Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FearTheChubs
Ne Zha
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 133L
1,542 Elo+
Solo
Scylla
Scylla
MancellSociety
Scylla
Level 158
God Stats
7W - 11L
1,386 SR
Queue Stats
199W - 219L
1,503 Elo+
Solo
Medusa
Medusa
Slimey707
Medusa
Level 117
God Stats
1W - 1L
1,529 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 1
Atlas
Atlas
ibescue1
Atlas
Level 110
God Stats
5W - 4L
1,428 SR
Queue Stats
143W - 140L
1,528 Elo+
Party 1
Team Averages
Level 140
1,469 SR
1,496 Elo+

VS

Team Averages
Level 119
1,536 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
DLJenova
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ishtar
Ishtar
MT Hotchey
Ishtar
Level 109
God Stats
0W - 2L
1,323 SR
Queue Stats
456W - 449L
1,478 Elo+
Solo
Odin
Odin
MrDragonBalls
Odin
Level 147
God Stats
3W - 4L
1,721 SR
Queue Stats
255W - 276L
1,467 Elo+
Solo
Nike
Nike
NoHope4wardog
Nike
Level 124
God Stats
10W - 5L
1,632 SR
Queue Stats
270W - 278L
1,579 Elo+
Solo
He Bo
He Bo
elerocks1515
He Bo
Level 186
God Stats
3W - 3L
1,506 SR
Queue Stats
444W - 446L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 1 / 21
9,506
951
10,105
12,001
13,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
14
10 / 3 / 7
9,347
935
11,316
10,024
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 0 / 17
9,439
944
9,187
4,949
2,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Slimey707
Medusa
14
4 / 3 / 15
8,437
844
10,761
8,997
4,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
ibescue1
Atlas
15
2 / 1 / 22
9,261
926
8,953
12,616
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DLJenova
Ah Muzen Cab
14
2 / 4 / 2
7,683
768
7,851
11,240
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
MT Hotchey
Ishtar
13
1 / 6 / 2
7,514
751
6,150
10,866
4,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 1
7,906
791
7,241
10,255
12,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 4
6,539
654
8,389
12,289
11,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 4
6,723
672
8,526
10,375
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
28
Kills
7
8
Deaths
28
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
21
15.5
L
Ah Muzen Cab
DLJenova
Ah Muzen Cab
2
4
2
0.75
W
Ne Zha
10
3
7
4.5
L
Ishtar
MT Hotchey
Ishtar
1
6
2
0.33
W
7
0
17
15.5
L
3
5
1
0.7
L
0
6
4
0.33
W
Medusa
Slimey707
Medusa
4
3
15
3.83
L
1
7
4
0.43
W
Atlas
ibescue1
Atlas
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
38,157
48,587
Taken
55,025
37,492
Mitigated
38,946
21,369
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,105
1,458
2,421
3,234
12,001
13,729
318
1,712
10,289
25,524
324
L
Ah Muzen Cab
DLJenova
Ah Muzen Cab
7,851
2,457
0
1,863
11,240
4,377
0
6,710
4,530
0
18,814
W
Ne Zha
11,316
1,924
2,805
2,540
10,024
4,919
533
2,337
7,687
0
19,914
L
Ishtar
MT Hotchey
Ishtar
6,150
2,891
324
1,354
10,866
4,426
0
6,621
4,245
0
15,534
W
9,187
163
1,433
1,102
4,949
2,107
536
343
4,606
20,701
0
L
7,241
743
848
1,672
10,255
12,841
0
4,839
5,416
0
14,036
L
8,389
625
0
0
12,289
11,477
0
4,202
8,087
0
15,824
W
Medusa
Slimey707
Medusa
10,761
6,081
1,059
992
8,997
4,275
1,171
2,866
6,131
0
18,297
L
8,526
248
271
852
10,375
5,825
0
4,257
6,118
14,111
0
W
Atlas
ibescue1
Atlas
8,953
2,599
2,775
3,008
12,616
12,462
33
1,268
11,348
12,523
3,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
36,365
151
Minions Killed
83
0
Camps Cleared
0
992,888
Distance Traveled
798,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,506
951
35
4
0
183,936
0
L
Ah Muzen Cab
7,683
768
31
3
0
168,390
0
W
Ne Zha
9,347
935
30
3
0
196,959
0
L
Ishtar
7,514
751
17
2
0
156,819
0
W
Scylla
9,439
944
30
3
0
201,533
0
L
Odin
7,906
791
12
1
0
170,912
0
L
Nike
6,539
654
9
1
0
138,838
0
W
Medusa
8,437
844
39
4
0
199,553
0
L
He Bo
6,723
672
14
1
0
163,585
0
W
Atlas
9,261
926
17
2
0
210,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role