Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IHitSeagulls
Cu Chulainn
Level 38
God Stats
4W - 2L
1,688 SR
Queue Stats
82W - 110L
1,320 Elo+
Solo
Anubis
Anubis
MrBaas
Anubis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,591 Elo+
Party 1
Atlas
Atlas
Tribovy
Atlas
Level 156
God Stats
4W - 0L
1,780 SR
Queue Stats
50W - 29L
1,662 Elo+
Solo
Surtr
Surtr
WastedL1feT1me
Surtr
Level 159
God Stats
22W - 12L
1,667 SR
Queue Stats
100W - 86L
1,658 Elo+
Solo
Team Averages
Level 118
1,627 SR
1,546 Elo+

VS

Team Averages
Level 97
1,544 SR
1,584 Elo+
Surtr
Surtr
Sp1dwagon
Surtr
Level 130
God Stats
19W - 13L
1,685 SR
Queue Stats
162W - 161L
1,599 Elo+
Party 2
Thanatos
Thanatos
kalarim1
Thanatos
Level 69
God Stats
18W - 11L
1,556 SR
Queue Stats
402W - 319L
1,599 Elo+
Solo
Anhur
Anhur
lordtachanka031
Anhur
Level 87
God Stats
2W - 5L
1,472 SR
Queue Stats
72W - 53L
1,598 Elo+
Party 3
Bacchus
Bacchus
perefouralou
Bacchus
Level 48
God Stats
3W - 5L
1,372 SR
Queue Stats
72W - 52L
1,607 Elo+
Party 3
Chronos
Chronos
Твоямамка1
Chronos
Level 153
God Stats
32W - 23L
1,636 SR
Queue Stats
125W - 141L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 2
6,928
630
4,536
5,606
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IHitSeagulls
Cu Chulainn
12
5 / 3 / 4
7,321
666
8,634
13,202
9,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
MrBaas
Anubis
12
4 / 2 / 1
6,557
596
6,025
9,405
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Tribovy
Atlas
9
0 / 0 / 8
6,119
556
3,911
5,161
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 2
6,799
618
5,983
11,134
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Sp1dwagon
Surtr
11
1 / 6 / 2
6,323
575
6,461
13,558
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
kalarim1
Thanatos
14
6 / 1 / 0
7,375
670
7,553
10,304
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 1
7,196
654
5,147
8,371
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
perefouralou
Bacchus
8
0 / 2 / 2
5,553
505
3,400
7,764
6,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
5,582
507
3,138
6,284
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
8
8
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
2
2
W
Cu Chulainn
IHitSeagulls
Cu Chulainn
5
3
4
2.33
W
Anubis
MrBaas
Anubis
4
2
1
2.25
L
Surtr
Sp1dwagon
Surtr
1
6
2
0.33
W
Atlas
Tribovy
Atlas
0
0
8
4
W
2
2
2
1.5
L
Thanatos
kalarim1
Thanatos
6
1
0
6
L
1
1
1
1.5
L
Bacchus
perefouralou
Bacchus
0
2
2
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
25,699
44,508
Taken
46,281
24,986
Mitigated
22,474
16,440
Healing
21,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,536
548
0
902
5,606
2,340
9
2,642
2,964
52,063
479
W
Cu Chulainn
IHitSeagulls
Cu Chulainn
8,634
1,268
0
3,198
13,202
9,769
0
453
12,749
0
57,188
W
Anubis
MrBaas
Anubis
6,025
573
0
5,478
9,405
4,755
0
699
8,706
59,327
989
L
Surtr
Sp1dwagon
Surtr
6,461
3,218
0
3,060
13,558
6,119
0
3,105
10,453
1,243
39,292
W
Atlas
Tribovy
Atlas
3,911
1,833
0
1,565
5,161
3,622
0
1,461
3,700
15,570
2,090
W
5,983
2,567
0
5,297
11,134
4,500
0
1,260
9,874
1,031
55,973
L
Thanatos
kalarim1
Thanatos
7,553
2,421
0
10,274
10,304
4,788
0
3,253
7,051
0
56,954
L
5,147
2,657
0
4,937
8,371
3,055
0
1,103
7,268
0
60,481
L
Bacchus
perefouralou
Bacchus
3,400
509
0
1,733
7,764
6,446
0
2,994
4,770
12,601
353
L
3,138
813
0
1,392
6,284
2,066
0
4,000
2,284
36,981
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
32,029
419
Minions Killed
375
0
Camps Cleared
0
1,201,220
Distance Traveled
1,214,664
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,928
630
96
9
0
226,073
2
W
Cu Chulainn
7,321
666
102
9
0
209,891
2
W
Anubis
6,557
596
101
9
0
240,070
0
L
Surtr
6,323
575
71
6
0
234,391
0
W
Atlas
6,119
556
9
1
0
269,980
2
W
Surtr
6,799
618
111
10
0
255,206
0
L
Thanatos
7,375
670
87
8
0
303,814
0
L
Anhur
7,196
654
123
11
0
216,562
2
L
Bacchus
5,553
505
20
2
0
254,738
1
L
Chronos
5,582
507
74
7
0
205,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role