Player Matchup

Anhur
Anhur
Gold I
MistDude
Anhur
Gold I
Level 136
God Stats
10W - 9L
1,687 SR
Queue Stats
152W - 154L
1,524 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
Mystikаl
Cu Chulainn
Platinum III
Level 216
God Stats
1W - 1L
1,906 SR
Queue Stats
137W - 133L
1,641 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Wuconk
Ne Zha
Gold II
Level 157
God Stats
5W - 6L
1,622 SR
Queue Stats
77W - 61L
1,574 MMR
Party 3
Sylvanus
Sylvanus
Gold I
pedôphile
Sylvanus
Gold I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,616 MMR
Solo
Ra
Ra
Gold II
píge
Ra
Gold II
Level 156
God Stats
7W - 12L
1,743 SR
Queue Stats
96W - 83L
1,668 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,692 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,674 SR
1,607 MMR
Cliodhna
Cliodhna
Gold IV
Hectoplasmas
Cliodhna
Gold IV
Level 63
God Stats
4W - 1L
1,822 SR
Queue Stats
50W - 58L
1,517 MMR
Party 4
Fafnir
Fafnir
Gold I
Schwert-3108
Fafnir
Gold I
Level 147
God Stats
13W - 10L
1,517 SR
Queue Stats
237W - 238L
1,594 MMR
Party 1
Neith
Neith
Gold V
Tĩll
Neith
Gold V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 93L
1,661 MMR
Party 1
Janus
Janus
Gold II
Vectorcs4
Janus
Gold II
Level 101
God Stats
2W - 0L
1,848 SR
Queue Stats
80W - 80L
1,681 MMR
Party 4
Mulan
Mulan
Platinum IV
xCemil
Mulan
Platinum IV
Level 118
God Stats
3W - 2L
1,681 SR
Queue Stats
415W - 408L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MistDude
Anhur
9
3 / 1 / 0
4,910
614
5,476
5,592
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Mystikаl
Cu Chulainn
9
0 / 3 / 0
4,972
622
4,668
8,112
5,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Wuconk
Ne Zha
9
2 / 0 / 6
5,318
665
4,853
7,013
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
pedôphile
Sylvanus
5
0 / 0 / 0
3,543
443
876
2,173
721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ra
10
3 / 1 / 2
5,761
720
2,830
3,061
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneAthenaThanatosThoth

VS

Bans
ThorBellonaAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hectoplasmas
Cliodhna
8
0 / 3 / 3
4,273
534
3,508
8,391
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
8
1 / 0 / 0
5,010
626
1,977
7,444
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Tĩll
Neith
8
1 / 1 / 0
4,371
546
2,909
3,819
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Vectorcs4
Janus
8
0 / 4 / 1
4,606
576
1,054
5,432
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
xCemil
Mulan
10
3 / 0 / 0
5,622
703
4,530
6,522
3,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Hectoplasmas
Cliodhna
0
3
3
0.5
L
Anhur
MistDude
Anhur
3
1
0
3
L
Cu Chulainn
Mystikаl
Cu Chulainn
0
3
0
0
W
Fafnir
1
0
0
1
W
Neith
Tĩll
Neith
1
1
0
1
W
Janus
Vectorcs4
Janus
0
4
1
0.13
L
Ne Zha
Wuconk
Ne Zha
2
0
6
5
L
Sylvanus
pedôphile
Sylvanus
0
0
0
0
L
Ra
3
1
2
4
W
Mulan
xCemil
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
13,978
25,951
Taken
31,608
11,755
Mitigated
13,680
11,408
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Hectoplasmas
Cliodhna
3,508
636
0
890
8,391
2,120
0
395
7,952
0
22,826
L
Anhur
MistDude
Anhur
5,476
3,130
0
2,502
5,592
2,013
0
884
4,678
0
32,633
L
Cu Chulainn
Mystikаl
Cu Chulainn
4,668
1,350
0
2,755
8,112
5,196
0
0
8,112
0
39,460
W
Fafnir
1,977
474
772
2,427
7,444
4,961
0
1,415
5,971
8,402
0
W
Neith
Tĩll
Neith
2,909
949
0
637
3,819
1,070
0
198
3,621
0
32,310
W
Janus
Vectorcs4
Janus
1,054
36
0
805
5,432
1,559
42
1,254
3,934
31,574
611
L
Ne Zha
Wuconk
Ne Zha
4,853
1,145
0
3,633
7,013
2,554
0
351
6,622
0
32,724
L
Sylvanus
pedôphile
Sylvanus
876
401
262
980
2,173
721
0
211
1,962
10,270
0
L
Ra
2,830
154
252
1,024
3,061
1,271
0
1,452
1,577
39,285
809
W
Mulan
xCemil
Mulan
4,530
1,197
0
4,055
6,522
3,970
0
0
6,522
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
23,882
278
Minions Killed
244
0
Camps Cleared
0
713,472
Distance Traveled
834,956
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,273
534
34
4
0
193,781
0
L
Anhur
4,910
614
53
7
0
139,907
0
L
Cu Chulainn
4,972
622
73
9
0
143,871
2
W
Fafnir
5,010
626
9
1
0
162,710
2
W
Neith
4,371
546
63
8
0
158,245
0
W
Janus
4,606
576
71
9
0
168,518
0
L
Ne Zha
5,318
665
53
7
0
193,370
0
L
Sylvanus
3,543
443
19
2
0
67,627
0
L
Ra
5,761
720
80
10
0
168,697
2
W
Mulan
5,622
703
67
8
0
151,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role