Player Matchup

Mulan
Mulan
ChefSel
Mulan
Level 54
God Stats
18W - 11L
1,631 SR
Queue Stats
265W - 302L
1,413 Elo+
Solo
Ishtar
Ishtar
CleanSocks
Ishtar
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 130L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Enrique614
Tsukuyomi
Level 69
God Stats
8W - 1L
1,500 SR
Queue Stats
169W - 159L
1,534 Elo+
Solo
Vulcan
Vulcan
GeneralWays
Vulcan
Level 109
God Stats
23W - 19L
1,561 SR
Queue Stats
541W - 532L
1,443 Elo+
Solo
Bacchus
Bacchus
trainwreck420
Bacchus
Level 107
God Stats
29W - 29L
1,554 SR
Queue Stats
89W - 95L
1,466 Elo+
Solo
Team Averages
Level 80
1,549 SR
1,443 Elo+

VS

Team Averages
Level 61
1,616 SR
1,416 Elo+
Aphrodite
Aphrodite
Bangghiskhan
Aphrodite
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Artemis
Artemis
Holy Sniper IV
Artemis
Level 104
God Stats
4W - 6L
1,598 SR
Queue Stats
108W - 119L
1,395 Elo+
Party 1
King Arthur
King Arthur
KingAverett
King Arthur
Level 62
God Stats
9W - 11L
1,477 SR
Queue Stats
28W - 49L
1,376 Elo+
Solo
Raijin
Raijin
TDE_Renkai
Raijin
Level 40
God Stats
2W - 2L
1,768 SR
Queue Stats
161W - 176L
1,363 Elo+
Party 1
Bakasura
Bakasura
salamanca1096
Bakasura
Level 62
God Stats
1W - 2L
1,736 SR
Queue Stats
103W - 107L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChefSel
Mulan
15
2 / 0 / 2
9,596
600
10,701
13,265
14,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
CleanSocks
Ishtar
13
1 / 1 / 1
7,800
488
6,485
10,408
4,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Enrique614
Tsukuyomi
15
2 / 1 / 2
8,482
530
6,692
12,977
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
2 / 0 / 1
9,256
579
9,977
5,904
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
14
1 / 2 / 1
8,387
524
5,114
10,656
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bangghiskhan
Aphrodite
13
1 / 3 / 3
7,462
466
4,638
13,429
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 1
6,997
437
13,759
10,311
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KingAverett
King Arthur
13
0 / 3 / 0
7,516
470
7,828
17,442
17,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
TDE_Renkai
Raijin
12
0 / 0 / 0
6,912
432
3,492
9,602
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
salamanca1096
Bakasura
6
0 / 2 / 0
5,346
334
2,088
5,461
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bangghiskhan
Aphrodite
1
3
3
0.83
W
Mulan
ChefSel
Mulan
2
0
2
3
W
Ishtar
CleanSocks
Ishtar
1
1
1
1.5
W
Tsukuyomi
Enrique614
Tsukuyomi
2
1
2
3
W
Vulcan
2
0
1
2.5
L
3
0
1
3.5
L
King Arthur
KingAverett
King Arthur
0
3
0
0
L
Raijin
TDE_Renkai
Raijin
0
0
0
0
L
Bakasura
salamanca1096
Bakasura
0
2
0
0
W
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
31,805
53,210
Taken
56,245
35,799
Mitigated
34,361
21,193
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bangghiskhan
Aphrodite
4,638
1,082
4,787
7,077
13,429
6,615
0
5,243
8,186
32,264
0
W
Mulan
ChefSel
Mulan
10,701
1,663
0
3,504
13,265
14,945
523
579
12,527
0
72,827
W
Ishtar
CleanSocks
Ishtar
6,485
2,934
0
5,417
10,408
4,216
1,480
2,533
7,867
0
59,184
W
Tsukuyomi
Enrique614
Tsukuyomi
6,692
1,356
0
7,262
12,977
5,070
0
1,481
11,291
0
82,114
W
Vulcan
9,977
64
0
2,401
5,904
2,238
2,456
1,754
3,715
81,054
801
L
13,759
5,322
0
2,025
10,311
4,465
0
2,890
7,421
0
56,468
L
King Arthur
KingAverett
King Arthur
7,828
750
0
2,110
17,442
17,878
0
1,545
15,897
697
61,735
L
Raijin
TDE_Renkai
Raijin
3,492
150
0
702
9,602
2,984
0
4,313
5,289
48,734
1,216
L
Bakasura
salamanca1096
Bakasura
2,088
1,309
0
1,483
5,461
2,419
0
907
4,554
0
12,426
W
Bacchus
5,114
703
0
2,609
10,656
9,330
45
1,403
9,246
26,683
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
34,233
492
Minions Killed
337
0
Camps Cleared
0
1,584,451
Distance Traveled
1,309,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,462
466
45
3
0
299,000
0
W
Mulan
9,596
600
119
7
0
283,332
0
W
Ishtar
7,800
488
99
6
0
273,974
0
W
Tsukuyomi
8,482
530
104
7
0
364,235
0
W
Vulcan
9,256
579
140
9
0
329,718
2
L
Artemis
6,997
437
82
5
0
280,131
0
L
King Arthur
7,516
470
81
5
0
280,044
3
L
Raijin
6,912
432
95
6
0
325,640
0
L
Bakasura
5,346
334
34
2
0
124,600
0
W
Bacchus
8,387
524
30
2
0
333,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role