Player Matchup

Odin
Odin
ApollosAtlas
Odin
Level 62
God Stats
19W - 19L
1,586 SR
Queue Stats
68W - 52L
1,479 Elo+
Solo
Athena
Athena
Ice Purp3200
Athena
Level 59
God Stats
1W - 2L
1,728 SR
Queue Stats
36W - 48L
1,379 Elo+
Solo
Ishtar
Ishtar
LordKitsune6674
Ishtar
Level 48
God Stats
0W - 7L
1,231 SR
Queue Stats
97W - 122L
1,483 Elo+
Solo
Bellona
Bellona
lordcroft-ivanpe
Bellona
Level 99
God Stats
4W - 3L
1,591 SR
Queue Stats
139W - 132L
1,488 Elo+
Solo
Olorun
Olorun
xllHashi
Olorun
Level 98
God Stats
5W - 7L
1,556 SR
Queue Stats
284W - 272L
1,497 Elo+
Solo
Team Averages
Level 73
1,538 SR
1,465 Elo+

VS

Team Averages
Level 75
1,558 SR
1,491 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CHIEFKEYSE
Morgan Le Fay
Level 72
God Stats
8W - 9L
1,542 SR
Queue Stats
317W - 285L
1,475 Elo+
Solo
Ishtar
Ishtar
Pinkishx1003500
Ishtar
Level 66
God Stats
1W - 2L
1,349 SR
Queue Stats
131W - 128L
1,456 Elo+
Solo
Loki
Loki
Rainbqvv
Loki
Level 81
God Stats
20W - 16L
1,674 SR
Queue Stats
47W - 39L
1,556 Elo+
Party 1
Surtr
Surtr
RedRaven10
Surtr
Level 65
God Stats
6W - 2L
1,723 SR
Queue Stats
61W - 61L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,885
648
1,419
3,783
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
6
1 / 1 / 0
3,684
614
1,162
6,211
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,261
544
2,699
2,948
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 0
3,644
607
1,952
5,689
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
xllHashi
Olorun
1
0 / 0 / 0
2,681
447
0
13
3
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 2
4,052
675
1,080
4,021
1,797
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
CHIEFKEYSE
Morgan Le Fay
8
0 / 1 / 0
4,439
740
0
2,645
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 1 / 0
4,566
761
2,740
1,917
529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
6
1 / 0 / 2
3,955
659
2,551
4,147
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
8
3 / 1 / 1
4,714
786
4,216
5,411
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
2
1
L
1
2
1
0.75
W
Morgan Le Fay
CHIEFKEYSE
Morgan Le Fay
0
1
0
0
L
Athena
1
1
0
1
L
0
1
0
0
W
3
1
0
3
W
Loki
1
0
2
2
W
Surtr
3
1
1
3.5
L
1
3
0
0.33
L
Olorun
xllHashi
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,232
Damage
10,587
18,644
Taken
18,141
10,704
Mitigated
7,259
3,303
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,080
142
897
1,936
4,021
1,797
0
601
3,420
9,602
0
L
1,419
303
0
10
3,783
1,541
0
149
3,595
0
18,034
W
Morgan Le Fay
CHIEFKEYSE
Morgan Le Fay
0
0
0
750
2,645
962
129
0
2,645
25,336
492
L
Athena
1,162
321
0
508
6,211
3,779
0
670
5,541
10,163
0
L
2,699
1,684
0
1,479
2,948
887
0
308
2,640
0
17,473
W
2,740
1,643
0
378
1,917
529
0
274
1,643
0
22,659
W
Loki
2,551
868
0
2,071
4,147
1,087
0
287
3,860
0
16,113
W
Surtr
4,216
1,895
0
2,301
5,411
2,884
4
0
5,051
402
24,314
L
1,952
525
0
1,306
5,689
4,494
0
149
5,104
0
16,076
L
Olorun
xllHashi
Olorun
0
0
0
0
13
3
0
0
13
68
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,155
Gold Earned
21,726
116
Minions Killed
152
0
Camps Cleared
0
448,567
Distance Traveled
595,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,052
675
4
1
0
129,501
0
L
Odin
3,885
648
38
6
0
115,203
0
W
Morgan Le Fay
4,439
740
38
6
0
100,264
0
L
Athena
3,684
614
13
2
0
125,181
0
L
Ishtar
3,261
544
35
6
0
78,963
0
W
Ishtar
4,566
761
43
7
0
110,202
0
W
Loki
3,955
659
34
6
0
152,564
0
W
Surtr
4,714
786
33
6
0
102,749
0
L
Bellona
3,644
607
30
5
0
111,452
0
L
Olorun
2,681
447
0
0
0
17,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role