Player Matchup

Eset
Eset
Miryazi
Eset
Level 41
God Stats
45W - 50L
1,542 SR
Queue Stats
407W - 407L
1,464 Elo+
Party 1
Bastet
Bastet
iPorq
Bastet
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
82W - 82L
1,500 Elo+
Party 1
Artio
Artio
zanelex1
Artio
Level 129
God Stats
2W - 0L
1,305 SR
Queue Stats
27W - 33L
1,385 Elo+
Party 1
Team Averages
Level 60
1,449 SR
1,450 Elo+

VS

Team Averages
Level 55
1,590 SR
1,373 Elo+
Zeus
Zeus
Devonhelm
Zeus
Level 79
God Stats
0W - 1L
1,533 SR
Queue Stats
15W - 19L
1,464 Elo+
Party 2
Bastet
Bastet
LilAsian723
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Charon
Charon
MasculineGirl
Charon
Level 25
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Miryazi
Eset
13
3 / 2 / 5
7,622
762
5,081
4,295
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
iPorq
Bastet
13
4 / 0 / 4
7,638
764
10,473
8,378
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
zanelex1
Artio
13
1 / 0 / 7
7,109
711
3,914
8,227
7,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 3 / 2
6,574
657
4,380
6,984
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
9
0 / 2 / 2
6,179
618
5,112
7,759
2,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,592
659
5,276
8,430
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
2
0.33
L
Bastet
0
2
2
0.5
L
2
3
0
0.67
W
Eset
Miryazi
Eset
3
2
5
2.75
W
Bastet
iPorq
Bastet
4
0
4
6
W
Artio
zanelex1
Artio
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
14,768
20,900
Taken
23,173
14,259
Mitigated
7,655
6,180
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,380
573
0
650
6,984
1,907
58
1,975
4,734
23,822
0
L
Bastet
5,112
1,810
0
484
7,759
2,418
0
3,277
4,314
0
16,032
L
5,276
349
0
1,046
8,430
3,330
0
3,554
4,564
11,763
0
W
Eset
Miryazi
Eset
5,081
48
112
612
4,295
1,843
536
2,713
1,582
24,251
0
W
Bastet
iPorq
Bastet
10,473
2,725
0
2,946
8,378
4,541
644
3,815
4,563
0
38,248
W
Artio
zanelex1
Artio
3,914
457
230
2,280
8,227
7,875
112
3,200
5,027
12,580
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,369
Gold Earned
19,345
127
Minions Killed
94
0
Camps Cleared
0
621,675
Distance Traveled
525,191
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,574
657
51
5
0
160,851
0
L
Bastet
6,179
618
27
3
0
182,110
0
L
Charon
6,592
659
16
2
0
182,230
6
W
Eset
7,622
762
57
6
0
199,965
0
W
Bastet
7,638
764
55
6
0
218,814
0
W
Artio
7,109
711
15
2
0
202,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role