Player Matchup

Atlas
Atlas
Aklyos
Atlas
Level 55
God Stats
2W - 3L
1,608 SR
Queue Stats
76W - 65L
1,495 Elo+
Party 1
King Arthur
King Arthur
Erdzio13
King Arthur
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 70L
1,438 Elo+
Party 1
Pele
Pele
Pitus-11
Pele
Level 63
God Stats
72W - 53L
1,617 SR
Queue Stats
509W - 494L
1,496 Elo+
Solo
Ix Chel
Ix Chel
SmitePrincess08
Ix Chel
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 74L
1,478 Elo+
Solo
Nut
Nut
Zmo_86
Nut
Level 159
God Stats
9W - 15L
1,371 SR
Queue Stats
222W - 236L
1,491 Elo+
Solo
Team Averages
Level 80
1,519 SR
1,479 Elo+

VS

Team Averages
Level 118
1,537 SR
1,483 Elo+
Xing Tian
Xing Tian
Borraingros
Xing Tian
Level 57
God Stats
37W - 52L
1,410 SR
Queue Stats
126W - 150L
1,493 Elo+
Solo
Achilles
Achilles
Brh197
Achilles
Level 146
God Stats
9W - 10L
1,618 SR
Queue Stats
103W - 128L
1,465 Elo+
Party 2
Merlin
Merlin
IVIASK-OFF
Merlin
Level 203
God Stats
40W - 31L
1,657 SR
Queue Stats
175W - 237L
1,494 Elo+
Party 2
Nut
Nut
L9Kenny
Nut
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 56L
1,479 Elo+
Solo
Awilix
Awilix
greicos11
Awilix
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 178L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aklyos
Atlas
7
1 / 4 / 0
4,886
489
3,592
10,731
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Erdzio13
King Arthur
10
1 / 2 / 0
5,503
550
5,340
9,987
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
9
0 / 3 / 0
4,750
475
1,064
8,740
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 2 / 0
6,492
649
7,179
8,470
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
Zmo_86
Nut
9
0 / 2 / 1
5,086
509
2,134
4,345
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Borraingros
Xing Tian
9
2 / 0 / 1
5,717
572
3,309
7,677
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Brh197
Achilles
12
2 / 1 / 1
6,512
651
5,576
8,549
7,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
IVIASK-OFF
Merlin
12
2 / 1 / 2
6,904
690
5,431
6,227
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nut
11
0 / 1 / 3
6,266
627
4,360
5,715
2,059
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
greicos11
Awilix
13
7 / 0 / 2
6,888
689
7,668
8,440
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aklyos
Atlas
1
4
0
0.25
W
Xing Tian
Borraingros
Xing Tian
2
0
1
2.5
W
Achilles
Brh197
Achilles
2
1
1
2.5
L
King Arthur
Erdzio13
King Arthur
1
2
0
0.5
W
Merlin
IVIASK-OFF
Merlin
2
1
2
3
W
Nut
0
1
3
1.5
L
Pele
0
3
0
0
L
1
2
0
0.5
L
Nut
Zmo_86
Nut
0
2
1
0.25
W
Awilix
greicos11
Awilix
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
26,344
42,273
Taken
36,608
19,351
Mitigated
21,211
10,561
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aklyos
Atlas
3,592
1,413
0
1,952
10,731
6,770
0
1,622
9,109
13,569
0
W
Xing Tian
Borraingros
Xing Tian
3,309
375
0
1,751
7,677
6,340
0
1,659
5,932
18,882
0
W
Achilles
Brh197
Achilles
5,576
939
0
3,940
8,549
7,092
0
0
8,549
0
43,288
L
King Arthur
Erdzio13
King Arthur
5,340
1,173
0
860
9,987
4,495
0
1,217
8,770
0
34,506
W
Merlin
IVIASK-OFF
Merlin
5,431
522
0
2,224
6,227
2,428
0
4,099
1,772
60,484
1,405
W
Nut
4,360
2,226
0
3,601
5,715
2,059
945
2,260
3,455
0
49,973
L
Pele
1,064
221
0
1,912
8,740
3,196
0
1,457
7,283
0
33,349
L
7,179
1,327
320
4,542
8,470
3,254
0
3,696
4,774
54,417
876
L
Nut
Zmo_86
Nut
2,134
1,151
0
975
4,345
1,636
0
612
3,733
0
34,656
W
Awilix
greicos11
Awilix
7,668
4,081
0
4,782
8,440
3,292
0
2,097
6,197
0
54,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
32,287
310
Minions Killed
365
0
Camps Cleared
0
1,010,379
Distance Traveled
1,079,386
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,886
489
11
1
0
210,723
2
W
Xing Tian
5,717
572
16
2
0
198,215
2
W
Achilles
6,512
651
76
8
0
215,445
0
L
King Arthur
5,503
550
58
6
0
212,234
0
W
Merlin
6,904
690
111
11
0
224,575
0
W
Nut
6,266
627
82
8
0
175,590
1
L
Pele
4,750
475
59
6
0
206,960
0
L
Ix Chel
6,492
649
118
12
0
194,833
0
L
Nut
5,086
509
64
6
0
185,629
0
W
Awilix
6,888
689
80
8
0
265,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role