Player Matchup

Maui
Maui
BanDso
Maui
Level 63
God Stats
10W - 12L
1,607 SR
Queue Stats
251W - 254L
1,426 Elo+
Solo
Thoth
Thoth
H1_FRIEND1
Thoth
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,500 Elo+
Party 1
Arachne
Arachne
IcyAng31
Arachne
Level 116
God Stats
0W - 1L
1,204 SR
Queue Stats
70W - 74L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
Lotion345
Danzaburou
Level 117
God Stats
14W - 5L
1,780 SR
Queue Stats
233W - 232L
1,454 Elo+
Solo
Artemis
Artemis
ToxicW0LF69
Artemis
Level 53
God Stats
21W - 23L
1,418 SR
Queue Stats
21W - 25L
1,338 Elo+
Solo
Team Averages
Level 71
1,502 SR
1,405 Elo+

VS

Team Averages
Level 98
1,581 SR
1,436 Elo+
Cthulhu
Cthulhu
Gorguts--
Cthulhu
Level 126
God Stats
22W - 16L
1,593 SR
Queue Stats
197W - 208L
1,446 Elo+
Party 2
Izanami
Izanami
Silver_1318
Izanami
Level 79
God Stats
12W - 8L
1,815 SR
Queue Stats
315W - 309L
1,454 Elo+
Solo
Bacchus
Bacchus
Sir-MoansAlot-ll
Bacchus
Level 121
God Stats
63W - 52L
1,495 SR
Queue Stats
233W - 243L
1,439 Elo+
Party 2
Osiris
Osiris
StewartandZoe27
Osiris
Level 95
God Stats
265W - 228L
1,648 SR
Queue Stats
864W - 809L
1,460 Elo+
Solo
Poseidon
Poseidon
lukas_aksel
Poseidon
Level 69
God Stats
4W - 5L
1,354 SR
Queue Stats
461W - 508L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BanDso
Maui
5
0 / 2 / 0
4,087
409
1,560
5,887
3,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
10
1 / 2 / 0
5,144
514
2,500
5,996
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IcyAng31
Arachne
8
0 / 1 / 0
4,471
447
1,478
9,264
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Lotion345
Danzaburou
8
1 / 3 / 0
4,728
473
3,617
7,319
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
ToxicW0LF69
Artemis
5
0 / 4 / 0
3,964
396
1,578
5,655
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gorguts--
Cthulhu
11
3 / 1 / 0
6,612
661
4,664
5,615
5,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Silver_1318
Izanami
12
4 / 0 / 1
7,052
705
5,076
3,089
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
1 / 1 / 4
6,145
615
3,414
5,507
4,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
5,891
589
3,490
6,778
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
lukas_aksel
Poseidon
11
2 / 0 / 2
6,357
636
4,304
3,057
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
BanDso
Maui
0
2
0
0
W
Cthulhu
Gorguts--
Cthulhu
3
1
0
3
L
Thoth
1
2
0
0.5
L
Arachne
IcyAng31
Arachne
0
1
0
0
L
Danzaburou
Lotion345
Danzaburou
1
3
0
0.33
W
Izanami
Silver_1318
Izanami
4
0
1
4.5
W
1
1
4
3
W
2
0
2
3
L
Artemis
ToxicW0LF69
Artemis
0
4
0
0
W
Poseidon
lukas_aksel
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,733
Damage
20,948
34,121
Taken
24,046
13,756
Mitigated
16,561
6,894
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BanDso
Maui
1,560
453
596
1,130
5,887
3,384
0
1,204
4,683
8,175
0
W
Cthulhu
Gorguts--
Cthulhu
4,664
826
0
1,891
5,615
5,832
0
106
5,509
37,588
3,357
L
Thoth
2,500
414
0
586
5,996
2,047
0
4,108
1,888
28,974
0
L
Arachne
IcyAng31
Arachne
1,478
1,153
0
2,188
9,264
3,843
0
959
8,305
0
28,622
L
Danzaburou
Lotion345
Danzaburou
3,617
1,802
0
1,605
7,319
2,792
0
4,283
3,036
0
25,143
W
Izanami
Silver_1318
Izanami
5,076
3,790
0
1,483
3,089
1,142
2,395
1,188
1,901
0
60,605
W
3,414
344
0
1,517
5,507
4,715
0
452
5,015
12,022
923
W
3,490
1,731
0
1,685
6,778
4,099
0
495
6,205
0
51,152
L
Artemis
ToxicW0LF69
Artemis
1,578
950
0
789
5,655
1,690
0
1,118
4,537
0
12,276
W
Poseidon
lukas_aksel
Poseidon
4,304
733
0
758
3,057
773
495
1,603
1,250
36,585
2,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
32,057
163
Minions Killed
347
0
Camps Cleared
0
773,058
Distance Traveled
977,958
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,087
409
9
1
0
151,832
4
W
Cthulhu
6,612
661
70
7
0
188,451
0
L
Thoth
5,144
514
55
6
0
168,570
3
L
Arachne
4,471
447
57
6
0
189,025
0
L
Danzaburou
4,728
473
25
3
0
136,364
0
W
Izanami
7,052
705
115
12
0
173,360
0
W
Bacchus
6,145
615
13
1
0
205,669
2
W
Osiris
5,891
589
82
8
0
213,809
0
L
Artemis
3,964
396
17
2
0
127,267
0
W
Poseidon
6,357
636
67
7
0
196,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role