Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
Lucvdu
Medusa
Silver V
Level 55
God Stats
13W - 18L
1,230 SR
Queue Stats
51W - 64L
913 MMR
Party 1
Lancelot
Lancelot
Silver I
sheron27
Lancelot
Silver I
Level 134
God Stats
0W - 6L
1,074 SR
Queue Stats
90W - 107L
1,022 MMR
Solo
Hun Batz
Hun Batz
Silver II
vvposeidon
Hun Batz
Silver II
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 81L
1,085 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,361 SR
1,204 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,569 SR
1,096 MMR
Charon
Charon
Silver II
 
Charon
Silver II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver IV
Julx06220
Surtr
Silver IV
Level 86
God Stats
4W - 4L
1,530 SR
Queue Stats
192W - 224L
886 MMR
Party 2
Bastet
Bastet
Silver II
Plata_Avana
Bastet
Silver II
Level 86
God Stats
16W - 13L
1,481 SR
Queue Stats
268W - 295L
943 MMR
Party 2
Chronos
Chronos
Silver III
Rishdude007
Chronos
Silver III
Level 57
God Stats
33W - 23L
1,607 SR
Queue Stats
488W - 501L
1,020 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
WARM0ST
Morgan Le Fay
Gold V
Level 176
God Stats
2W - 0L
1,728 SR
Queue Stats
443W - 458L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 0
3,260
652
1,288
3,574
2,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
 
Discordia
3
0 / 2 / 0
2,707
541
1,067
1,820
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Lucvdu
Medusa
4
0 / 0 / 1
2,919
584
1,874
2,746
864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
sheron27
Lancelot
6
0 / 1 / 0
3,778
756
2,381
3,974
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
vvposeidon
Hun Batz
7
0 / 0 / 0
3,488
698
734
4,754
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
HerculesArachneHachimanAo Kuang

VS

Bans
AwilixThanatosAgniSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
4
0 / 1 / 0
3,237
647
1,602
2,998
1,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Julx06220
Surtr
5
0 / 0 / 1
3,313
663
1,767
3,926
2,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
6
3 / 0 / 0
3,913
783
1,653
3,288
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
Rishdude007
Chronos
5
0 / 0 / 0
3,225
645
1,460
2,013
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
WARM0ST
Morgan Le Fay
7
0 / 0 / 2
3,918
784
1,904
2,340
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
0
1
L
Discordia
 
Discordia
0
2
0
0
W
Charon
 
Charon
0
1
0
0
W
Surtr
Julx06220
Surtr
0
0
1
0.5
L
Medusa
Lucvdu
Medusa
0
0
1
0.5
W
Bastet
3
0
0
3
W
Chronos
Rishdude007
Chronos
0
0
0
0
W
Morgan Le Fay
WARM0ST
Morgan Le Fay
0
0
2
1
L
Lancelot
sheron27
Lancelot
0
1
0
0
L
Hun Batz
vvposeidon
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,344
Damage
8,386
16,868
Taken
14,565
6,478
Mitigated
6,386
6,631
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,288
510
0
1,522
3,574
2,056
0
1,672
1,902
6,318
0
L
Discordia
 
Discordia
1,067
149
0
290
1,820
456
0
672
1,148
3,327
0
W
Charon
 
Charon
1,602
354
0
1,062
2,998
1,726
0
608
2,390
7,523
0
W
Surtr
Julx06220
Surtr
1,767
758
0
1,621
3,926
2,448
0
0
3,606
135
14,603
L
Medusa
Lucvdu
Medusa
1,874
1,084
0
753
2,746
864
0
1,253
1,493
0
12,279
W
Bastet
1,653
677
0
2,563
3,288
832
0
182
3,026
0
13,840
W
Chronos
Rishdude007
Chronos
1,460
601
0
934
2,013
657
0
680
1,333
13,896
4,074
W
Morgan Le Fay
WARM0ST
Morgan Le Fay
1,904
224
0
720
2,340
723
0
635
1,535
21,988
0
L
Lancelot
sheron27
Lancelot
2,381
759
0
1,472
3,974
1,570
0
0
3,729
0
21,867
L
Hun Batz
vvposeidon
Hun Batz
734
205
0
2,594
4,754
1,532
0
1,232
3,522
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,152
Gold Earned
17,606
112
Minions Killed
139
0
Camps Cleared
0
504,039
Distance Traveled
522,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,260
652
12
2
0
104,666
0
L
Discordia
2,707
541
3
1
0
47,713
0
W
Charon
3,237
647
4
1
0
103,515
0
W
Surtr
3,313
663
26
5
0
108,845
0
L
Medusa
2,919
584
19
4
0
122,398
1
W
Bastet
3,913
783
29
6
0
121,641
0
W
Chronos
3,225
645
34
7
0
93,138
0
W
Morgan Le Fay
3,918
784
46
9
0
95,101
0
L
Lancelot
3,778
756
41
8
0
104,793
1
L
Hun Batz
3,488
698
37
7
0
124,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role