Player Matchup

Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
PressedBurrito
Lancelot
Level 143
God Stats
2W - 3L
1,116 SR
Queue Stats
118W - 120L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
Syttle
Baron Samedi
Level 120
God Stats
4W - 1L
1,742 SR
Queue Stats
103W - 85L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRealNock
Ah Muzen Cab
Level 116
God Stats
1W - 4L
1,511 SR
Queue Stats
55W - 54L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
aSiaNraGe81
Kukulkan
Level 149
God Stats
14W - 16L
1,664 SR
Queue Stats
141W - 141L
1,514 Elo+
Party 2
Team Averages
Level 129
1,507 SR
1,499 Elo+

VS

Team Averages
Level 122
1,512 SR
1,447 Elo+
Atlas
Atlas
BlondeWonder
Atlas
Level 142
God Stats
2W - 4L
1,457 SR
Queue Stats
115W - 123L
1,484 Elo+
Party 1
Kali
Kali
Breakingpoint21
Kali
Level 129
God Stats
3W - 2L
1,600 SR
Queue Stats
154W - 149L
1,478 Elo+
Party 1
Bellona
Bellona
Robertico69
Bellona
Level 39
God Stats
3W - 3L
1,599 SR
Queue Stats
81W - 87L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Vibrantsss
Ah Puch
Level 149
God Stats
1W - 4L
1,197 SR
Queue Stats
92W - 94L
1,467 Elo+
Party 1
Anhur
Anhur
wyd_stepbro699
Anhur
Level 152
God Stats
1W - 2L
1,709 SR
Queue Stats
1,118W - 1,100L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 0 / 2
8,516
568
8,439
14,092
14,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
14
4 / 2 / 2
7,679
512
6,928
12,396
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Syttle
Baron Samedi
12
1 / 0 / 2
7,251
483
5,131
7,337
5,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
TheRealNock
Ah Muzen Cab
12
1 / 0 / 1
6,559
437
4,984
7,678
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
aSiaNraGe81
Kukulkan
14
1 / 1 / 0
8,236
549
6,443
7,026
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,192
479
3,750
10,661
8,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 0
6,823
455
5,528
15,358
7,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Robertico69
Bellona
11
0 / 5 / 0
6,416
428
6,938
10,579
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Vibrantsss
Ah Puch
14
0 / 1 / 1
7,858
524
5,431
8,016
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,586
439
3,287
9,119
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
2
3
L
0
1
1
0.5
L
2
0
0
2
W
Lancelot
4
2
2
2.5
L
Bellona
Robertico69
Bellona
0
5
0
0
W
Baron Samedi
Syttle
Baron Samedi
1
0
2
2
W
Ah Muzen Cab
TheRealNock
Ah Muzen Cab
1
0
1
1.5
L
Ah Puch
Vibrantsss
Ah Puch
0
1
1
0.5
W
Kukulkan
aSiaNraGe81
Kukulkan
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
24,934
48,529
Taken
53,733
32,057
Mitigated
33,158
16,898
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,439
2,514
0
4,260
14,092
14,674
0
0
13,147
1,650
63,614
L
3,750
1,616
0
1,996
10,661
8,907
198
2,404
8,257
24,209
1,150
L
5,528
2,895
0
6,003
15,358
7,608
0
2,638
12,451
0
57,509
W
Lancelot
6,928
1,241
0
5,752
12,396
5,991
142
1,463
10,850
0
68,097
L
Bellona
Robertico69
Bellona
6,938
2,004
0
1,504
10,579
9,707
0
292
9,406
0
42,047
W
Baron Samedi
Syttle
Baron Samedi
5,131
729
2,066
3,224
7,337
5,310
0
1,190
6,147
28,816
0
W
Ah Muzen Cab
TheRealNock
Ah Muzen Cab
4,984
1,066
0
338
7,678
2,944
0
2,011
5,667
0
55,492
L
Ah Puch
Vibrantsss
Ah Puch
5,431
51
0
1,540
8,016
3,443
0
3,821
3,833
71,599
0
W
Kukulkan
aSiaNraGe81
Kukulkan
6,443
324
0
1,258
7,026
3,138
1,727
4,308
2,718
65,213
489
L
3,287
1,750
0
3,814
9,119
3,493
287
1,881
7,238
0
62,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
34,875
465
Minions Killed
466
0
Camps Cleared
0
1,426,379
Distance Traveled
1,396,253
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,516
568
100
7
0
284,276
2
L
Atlas
7,192
479
47
3
0
298,233
2
L
Kali
6,823
455
82
5
0
301,059
2
W
Lancelot
7,679
512
95
6
0
346,663
0
L
Bellona
6,416
428
84
6
0
253,248
0
W
Baron Samedi
7,251
483
33
2
0
231,925
0
W
Ah Muzen Cab
6,559
437
105
7
0
279,406
0
L
Ah Puch
7,858
524
136
9
0
282,420
0
W
Kukulkan
8,236
549
132
9
0
284,109
0
L
Anhur
6,586
439
117
8
0
261,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role