Player Matchup

Mulan
Mulan
DEATHAXPY
Mulan
Level 157
God Stats
0W - 1L
1,727 SR
Queue Stats
31W - 23L
1,588 Elo+
Party 2
Tiamat
Tiamat
DraShiRo46
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
Rematch
Hou Yi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,519 Elo+
Party 1
Fenrir
Fenrir
Rematch2
Fenrir
Level 28
God Stats
1W - 1L
1,607 SR
Queue Stats
47W - 42L
1,540 Elo+
Party 1
Atlas
Atlas
davidleo241
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 2
Team Averages
Level 131
1,567 SR
1,545 Elo+

VS

Team Averages
Level 144
1,574 SR
1,555 Elo+
Bakasura
Bakasura
GuyInTow
Bakasura
Level 105
God Stats
9W - 9L
1,445 SR
Queue Stats
524W - 490L
1,635 Elo+
Solo
Persephone
Persephone
Josh64
Persephone
Level 139
God Stats
5W - 3L
1,548 SR
Queue Stats
215W - 199L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
RodThaGod100
Danzaburou
Level 159
God Stats
4W - 0L
1,493 SR
Queue Stats
69W - 59L
1,533 Elo+
Solo
Aphrodite
Aphrodite
VladTapir
Aphrodite
Level 106
God Stats
4W - 2L
1,642 SR
Queue Stats
116W - 104L
1,557 Elo+
Party 3
Sun Wukong
Sun Wukong
djXpress4
Sun Wukong
Level 209
God Stats
7W - 4L
1,745 SR
Queue Stats
302W - 313L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DEATHAXPY
Mulan
17
1 / 3 / 3
10,470
499
27,647
28,464
28,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
DraShiRo46
Tiamat
16
1 / 6 / 5
9,740
464
12,477
17,783
12,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Rematch
Hou Yi
14
1 / 4 / 3
9,150
436
7,249
15,907
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Rematch2
Fenrir
18
4 / 5 / 4
10,591
504
11,670
24,017
13,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

13
3 / 4 / 5
9,166
436
9,017
26,117
24,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GuyInTow
Bakasura
19
3 / 4 / 11
10,890
519
13,762
29,289
15,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Josh64
Persephone
18
9 / 2 / 7
12,406
591
22,290
15,173
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RodThaGod100
Danzaburou
18
5 / 1 / 1
11,559
550
15,250
15,120
8,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
VladTapir
Aphrodite
14
1 / 1 / 8
10,294
490
8,523
15,202
17,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
djXpress4
Sun Wukong
19
4 / 2 / 2
11,640
554
16,852
27,238
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
10
Kills
22
22
Deaths
10
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
DEATHAXPY
Mulan
1
3
3
0.83
L
Tiamat
DraShiRo46
Tiamat
1
6
5
0.58
W
Bakasura
GuyInTow
Bakasura
3
4
11
2.13
W
Persephone
Josh64
Persephone
9
2
7
6.25
L
Hou Yi
Rematch
Hou Yi
1
4
3
0.63
L
Fenrir
Rematch2
Fenrir
4
5
4
1.2
W
Danzaburou
RodThaGod100
Danzaburou
5
1
1
5.5
W
Aphrodite
VladTapir
Aphrodite
1
1
8
5
L
3
4
5
1.38
W
Sun Wukong
djXpress4
Sun Wukong
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,060
Damage
76,677
112,288
Taken
102,022
85,554
Mitigated
66,966
29,790
Healing
50,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DEATHAXPY
Mulan
27,647
4,919
0
12,699
28,464
28,374
0
5,608
21,142
0
112,038
L
Tiamat
DraShiRo46
Tiamat
12,477
1,080
0
2,100
17,783
12,587
248
6,825
10,640
79,694
3,253
W
Bakasura
GuyInTow
Bakasura
13,762
9,217
0
14,666
29,289
15,471
100
7,140
22,097
0
63,215
W
Persephone
Josh64
Persephone
22,290
1,704
0
3,330
15,173
6,613
606
4,684
10,433
94,637
793
L
Hou Yi
Rematch
Hou Yi
7,249
3,365
0
3,181
15,907
6,766
44
2,929
12,732
0
59,699
L
Fenrir
Rematch2
Fenrir
11,670
3,766
0
10,235
24,017
13,701
225
7,824
15,413
0
77,835
W
Danzaburou
RodThaGod100
Danzaburou
15,250
5,452
0
7,767
15,120
8,171
2,389
2,608
12,302
0
102,358
W
Aphrodite
VladTapir
Aphrodite
8,523
1,682
3,312
9,000
15,202
17,525
765
4,463
10,371
35,114
103
L
9,017
3,149
0
1,575
26,117
24,126
0
7,482
17,030
35,405
0
W
Sun Wukong
djXpress4
Sun Wukong
16,852
3,430
0
12,848
27,238
19,186
7
2,070
23,946
0
93,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
56,789
561
Minions Killed
547
0
Camps Cleared
0
2,003,954
Distance Traveled
2,010,129
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,470
499
154
7
0
369,781
0
L
Tiamat
9,740
464
145
7
0
412,448
1
W
Bakasura
10,890
519
130
6
0
426,203
1
W
Persephone
12,406
591
111
5
0
399,471
6
L
Hou Yi
9,150
436
103
5
0
345,108
1
L
Fenrir
10,591
504
121
6
0
466,997
0
W
Danzaburou
11,559
550
139
7
0
398,950
2
W
Aphrodite
10,294
490
35
2
0
381,884
4
L
Atlas
9,166
436
38
2
0
409,620
3
W
Sun Wukong
11,640
554
132
6
0
403,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role