Player Matchup

Chiron
Chiron
BlowWoodZz27408
Chiron
Level 128
God Stats
9W - 5L
1,617 SR
Queue Stats
357W - 343L
1,530 Elo+
Solo
Artemis
Artemis
Sequiya
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,601 Elo+
Solo
Nu Wa
Nu Wa
azzgush
Nu Wa
Level 129
God Stats
2W - 1L
1,490 SR
Queue Stats
96W - 91L
1,478 Elo+
Solo
Hel
Hel
killa_mikeyp
Hel
Level 127
God Stats
6W - 2L
1,838 SR
Queue Stats
112W - 109L
1,397 Elo+
Solo
Sol
Sol
the_jaisemberg
Sol
Level 120
God Stats
6W - 5L
1,478 SR
Queue Stats
396W - 402L
1,424 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,486 Elo+

VS

Team Averages
Level 116
1,539 SR
1,467 Elo+
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Capomo
Nu Wa
Level 101
God Stats
6W - 4L
1,539 SR
Queue Stats
200W - 195L
1,457 Elo+
Solo
Athena
Athena
Quasiodo
Athena
Level 128
God Stats
2W - 5L
1,420 SR
Queue Stats
43W - 56L
1,416 Elo+
Party 1
Merlin
Merlin
TornRPanda25
Merlin
Level 118
God Stats
1W - 1L
1,745 SR
Queue Stats
32W - 43L
1,457 Elo+
Party 1
Ravana
Ravana
XpOzEd-mIkE
Ravana
Level 86
God Stats
1W - 1L
1,492 SR
Queue Stats
63W - 86L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
7,858
1,123
9,454
5,716
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Sequiya
Artemis
12
3 / 0 / 7
7,060
1,009
7,791
5,997
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Nu Wa
azzgush
Nu Wa
12
2 / 0 / 8
6,802
972
3,917
3,422
1,343
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 8
6,673
953
2,297
3,498
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 7
6,396
914
3,076
6,732
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
1,744
249
0
346
74
Nu Wa
Capomo
Nu Wa
13
0 / 2 / 0
6,098
871
8,147
5,348
2,082
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Quasiodo
Athena
9
0 / 5 / 0
4,997
714
4,808
10,913
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
14
0 / 1 / 0
5,884
841
6,044
3,652
1,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
0 / 5 / 0
5,085
726
1,967
7,397
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
13
Kills
0
0
Deaths
13
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
6
0
6
9
L
Nu Wa
Capomo
Nu Wa
0
2
0
0
L
Athena
Quasiodo
Athena
0
5
0
0
W
Artemis
Sequiya
Artemis
3
0
7
6.5
L
Merlin
0
1
0
0
L
Ravana
0
5
0
0
W
Nu Wa
azzgush
Nu Wa
2
0
8
6
W
1
0
8
5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
20,966
25,365
Taken
27,656
10,022
Mitigated
14,360
17,939
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
346
74
0
346
0
0
0
W
9,454
1,938
1,796
1,883
5,716
2,375
0
3,277
2,269
0
21,402
L
Nu Wa
Capomo
Nu Wa
8,147
1,664
420
1,059
5,348
2,082
0
1,095
4,253
22,460
0
L
Athena
Quasiodo
Athena
4,808
704
643
2,009
10,913
7,306
0
3,925
6,988
7,181
0
W
Artemis
Sequiya
Artemis
7,791
3,409
249
1,720
5,997
2,366
449
5,223
508
0
15,107
L
Merlin
6,044
44
74
712
3,652
1,369
0
854
2,798
19,756
0
L
Ravana
1,967
429
388
376
7,397
3,529
0
3,019
4,378
0
3,599
W
Nu Wa
azzgush
Nu Wa
3,917
706
500
760
3,422
1,343
348
2,511
827
15,057
786
W
2,297
307
4,140
2,248
3,498
1,526
200
2,647
765
12,482
0
W
3,076
875
1,098
3,545
6,732
2,412
472
4,553
1,997
17,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
23,808
122
Minions Killed
64
0
Camps Cleared
0
714,700
Distance Traveled
488,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,744
249
0
0
0
0
0
W
Chiron
7,858
1,123
19
3
0
155,763
0
L
Nu Wa
6,098
871
29
4
0
110,641
0
L
Athena
4,997
714
2
0
0
137,030
0
W
Artemis
7,060
1,009
28
4
0
137,823
0
L
Merlin
5,884
841
31
4
0
139,241
0
L
Ravana
5,085
726
2
0
0
101,919
0
W
Nu Wa
6,802
972
24
3
0
147,705
0
W
Hel
6,673
953
31
4
0
132,982
0
W
Sol
6,396
914
20
3
0
140,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role