Player Matchup

Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AgR0W
Guan Yu
Level 105
God Stats
2W - 3L
1,680 SR
Queue Stats
125W - 119L
1,348 Elo+
Solo
Charon
Charon
I xMAJINx I
Charon
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 106L
1,366 Elo+
Solo
Nut
Nut
Zombie Zocker20
Nut
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,323 Elo+
Solo
Nu Wa
Nu Wa
narco-trafic83
Nu Wa
Level 63
God Stats
0W - 2L
1,275 SR
Queue Stats
51W - 72L
1,384 Elo+
Solo
Team Averages
Level 109
1,491 SR
1,384 Elo+

VS

Team Averages
Level 99
1,543 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Jakoes
Nut
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 1
Neith
Neith
WitchBlade4509
Neith
Level 41
God Stats
1W - 0L
1,527 SR
Queue Stats
8W - 9L
1,410 Elo+
Party 1
Ra
Ra
samasama
Ra
Level 107
God Stats
1W - 0L
1,690 SR
Queue Stats
6W - 5L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 1 / 2
4,885
977
2,909
4,444
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
AgR0W
Guan Yu
1
0 / 0 / 0
1,276
255
0
0
0
Charon
9
0 / 3 / 1
4,835
967
3,046
6,224
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 1
4,449
890
3,439
4,399
1,814
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
5,215
1,043
4,370
4,724
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 6
6,357
1,271
4,939
8,191
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
 
Morgan Le Fay
11
3 / 1 / 5
6,253
1,251
3,656
3,796
1,662
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
Jakoes
Nut
11
1 / 0 / 6
5,930
1,186
3,924
2,094
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 7
5,966
1,193
3,194
3,363
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 6
6,433
1,287
1,721
3,629
1,639
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
10
10
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
2
2
W
Bacchus
 
Bacchus
2
2
6
2.5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
5
5.5
L
Guan Yu
AgR0W
Guan Yu
0
0
0
0
L
Charon
0
3
1
0.17
W
Nut
Jakoes
Nut
1
0
6
4
W
1
1
7
4.5
L
0
3
1
0.17
L
2
3
2
1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,764
Damage
17,434
19,791
Taken
21,073
12,919
Mitigated
13,986
2,490
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,909
112
66
1,186
4,444
4,099
0
1,356
3,088
0
6,549
W
Bacchus
 
Bacchus
4,939
568
0
2,048
8,191
8,558
197
2,324
5,640
8,237
1,340
W
Morgan Le Fay
 
Morgan Le Fay
3,656
257
457
1,024
3,796
1,662
180
728
2,982
14,487
1,143
L
Guan Yu
AgR0W
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Charon
3,046
247
49
429
6,224
4,944
0
3,458
2,766
7,791
536
W
Nut
Jakoes
Nut
3,924
2,106
0
754
2,094
848
839
1,135
959
0
11,492
W
3,194
1,248
0
330
3,363
1,279
398
1,517
1,809
0
9,107
L
3,439
1,368
0
339
4,399
1,814
0
2,143
2,256
0
4,605
L
4,370
1,068
11
410
4,724
2,062
0
3,041
1,683
6,866
0
W
1,721
486
3,759
2,576
3,629
1,639
360
1,176
2,453
5,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,660
Gold Earned
30,939
19
Minions Killed
78
0
Camps Cleared
0
345,647
Distance Traveled
553,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,885
977
7
1
0
83,507
0
W
Bacchus
6,357
1,271
9
2
0
121,939
0
W
Morgan Le Fay
6,253
1,251
20
4
0
89,835
0
L
Guan Yu
1,276
255
0
0
0
0
0
L
Charon
4,835
967
9
2
0
84,078
0
W
Nut
5,930
1,186
19
4
0
105,175
0
W
Neith
5,966
1,193
19
4
0
114,716
0
L
Nut
4,449
890
0
0
0
83,806
0
L
Nu Wa
5,215
1,043
3
1
0
94,256
0
W
Ra
6,433
1,287
11
2
0
121,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role