Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Artorias15
Nox
Level 113
God Stats
2W - 1L
1,850 SR
Queue Stats
68W - 75L
1,492 Elo+
Solo
Xbalanque
Xbalanque
oVo SLICC
Xbalanque
Level 156
God Stats
4W - 5L
1,452 SR
Queue Stats
283W - 284L
1,526 Elo+
Solo
Vulcan
Vulcan
sergio_mr26
Vulcan
Level 106
God Stats
3W - 2L
1,630 SR
Queue Stats
72W - 71L
1,499 Elo+
Solo
Team Averages
Level 129
1,586 SR
1,503 Elo+

VS

Team Averages
Level 125
1,457 SR
1,479 Elo+
Raijin
Raijin
BearJew704
Raijin
Level 168
God Stats
2W - 2L
1,289 SR
Queue Stats
402W - 427L
1,537 Elo+
Solo
Skadi
Skadi
Idealnebula1
Skadi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 39L
1,425 Elo+
Solo
Maui
Maui
L0rd 2Tap
Maui
Level 159
God Stats
11W - 4L
1,712 SR
Queue Stats
289W - 292L
1,482 Elo+
Solo
Terra
Terra
NNehvey
Terra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 184L
1,439 Elo+
Solo
Ymir
Ymir
taebyoung
Ymir
Level 114
God Stats
1W - 0L
1,282 SR
Queue Stats
15W - 10L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 2
5,457
1,091
3,984
5,755
5,374
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
 
Ix Chel
1
0 / 0 / 0
1,404
281
0
0
0
10
0 / 2 / 4
5,306
1,061
3,888
3,506
1,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
oVo SLICC
Xbalanque
10
2 / 3 / 1
5,723
1,145
8,948
6,159
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
13
1 / 1 / 3
6,344
1,269
13,632
2,758
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BearJew704
Raijin
12
3 / 1 / 3
6,272
1,254
5,200
5,871
2,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 1 / 2
5,510
1,102
3,066
5,790
2,671
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
11
1 / 1 / 4
6,076
1,215
2,047
6,041
5,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
NNehvey
Terra
11
2 / 1 / 4
6,344
1,269
3,337
7,187
6,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ymir
10
0 / 1 / 6
5,975
1,195
2,791
8,659
9,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
7
7
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
2
3
L
Ix Chel
 
Ix Chel
0
0
0
0
L
0
2
4
1
W
Raijin
BearJew704
Raijin
3
1
3
4.5
W
1
1
2
2
W
Maui
1
1
4
3
W
Terra
NNehvey
Terra
2
1
4
4
L
Xbalanque
oVo SLICC
Xbalanque
2
3
1
0.83
L
Vulcan
1
1
3
2.5
W
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
16,441
18,178
Taken
33,548
10,801
Mitigated
27,002
3,656
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,984
216
170
1,042
5,755
5,374
0
3,938
1,817
0
6,231
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
3,888
157
324
355
3,506
1,629
0
2,869
637
7,151
0
W
Raijin
BearJew704
Raijin
5,200
502
1,673
1,510
5,871
2,947
246
2,745
3,053
12,813
240
W
3,066
988
160
257
5,790
2,671
57
2,159
3,500
0
11,114
W
Maui
2,047
458
308
618
6,041
5,891
0
3,373
2,626
6,281
0
W
Terra
NNehvey
Terra
3,337
354
7,863
3,087
7,187
6,364
0
4,395
2,751
6,021
2,492
L
Xbalanque
oVo SLICC
Xbalanque
8,948
2,066
528
955
6,159
2,650
0
4,275
1,884
0
13,779
L
Vulcan
13,632
178
159
123
2,758
1,148
0
2,062
696
24,913
0
W
Ymir
2,791
656
1,027
1,106
8,659
9,129
56
4,848
3,687
7,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
30,177
51
Minions Killed
64
0
Camps Cleared
0
459,595
Distance Traveled
569,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,457
1,091
3
1
0
116,781
0
L
Ix Chel
1,404
281
0
0
0
0
0
L
Nox
5,306
1,061
7
1
0
101,433
0
W
Raijin
6,272
1,254
18
4
0
106,447
0
W
Skadi
5,510
1,102
18
4
0
98,597
0
W
Maui
6,076
1,215
6
1
0
122,942
0
W
Terra
6,344
1,269
9
2
0
122,994
0
L
Xbalanque
5,723
1,145
14
3
0
97,204
0
L
Vulcan
6,344
1,269
27
5
0
144,177
0
W
Ymir
5,975
1,195
13
3
0
118,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role