Player Matchup

Charon
Charon
Clannishflame9
Charon
Level 114
God Stats
4W - 3L
1,677 SR
Queue Stats
105W - 86L
1,491 Elo+
Party 2
Olorun
Olorun
Shantiisdad
Olorun
Level 43
God Stats
4W - 8L
1,500 SR
Queue Stats
122W - 128L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
jayyyxbeee
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,468 Elo+
Party 3
Bastet
Bastet
xYuchix
Bastet
Level 156
God Stats
2W - 1L
1,638 SR
Queue Stats
60W - 43L
1,616 Elo+
Party 3
Hachiman
Hachiman
xxTrex1218xx
Hachiman
Level 117
God Stats
2W - 2L
1,460 SR
Queue Stats
70W - 51L
1,549 Elo+
Party 2
Team Averages
Level 89
1,555 SR
1,531 Elo+

VS

Team Averages
Level 130
1,606 SR
1,502 Elo+
Nox
Nox
CAndreaL
Nox
Level 134
God Stats
5W - 4L
1,609 SR
Queue Stats
118W - 155L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
DocEvilWasHere
Cthulhu
Level 86
God Stats
7W - 8L
1,561 SR
Queue Stats
244W - 210L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
Easter1999
Zhong Kui
Level 129
God Stats
4W - 2L
1,604 SR
Queue Stats
264W - 245L
1,527 Elo+
Solo
Thanatos
Thanatos
ORIONPAX009
Thanatos
Level 157
God Stats
2W - 1L
1,762 SR
Queue Stats
322W - 354L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Susshomaru
Danzaburou
Level 142
God Stats
32W - 26L
1,492 SR
Queue Stats
576W - 517L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,501
500
3,034
9,534
6,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
9
0 / 5 / 1
5,253
478
4,257
8,972
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
jayyyxbeee
Gilgamesh
9
0 / 6 / 0
5,315
483
3,457
11,458
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
xYuchix
Bastet
13
6 / 0 / 0
7,060
642
6,944
10,665
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
xxTrex1218xx
Hachiman
10
1 / 4 / 2
5,580
507
5,498
7,532
2,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,003
637
3,247
7,798
5,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 1
7,664
697
6,454
7,475
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Easter1999
Zhong Kui
12
2 / 2 / 2
6,890
626
7,020
10,224
8,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
ORIONPAX009
Thanatos
12
7 / 2 / 4
7,291
663
7,038
11,909
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Susshomaru
Danzaburou
11
3 / 1 / 3
7,082
644
8,360
7,702
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
19
19
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
4
1
0.13
W
4
1
1
4.5
W
Zhong Kui
Easter1999
Zhong Kui
2
2
2
1.5
W
Thanatos
ORIONPAX009
Thanatos
7
2
4
4.5
L
Olorun
0
5
1
0.1
W
Danzaburou
Susshomaru
Danzaburou
3
1
3
4.5
L
Gilgamesh
jayyyxbeee
Gilgamesh
0
6
0
0
L
Bastet
xYuchix
Bastet
6
0
0
6
L
Hachiman
xxTrex1218xx
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
32,119
48,161
Taken
45,108
23,181
Mitigated
27,901
12,250
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,247
575
0
1,472
7,798
5,434
270
1,646
6,152
18,286
1,655
L
3,034
603
232
2,241
9,534
6,723
0
2,594
6,940
18,302
0
W
6,454
1,194
0
2,444
7,475
6,305
428
0
7,475
43,854
1,564
W
Zhong Kui
Easter1999
Zhong Kui
7,020
651
0
5,215
10,224
8,431
248
4,165
6,059
43,818
1,609
W
Thanatos
ORIONPAX009
Thanatos
7,038
2,207
0
11,039
11,909
4,743
0
816
11,093
0
49,745
L
Olorun
4,257
2,806
60
1,640
8,972
3,272
0
5,231
3,741
25,817
0
W
Danzaburou
Susshomaru
Danzaburou
8,360
4,316
0
3,002
7,702
2,988
828
664
7,038
0
53,598
L
Gilgamesh
jayyyxbeee
Gilgamesh
3,457
1,264
0
1,496
11,458
6,996
0
5,184
5,504
0
34,461
L
Bastet
xYuchix
Bastet
6,944
2,545
0
4,663
10,665
3,939
0
1,710
8,891
0
51,502
L
Hachiman
xxTrex1218xx
Hachiman
5,498
2,911
0
1,918
7,532
2,251
0
530
7,002
0
35,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
35,930
268
Minions Killed
383
0
Camps Cleared
0
1,087,054
Distance Traveled
1,104,586
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,003
637
23
2
0
227,107
3
L
Charon
5,501
500
27
2
0
213,479
2
W
Cthulhu
7,664
697
97
9
0
207,725
0
W
Zhong Kui
6,890
626
78
7
0
194,942
1
W
Thanatos
7,291
663
90
8
0
267,651
0
L
Olorun
5,253
478
46
4
0
197,558
2
W
Danzaburou
7,082
644
95
9
0
207,161
3
L
Gilgamesh
5,315
483
62
6
0
203,093
0
L
Bastet
7,060
642
81
7
0
269,234
0
L
Hachiman
5,580
507
52
5
0
203,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role