Player Matchup

Shiva
Shiva
DaddyJéw
Shiva
Level 93
God Stats
4W - 1L
1,584 SR
Queue Stats
23W - 12L
1,708 Elo+
Solo
Janus
Janus
ItzReyku
Janus
Level 190
God Stats
4W - 3L
1,598 SR
Queue Stats
106W - 80L
1,690 Elo+
Party 1
Skadi
Skadi
KingDemanded
Skadi
Level 129
God Stats
7W - 2L
1,784 SR
Queue Stats
45W - 48L
1,554 Elo+
Party 1
Freya
Freya
ToXiic x FL4M3
Freya
Level 153
God Stats
2W - 2L
1,845 SR
Queue Stats
129W - 120L
1,559 Elo+
Solo
Bastet
Bastet
zTrippiNn
Bastet
Level 149
God Stats
4W - 1L
1,791 SR
Queue Stats
44W - 46L
1,544 Elo+
Party 1
Team Averages
Level 143
1,720 SR
1,611 Elo+

VS

Team Averages
Level 134
1,603 SR
1,568 Elo+
Skadi
Skadi
BrittleMars709
Skadi
Level 125
God Stats
3W - 4L
1,654 SR
Queue Stats
67W - 67L
1,528 Elo+
Solo
Ganesha
Ganesha
Dalligator
Ganesha
Level 128
God Stats
0W - 2L
1,341 SR
Queue Stats
323W - 259L
1,621 Elo+
Party 2
Bakasura
Bakasura
ElChapposLazyEye
Bakasura
Level 153
God Stats
1W - 5L
1,344 SR
Queue Stats
267W - 257L
1,541 Elo+
Solo
Tyr
Tyr
blueat0m
Tyr
Level 124
God Stats
11W - 9L
1,730 SR
Queue Stats
105W - 105L
1,577 Elo+
Solo
Hera
Hera
fainerr
Hera
Level 140
God Stats
7W - 11L
1,943 SR
Queue Stats
190W - 156L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DaddyJéw
Shiva
12
5 / 0 / 0
6,878
688
7,705
10,006
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
ItzReyku
Janus
11
1 / 0 / 0
5,807
581
3,819
4,949
1,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 5
5,271
527
6,749
8,188
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,351
535
1,445
6,659
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
zTrippiNn
Bastet
9
0 / 0 / 2
5,209
521
2,247
7,709
4,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,977
598
4,141
4,206
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Dalligator
Ganesha
7
0 / 1 / 1
5,055
506
3,076
7,535
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
4,785
479
4,371
11,059
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,158
516
7,501
10,594
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
fainerr
Hera
11
0 / 0 / 0
5,711
571
3,923
3,627
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Shiva
DaddyJéw
Shiva
5
0
0
5
L
Ganesha
Dalligator
Ganesha
0
1
1
0.5
L
0
3
0
0
W
Janus
ItzReyku
Janus
1
0
0
1
W
1
0
5
3.5
W
0
1
0
0
L
0
3
0
0
L
Hera
fainerr
Hera
0
0
0
0
W
Bastet
zTrippiNn
Bastet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
23,012
37,511
Taken
37,021
16,093
Mitigated
20,161
11,376
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,141
1,854
0
1,825
4,206
1,492
0
314
3,750
0
50,107
W
Shiva
DaddyJéw
Shiva
7,705
1,803
0
2,830
10,006
5,516
0
248
9,638
0
55,459
L
Ganesha
Dalligator
Ganesha
3,076
515
0
2,424
7,535
5,013
0
1,216
6,169
14,251
2,238
L
4,371
3,359
0
2,986
11,059
4,945
0
1,215
9,844
0
32,941
W
Janus
ItzReyku
Janus
3,819
732
0
1,704
4,949
1,494
0
2,731
2,186
53,002
0
W
6,749
3,175
0
1,601
8,188
2,494
0
910
6,910
0
39,767
W
1,445
458
0
3,008
6,659
2,393
0
629
6,020
35,672
2,704
L
7,501
1,271
0
2,763
10,594
7,256
0
0
10,594
0
39,336
L
Hera
fainerr
Hera
3,923
884
0
1,121
3,627
1,455
0
2,213
1,414
46,638
0
W
Bastet
zTrippiNn
Bastet
2,247
533
0
2,233
7,709
4,196
0
2,212
5,477
0
14,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
26,686
350
Minions Killed
337
0
Camps Cleared
0
1,152,000
Distance Traveled
1,028,459
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,977
598
99
10
0
180,700
2
W
Shiva
6,878
688
99
10
0
220,083
0
L
Ganesha
5,055
506
5
1
0
216,458
2
L
Bakasura
4,785
479
66
7
0
220,703
0
W
Janus
5,807
581
103
10
0
236,414
0
W
Skadi
5,271
527
47
5
0
239,015
0
W
Freya
5,351
535
78
8
0
226,004
0
L
Tyr
5,158
516
63
6
0
202,753
4
L
Hera
5,711
571
104
10
0
207,845
2
W
Bastet
5,209
521
23
2
0
230,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role