Player Matchup

Xing Tian
Xing Tian
GoldSeraphXI
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,312 Elo+
Party 1
Pele
Pele
Lord_Ryouji
Pele
Level 48
God Stats
26W - 27L
1,524 SR
Queue Stats
35W - 45L
1,458 Elo+
Party 2
Artemis
Artemis
MuffDiverSpecial
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,311 Elo+
Party 1
Chang'e
Chang'e
Snurffle
Chang'e
Level 44
God Stats
3W - 8L
1,350 SR
Queue Stats
72W - 89L
1,435 Elo+
Solo
Bellona
Bellona
black-hunt7
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 45
1,475 SR
1,403 Elo+

VS

Team Averages
Level 60
1,396 SR
1,423 Elo+
Medusa
Medusa
CONV1lCTION
Medusa
Level 42
God Stats
10W - 13L
1,392 SR
Queue Stats
59W - 67L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
ILikeOrphans
Kumbhakarna
Level 64
God Stats
2W - 4L
1,308 SR
Queue Stats
249W - 238L
1,451 Elo+
Solo
Kali
Kali
MORCEGUETE
Kali
Level 89
God Stats
5W - 3L
1,379 SR
Queue Stats
49W - 58L
1,492 Elo+
Solo
Ra
Ra
Stef9006
Ra
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 159L
1,437 Elo+
Solo
Nemesis
Nemesis
nintendo46
Nemesis
Level 56
God Stats
6W - 7L
1,403 SR
Queue Stats
36W - 41L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoldSeraphXI
Xing Tian
10
0 / 4 / 4
7,270
428
7,226
17,578
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 1
8,436
496
9,965
20,263
8,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 1
7,620
448
10,220
14,704
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Snurffle
Chang'e
14
2 / 4 / 1
8,516
501
10,667
13,384
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
black-hunt7
Bellona
8
0 / 2 / 0
5,784
340
252
7,760
6,131
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 3 / 5
8,157
480
12,717
12,826
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ILikeOrphans
Kumbhakarna
13
3 / 1 / 8
8,923
525
10,404
12,556
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 4
9,245
544
6,900
14,331
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 3
8,983
528
4,053
10,755
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
nintendo46
Nemesis
18
7 / 1 / 2
10,124
596
11,744
15,232
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
18
19
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
5
2.17
L
Xing Tian
GoldSeraphXI
Xing Tian
0
4
4
0.5
W
Kumbhakarna
ILikeOrphans
Kumbhakarna
3
1
8
7
L
4
4
1
1.13
W
3
0
4
5
L
2
5
1
0.5
L
Chang'e
Snurffle
Chang'e
2
4
1
0.63
W
1
3
3
0.83
L
Bellona
black-hunt7
Bellona
0
2
0
0
W
Nemesis
nintendo46
Nemesis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
45,818
73,689
Taken
65,700
41,796
Mitigated
39,222
15,950
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,717
4,200
0
2,565
12,826
5,446
714
3,717
9,109
0
66,233
L
Xing Tian
GoldSeraphXI
Xing Tian
7,226
1,065
0
1,796
17,578
15,606
0
3,890
13,688
28,240
0
W
Kumbhakarna
ILikeOrphans
Kumbhakarna
10,404
1,743
0
3,324
12,556
11,332
104
3,360
9,196
32,945
2,082
L
9,965
2,373
0
3,995
20,263
8,908
0
2,910
17,353
0
78,585
W
6,900
3,554
0
4,350
14,331
10,819
1,337
1,238
13,093
0
59,120
L
10,220
4,424
0
4,985
14,704
6,316
0
4,553
10,151
0
59,214
L
Chang'e
Snurffle
Chang'e
10,667
675
272
4,854
13,384
4,835
330
3,484
9,900
59,272
3,752
W
4,053
973
2,410
3,942
10,755
4,371
0
5,475
5,280
66,617
1,257
L
Bellona
black-hunt7
Bellona
252
99
0
48
7,760
6,131
15
1,646
6,114
0
11,001
W
Nemesis
nintendo46
Nemesis
11,744
4,697
0
7,552
15,232
7,254
0
3,848
11,384
0
92,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
45,432
333
Minions Killed
440
0
Camps Cleared
0
1,517,307
Distance Traveled
1,651,681
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,157
480
74
4
0
314,093
0
L
Xing Tian
7,270
428
25
1
0
301,760
8
W
Kumbhakarna
8,923
525
37
2
0
320,672
4
L
Pele
8,436
496
98
6
0
332,792
0
W
Kali
9,245
544
79
5
0
306,906
4
L
Artemis
7,620
448
95
6
0
271,672
0
L
Chang'e
8,516
501
94
6
0
299,046
0
W
Ra
8,983
528
122
7
0
328,362
7
L
Bellona
5,784
340
21
1
0
312,037
0
W
Nemesis
10,124
596
128
8
0
381,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role