Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Chuckyy Duck
Morgan Le Fay
Gold IV
Level 146
God Stats
20W - 21L
1,579 SR
Queue Stats
63W - 66L
1,358 MMR
Party 1
Arachne
Arachne
Silver I
DerivedCraft
Arachne
Silver I
Level 155
God Stats
22W - 19L
1,619 SR
Queue Stats
194W - 214L
1,221 MMR
Solo
Ares
Ares
Gold V
FeraMx3452
Ares
Gold V
Level 172
God Stats
7W - 15L
1,472 SR
Queue Stats
934W - 954L
1,296 MMR
Solo
Ix Chel
Ix Chel
Gold V
playboyeedior
Ix Chel
Gold V
Level 148
God Stats
1W - 2L
1,742 SR
Queue Stats
157W - 160L
1,402 MMR
Solo
Nut
Nut
Gold V
vRaginCajun
Nut
Gold V
Level 148
God Stats
2W - 7L
1,274 SR
Queue Stats
81W - 88L
1,262 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,537 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 171
1,432 SR
1,422 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Bronze IV
GreenBeast0987
Geb
Bronze IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,186 MMR
Solo
Vulcan
Vulcan
Gold II
InoaDominican
Vulcan
Gold II
Level 165
God Stats
2W - 3L
1,181 SR
Queue Stats
251W - 249L
1,507 MMR
Party 2
Thor
Thor
Silver III
lorgazyum
Thor
Silver III
Level 180
God Stats
1W - 0L
1,480 SR
Queue Stats
9W - 10L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
10
1 / 3 / 0
5,080
508
3,778
5,025
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DerivedCraft
Arachne
8
0 / 1 / 0
4,687
469
1,014
6,995
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 0 / 1
5,454
545
1,651
7,447
5,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
9
0 / 3 / 0
5,622
562
2,492
6,982
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,034
503
2,391
4,153
1,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniAo KuangLancelotOdin

VS

Bans
AthenaSun WukongKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 2
6,302
630
3,711
6,333
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
 
Hachiman
11
0 / 0 / 0
5,656
566
3,753
5,233
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,516
552
1,013
4,673
2,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 1 / 1
6,309
631
4,633
5,455
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
4 / 0 / 1
6,543
654
4,084
5,157
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
W
Hachiman
 
Hachiman
0
0
0
0
L
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
1
3
0
0.33
L
Arachne
DerivedCraft
Arachne
0
1
0
0
L
0
0
1
0.5
W
0
0
0
0
W
2
1
1
2.5
W
Thor
4
0
1
4.5
L
Ix Chel
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,326
Damage
17,194
30,602
Taken
26,851
14,646
Mitigated
12,164
10,740
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,711
1,071
0
4,640
6,333
3,460
859
1,953
4,096
0
41,339
W
Hachiman
 
Hachiman
3,753
1,652
0
3,173
5,233
1,776
432
102
5,131
0
48,806
L
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
3,778
704
0
542
5,025
1,592
0
3,274
1,480
32,852
0
L
Arachne
DerivedCraft
Arachne
1,014
717
0
3,128
6,995
2,598
0
389
6,583
0
36,073
L
1,651
35
0
2,089
7,447
5,864
0
1,044
6,342
17,240
0
W
1,013
55
51
1,875
4,673
2,487
0
1,346
3,327
14,274
0
W
4,633
40
0
1,511
5,455
2,234
0
3,498
1,957
41,385
1,044
W
Thor
4,084
565
0
1,266
5,157
2,207
0
614
4,539
0
50,299
L
Ix Chel
2,492
337
0
2,603
6,982
2,883
0
0
6,982
34,063
613
L
2,391
1,398
0
2,378
4,153
1,709
0
297
3,856
0
45,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
30,326
305
Minions Killed
373
0
Camps Cleared
0
944,974
Distance Traveled
1,023,123
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,302
630
72
7
0
207,087
0
W
Hachiman
5,656
566
88
9
0
173,752
0
L
Morgan Le Fay
5,080
508
52
5
0
185,910
6
L
Arachne
4,687
469
64
6
0
215,375
0
L
Ares
5,454
545
15
2
0
183,400
3
W
Geb
5,516
552
23
2
0
204,041
5
W
Vulcan
6,309
631
93
9
0
219,295
1
W
Thor
6,543
654
97
10
0
218,948
0
L
Ix Chel
5,622
562
90
9
0
181,158
1
L
Nut
5,034
503
84
8
0
179,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role