Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Slackaphid69
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Anubis
Anubis
StolenBape1291
Anubis
Level 85
God Stats
54W - 42L
1,472 SR
Queue Stats
334W - 325L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
StoneDrg
Nu Wa
Level 126
God Stats
21W - 20L
1,784 SR
Queue Stats
405W - 386L
1,514 Elo+
Solo
Thanatos
Thanatos
StonedGamerl99o
Thanatos
Level 129
God Stats
40W - 42L
1,500 SR
Queue Stats
308W - 312L
1,421 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,479 Elo+

VS

Team Averages
Level 85
1,529 SR
1,484 Elo+
Osiris
Osiris
Just_Bored_Wbu
Osiris
Level 69
God Stats
16W - 10L
1,670 SR
Queue Stats
585W - 560L
1,499 Elo+
Solo
Skadi
Skadi
hoda_soy_javier2
Skadi
Level 58
God Stats
33W - 25L
1,391 SR
Queue Stats
105W - 108L
1,437 Elo+
Party 2
Ymir
Ymir
itsShadow-131
Ymir
Level 49
God Stats
8W - 10L
1,487 SR
Queue Stats
89W - 100L
1,411 Elo+
Party 2
Janus
Janus
xTenryuu-
Janus
Level 80
God Stats
7W - 4L
1,511 SR
Queue Stats
201W - 188L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
xThexSinx357x
Ao Kuang
Level 171
God Stats
5W - 4L
1,585 SR
Queue Stats
425W - 418L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 3 / 0
4,164
595
2,330
5,750
3,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Slackaphid69
Cernunnos
8
0 / 1 / 0
4,027
575
2,883
3,553
1,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,035
576
2,904
5,453
2,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
StoneDrg
Nu Wa
8
2 / 1 / 0
4,159
594
3,648
5,021
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
1
0 / 0 / 0
2,823
403
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,406
772
2,475
5,956
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
4,345
621
1,849
2,936
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 1 / 1
4,664
666
1,591
6,941
3,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
xTenryuu-
Janus
8
1 / 1 / 1
4,544
649
3,726
3,260
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xThexSinx357x
Ao Kuang
8
2 / 0 / 0
4,450
636
1,727
4,699
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
2
0
1
2.5
L
Cernunnos
Slackaphid69
Cernunnos
0
1
0
0
L
0
2
1
0.25
L
Nu Wa
StoneDrg
Nu Wa
2
1
0
2
L
Thanatos
0
0
0
0
W
1
0
0
1
W
1
1
1
1.5
W
Janus
xTenryuu-
Janus
1
1
1
1.5
W
Ao Kuang
xThexSinx357x
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,765
Damage
11,368
19,777
Taken
23,792
8,757
Mitigated
11,265
6,604
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,330
389
0
2,013
5,750
3,867
0
525
5,225
23,205
0
W
2,475
1,602
0
3,498
5,956
4,144
0
2,447
3,509
0
30,217
L
Cernunnos
Slackaphid69
Cernunnos
2,883
1,606
0
1,098
3,553
1,177
0
297
3,256
0
21,815
L
2,904
235
0
2,099
5,453
2,258
0
2,988
2,153
24,545
724
L
Nu Wa
StoneDrg
Nu Wa
3,648
1,180
0
1,394
5,021
1,455
0
2,814
2,099
18,824
0
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
1,849
739
0
855
2,936
861
0
453
2,483
0
25,039
W
1,591
252
0
2,214
6,941
3,714
0
2,642
4,299
14,955
2,274
W
Janus
xTenryuu-
Janus
3,726
181
0
943
3,260
843
80
2,491
769
29,600
0
W
Ao Kuang
xThexSinx357x
Ao Kuang
1,727
393
0
1,443
4,699
1,703
0
803
3,896
25,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,208
Gold Earned
23,409
156
Minions Killed
225
0
Camps Cleared
0
480,971
Distance Traveled
673,848
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,164
595
46
7
0
103,702
0
W
Osiris
5,406
772
60
9
0
141,885
0
L
Cernunnos
4,027
575
49
7
0
120,030
0
L
Anubis
4,035
576
39
6
0
136,302
0
L
Nu Wa
4,159
594
22
3
0
120,937
0
L
Thanatos
2,823
403
0
0
0
0
0
W
Skadi
4,345
621
46
7
0
123,497
1
W
Ymir
4,664
666
28
4
0
123,448
1
W
Janus
4,544
649
55
8
0
129,929
0
W
Ao Kuang
4,450
636
36
5
0
155,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role