Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Gangsta1Bear
Nut
Level 101
God Stats
1W - 4L
1,386 SR
Queue Stats
155W - 154L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Sw_Kilo
Xing Tian
Level 129
God Stats
29W - 26L
1,635 SR
Queue Stats
206W - 209L
1,503 Elo+
Solo
Chang'e
Chang'e
issa_david0228
Chang'e
Level 56
God Stats
3W - 9L
1,340 SR
Queue Stats
124W - 116L
1,412 Elo+
Party 1
Nemesis
Nemesis
issa_steven2020
Nemesis
Level 28
God Stats
2W - 8L
1,334 SR
Queue Stats
45W - 60L
1,191 Elo+
Party 1
Team Averages
Level 89
1,439 SR
1,422 Elo+

VS

Team Averages
Level 112
1,429 SR
1,491 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RazerJuice
Neith
Level 69
God Stats
1W - 1L
1,261 SR
Queue Stats
55W - 34L
1,571 Elo+
Solo
Agni
Agni
SquareLeaf14479
Agni
Level 101
God Stats
15W - 23L
1,469 SR
Queue Stats
219W - 182L
1,490 Elo+
Solo
Thanatos
Thanatos
Tzintzun_20
Thanatos
Level 85
God Stats
30W - 30L
1,482 SR
Queue Stats
82W - 80L
1,410 Elo+
Solo
Vamana
Vamana
ibanovisu
Vamana
Level 134
God Stats
7W - 3L
1,435 SR
Queue Stats
114W - 112L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 0
6,137
511
6,265
7,655
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 1
5,283
440
5,530
6,562
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Sw_Kilo
Xing Tian
9
1 / 1 / 0
5,820
485
4,509
12,517
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,217
435
2,302
8,205
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 1
4,928
411
2,921
8,736
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 2
6,465
539
3,632
9,021
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
1 / 0 / 3
6,184
515
8,139
6,328
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 0 / 1
6,682
557
4,803
4,590
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Tzintzun_20
Thanatos
12
5 / 0 / 1
6,807
567
5,924
12,094
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
ibanovisu
Vamana
13
0 / 0 / 1
6,829
569
4,264
9,569
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Aphrodite
 
Aphrodite
1
1
2
2
L
0
1
1
0.5
W
Neith
1
0
3
2.5
W
0
0
1
0.5
L
Xing Tian
Sw_Kilo
Xing Tian
1
1
0
1
W
Thanatos
Tzintzun_20
Thanatos
5
0
1
5.5
W
Vamana
ibanovisu
Vamana
0
0
1
0.5
L
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
26,762
43,675
Taken
41,602
21,412
Mitigated
21,908
11,422
Healing
27,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,265
2,303
0
2,280
7,655
3,896
0
0
6,997
39,006
8,199
W
Aphrodite
 
Aphrodite
3,632
1,119
2,815
5,948
9,021
6,410
160
2,408
6,613
19,558
587
L
5,530
2,596
0
2,837
6,562
2,580
0
902
5,660
0
41,162
W
Neith
8,139
2,754
0
1,163
6,328
2,765
727
1,597
4,731
0
54,806
W
4,803
135
0
875
4,590
1,741
0
1,990
2,600
47,491
1,143
L
Xing Tian
Sw_Kilo
Xing Tian
4,509
421
0
3,752
12,517
9,647
0
2,712
9,683
26,618
0
W
Thanatos
Tzintzun_20
Thanatos
5,924
1,778
0
13,667
12,094
4,689
0
841
11,253
0
47,188
W
Vamana
ibanovisu
Vamana
4,264
480
0
2,670
9,569
6,303
0
5,692
3,877
0
51,463
L
2,302
72
160
1,011
8,205
2,438
31
2,198
5,551
26,866
657
L
2,921
1,362
0
1,382
8,736
2,851
0
1,724
6,760
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
32,967
254
Minions Killed
345
0
Camps Cleared
0
1,079,204
Distance Traveled
1,154,619
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,137
511
71
6
0
167,949
0
W
Aphrodite
6,465
539
30
3
0
199,743
4
L
Nut
5,283
440
69
6
0
192,729
1
W
Neith
6,184
515
75
6
0
237,192
2
W
Agni
6,682
557
70
6
0
234,161
0
L
Xing Tian
5,820
485
35
3
0
235,134
3
W
Thanatos
6,807
567
81
7
0
271,213
0
W
Vamana
6,829
569
89
7
0
212,310
0
L
Chang'e
5,217
435
48
4
0
220,269
0
L
Nemesis
4,928
411
31
3
0
263,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role