Player Matchup

Jormungandr
Jormungandr
CallMeQTeePie
Jormungandr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 106L
1,543 Elo+
Solo
Nut
Nut
FutileParrotUWU
Nut
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 221L
1,493 Elo+
Solo
Izanami
Izanami
JKDGod
Izanami
Level 28
God Stats
1W - 2L
1,570 SR
Queue Stats
7W - 8L
1,478 Elo+
Solo
Set
Set
Rizmonster
Set
Level 147
God Stats
0W - 1L
1,738 SR
Queue Stats
85W - 105L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Sm0ki3B
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,292 Elo+
Solo
Team Averages
Level 106
1,561 SR
1,448 Elo+

VS

Team Averages
Level 114
1,667 SR
1,456 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Detectivetiger
Cthulhu
Level 116
God Stats
3W - 0L
1,725 SR
Queue Stats
109W - 103L
1,497 Elo+
Solo
Agni
Agni
YourMomAndMe847
Agni
Level 123
God Stats
3W - 1L
1,639 SR
Queue Stats
125W - 107L
1,510 Elo+
Solo
Chaac
Chaac
itproquo
Chaac
Level 127
God Stats
10W - 1L
1,970 SR
Queue Stats
720W - 420L
1,552 Elo+
Solo
Kali
Kali
theron2626
Kali
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallMeQTeePie
Jormungandr
11
1 / 2 / 3
6,200
886
5,560
7,273
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 2
5,849
836
6,106
6,962
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JKDGod
Izanami
13
2 / 3 / 1
6,479
926
6,483
8,174
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 1
4,961
709
1,132
2,288
1,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Sm0ki3B
Xing Tian
11
0 / 3 / 2
5,826
832
3,935
12,756
10,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 2 / 4
6,306
901
6,759
6,749
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 0 / 9
7,863
1,123
8,602
7,366
7,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 6
7,580
1,083
9,445
5,878
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
itproquo
Chaac
13
5 / 0 / 4
7,517
1,074
6,172
8,634
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 7
6,313
902
3,205
5,185
3,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
12
12
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
2
4
1.5
L
Jormungandr
CallMeQTeePie
Jormungandr
1
2
3
1.25
W
1
0
9
5.5
L
1
2
2
1
L
Izanami
JKDGod
Izanami
2
3
1
0.83
L
0
2
1
0.25
L
Xing Tian
Sm0ki3B
Xing Tian
0
3
2
0.33
W
5
1
6
8
W
Chaac
itproquo
Chaac
5
0
4
7
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
34,183
37,453
Taken
33,812
25,280
Mitigated
27,824
10,775
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,759
312
931
646
6,749
4,185
287
1,156
5,593
0
15,415
L
Jormungandr
CallMeQTeePie
Jormungandr
5,560
840
474
626
7,273
7,101
0
2,888
4,172
14,079
0
W
8,602
522
1,629
2,122
7,366
7,395
0
2,856
4,510
16,282
2,131
L
6,106
3,279
707
2,330
6,962
3,138
0
3,451
3,399
0
11,345
L
Izanami
JKDGod
Izanami
6,483
4,212
288
1,833
8,174
3,346
0
5,124
2,846
0
16,905
L
1,132
307
0
25
2,288
1,145
0
805
1,441
0
1,385
L
Xing Tian
Sm0ki3B
Xing Tian
3,935
443
1,852
2,640
12,756
10,550
0
4,948
7,540
7,604
0
W
9,445
858
314
531
5,878
3,182
489
1,107
4,771
19,241
671
W
Chaac
itproquo
Chaac
6,172
1,240
572
3,970
8,634
10,001
0
2,677
5,957
0
10,646
W
3,205
884
706
671
5,185
3,061
19
1,699
3,486
0
7,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
35,579
60
Minions Killed
91
0
Camps Cleared
0
547,709
Distance Traveled
707,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,306
901
11
2
0
144,206
0
L
Jormungandr
6,200
886
17
2
0
123,457
0
W
Cthulhu
7,863
1,123
30
4
0
153,660
0
L
Nut
5,849
836
12
2
0
127,045
0
L
Izanami
6,479
926
30
4
0
119,743
0
L
Set
4,961
709
0
0
0
45,590
0
L
Xing Tian
5,826
832
1
0
0
131,874
0
W
Agni
7,580
1,083
28
4
0
139,037
0
W
Chaac
7,517
1,074
11
2
0
119,921
0
W
Kali
6,313
902
11
2
0
150,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role