Elo+
Solo
Bacchus
Bacchus
lERRON lBLACK z
Bacchus
Level 157
God Stats
3W - 9L
1,399 SR
Queue Stats
107W - 127L
1,483 Elo+
Solo
Bastet
Bastet
x Steezy NuGz
Bastet
Level 87
God Stats
139W - 125L
1,532 SR
Queue Stats
356W - 372L
1,480 Elo+
Solo
Team Averages
Level 129
1,415 SR
1,484 Elo+

VS

Team Averages
Level 119
1,519 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CobbWorld
Cthulhu
Level 87
God Stats
32W - 34L
1,519 SR
Queue Stats
121W - 126L
1,474 Elo+
Party 1
Ymir
Ymir
Hamzard
Ymir
Level 156
God Stats
47W - 49L
1,489 SR
Queue Stats
91W - 99L
1,503 Elo+
Solo
Horus
Horus
SauceukeOGha
Horus
Level 82
God Stats
3W - 1L
1,576 SR
Queue Stats
899W - 953L
1,487 Elo+
Solo
Tiamat
Tiamat
shinaneganz
Tiamat
Level 149
God Stats
11W - 12L
1,514 SR
Queue Stats
226W - 215L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 1
5,222
1,044
758
1,542
582
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,888
978
0
0
0
Xbalanque
ShogunOfPain
Xbalanque
10
0 / 1 / 2
5,704
1,141
4,435
5,943
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 1 / 2
5,498
1,100
2,197
4,670
2,971
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
3 / 0 / 1
6,348
1,270
2,672
2,744
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

364

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 1
5,702
1,140
3,090
3,849
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
CobbWorld
Cthulhu
10
1 / 0 / 2
5,812
1,162
2,954
3,012
2,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Hamzard
Ymir
10
0 / 0 / 3
5,581
1,116
2,062
1,826
1,980
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 1
5,935
1,187
1,995
6,387
4,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
10
0 / 1 / 2
5,783
1,157
2,055
2,641
1,843
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
3
3
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Cthulhu
CobbWorld
Cthulhu
1
0
2
2
L
0
0
0
0
W
Ymir
Hamzard
Ymir
0
0
3
1.5
W
1
2
1
0.75
L
Xbalanque
ShogunOfPain
Xbalanque
0
1
2
1
L
1
1
2
2
W
Tiamat
0
1
2
1
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,062
Damage
12,156
14,899
Taken
17,715
6,751
Mitigated
13,084
640
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
758
0
0
0
1,542
582
0
179
1,363
4,869
0
W
Fenrir
 
Fenrir
3,090
234
0
176
3,849
2,031
0
577
3,272
0
5,988
W
Cthulhu
CobbWorld
Cthulhu
2,954
128
230
0
3,012
2,729
0
893
2,119
15,856
524
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Hamzard
Ymir
2,062
723
0
0
1,826
1,980
0
274
1,552
5,320
125
W
1,995
1,151
320
930
6,387
4,501
0
953
3,995
0
6,853
L
Xbalanque
ShogunOfPain
Xbalanque
4,435
1,926
0
206
5,943
2,292
0
3,095
2,648
0
19,614
L
2,197
235
0
282
4,670
2,971
0
2,511
2,052
3,950
0
W
Tiamat
2,055
86
0
379
2,641
1,843
0
258
2,383
12,076
1,280
L
2,672
604
0
152
2,744
906
0
899
1,643
0
6,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
28,813
50
Minions Killed
91
2
Camps Cleared
6
259,088
Distance Traveled
473,135
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,222
1,044
6
1
0
32,669
0
W
Fenrir
5,702
1,140
8
2
1
101,889
0
W
Cthulhu
5,812
1,162
25
5
0
101,830
3
L
Eset
4,888
978
0
0
0
0
0
W
Ymir
5,581
1,116
14
3
1
88,513
0
W
Horus
5,935
1,187
6
1
1
86,130
0
L
Xbalanque
5,704
1,141
33
7
2
78,847
0
L
Bacchus
5,498
1,100
2
0
0
69,515
0
W
Tiamat
5,783
1,157
38
8
3
94,773
0
L
Bastet
6,348
1,270
9
2
0
78,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role