Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AFG Soulless
Horus
Level 129
God Stats
2W - 2L
1,833 SR
Queue Stats
161W - 178L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
AshemaDeva
Heimdallr
Level 157
God Stats
11W - 11L
1,596 SR
Queue Stats
196W - 219L
1,441 Elo+
Party 1
Sobek
Sobek
Tinman124411
Sobek
Level 87
God Stats
3W - 7L
1,403 SR
Queue Stats
84W - 117L
1,385 Elo+
Party 1
Ymir
Ymir
sunshin
Ymir
Level 98
God Stats
7W - 7L
1,183 SR
Queue Stats
109W - 113L
1,418 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,436 Elo+

VS

Team Averages
Level 85
1,417 SR
1,494 Elo+
Gilgamesh
Gilgamesh
JMF4Muli
Gilgamesh
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 376L
1,453 Elo+
Solo
Xing Tian
Xing Tian
Kono634
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,436 Elo+
Solo
Nu Wa
Nu Wa
assasinocze
Nu Wa
Level 39
God Stats
16W - 7L
1,452 SR
Queue Stats
575W - 637L
1,442 Elo+
Solo
Chronos
Chronos
lorddiablo12345
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,618 Elo+
Solo
Ix Chel
Ix Chel
pvppro2006
Ix Chel
Level 60
God Stats
4W - 5L
1,131 SR
Queue Stats
127W - 93L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 4 / 4
8,771
731
9,114
9,126
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 8
7,826
652
10,547
15,701
15,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
AshemaDeva
Heimdallr
17
3 / 3 / 6
8,699
725
17,644
11,587
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 8 / 8
7,848
654
5,366
18,549
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
sunshin
Ymir
16
1 / 1 / 9
8,291
691
7,067
14,872
14,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JMF4Muli
Gilgamesh
13
1 / 5 / 10
8,391
699
7,945
16,140
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Kono634
Xing Tian
17
3 / 1 / 13
10,155
846
8,987
17,842
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

17
5 / 0 / 15
10,096
841
15,836
5,333
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
9,915
826
14,445
11,531
4,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
pvppro2006
Ix Chel
16
7 / 3 / 8
9,729
811
16,745
9,908
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
10
Kills
21
21
Deaths
10
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
4
1.75
L
1
5
8
1
L
Heimdallr
AshemaDeva
Heimdallr
3
3
6
2
W
Gilgamesh
JMF4Muli
Gilgamesh
1
5
10
1.2
W
Xing Tian
Kono634
Xing Tian
3
1
13
9.5
L
0
8
8
0.5
W
5
0
15
12.5
W
5
1
12
11
W
Ix Chel
pvppro2006
Ix Chel
7
3
8
3.67
L
Ymir
sunshin
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
63,958
69,835
Taken
60,754
64,326
Mitigated
42,728
20,673
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,114
538
841
932
9,126
4,736
0
7,743
1,342
28,614
493
L
10,547
3,020
3,399
5,538
15,701
15,448
0
11,470
3,898
6,128
14,147
L
Heimdallr
AshemaDeva
Heimdallr
17,644
5,083
0
1,081
11,587
6,422
0
8,546
2,994
0
48,155
W
Gilgamesh
JMF4Muli
Gilgamesh
7,945
2,057
1,997
2,491
16,140
14,998
68
7,681
8,459
0
13,469
W
Xing Tian
Kono634
Xing Tian
8,987
602
559
3,371
17,842
15,729
133
7,030
10,812
15,083
1,136
L
5,366
477
0
1,039
18,549
23,603
0
14,647
3,498
9,841
0
W
15,836
4,467
269
1,832
5,333
2,242
51
2,161
3,172
28,704
643
W
14,445
3,753
45
2,355
11,531
4,999
2,281
4,484
7,047
31,142
318
W
Ix Chel
pvppro2006
Ix Chel
16,745
1,722
1,990
2,878
9,908
4,760
0
4,155
5,753
29,272
0
L
Ymir
sunshin
Ymir
7,067
424
1,287
6,556
14,872
14,117
0
12,524
2,212
22,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
48,286
159
Minions Killed
124
0
Camps Cleared
0
1,040,117
Distance Traveled
1,258,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,771
731
43
4
0
214,019
0
L
Horus
7,826
652
13
1
0
192,342
0
L
Heimdallr
8,699
725
58
5
0
197,802
0
W
Gilgamesh
8,391
699
15
1
0
217,442
0
W
Xing Tian
10,155
846
18
2
0
328,254
0
L
Sobek
7,848
654
6
1
0
199,983
0
W
Nu Wa
10,096
841
29
2
0
223,143
0
W
Chronos
9,915
826
38
3
0
227,075
0
W
Ix Chel
9,729
811
24
2
0
262,177
0
L
Ymir
8,291
691
39
3
0
235,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role